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gallium
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drivers
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Author
Age
Files
Lines
...
*
nvc0: fix PointCoord enable in FP header
Christoph Bumiller
2011-02-24
1
-2
/
+5
*
nvc0: change TGSI CMP translation to use slct
Christoph Bumiller
2011-02-24
3
-8
/
+15
*
nvc0: sprite coord enable is per GENERIC, not overall index
Christoph Bumiller
2011-02-24
1
-5
/
+3
*
nvc0: fix new_value calls using type instead of size
Christoph Bumiller
2011-02-24
1
-3
/
+3
*
nvc0: set local memory usage info in shader header
Christoph Bumiller
2011-02-24
6
-3
/
+34
*
nvc0: don't fold loads from local memory
Christoph Bumiller
2011-02-24
1
-0
/
+5
*
nvc0: presin and preex2 can load from const space
Christoph Bumiller
2011-02-24
1
-2
/
+2
*
nvc0: kick out empty live ranges
Christoph Bumiller
2011-02-24
1
-0
/
+3
*
nvc0: preemptively insert branch at ENDIF
Christoph Bumiller
2011-02-24
2
-1
/
+9
*
nvc0: correct allocation of constrained registers
Christoph Bumiller
2011-02-24
1
-67
/
+154
*
nvc0: sync textures with render targets ourselves
Christoph Bumiller
2011-02-24
6
-6
/
+35
*
nvc0: improve userspace fencing
Christoph Bumiller
2011-02-24
6
-26
/
+46
*
nvc0: values for undefined outputs must have file GPR
Christoph Bumiller
2011-02-24
1
-7
/
+4
*
nvc0: multiply polygon offset units by 2
Christoph Bumiller
2011-02-24
1
-1
/
+1
*
nvc0: fix SSG
Christoph Bumiller
2011-02-24
1
-5
/
+5
*
nvc0: don't visit target blocks of a loop break multiple times
Christoph Bumiller
2011-02-24
1
-1
/
+4
*
nvc0: don't overwrite phi sources at the end of a loop
Christoph Bumiller
2011-02-24
1
-1
/
+5
*
svga: Ensure rendertargets and textures are always rebound at every command b...
José Fonseca
2011-02-24
4
-9
/
+138
*
r600g: EXT_texture_array support.
Dave Airlie
2011-02-24
6
-9
/
+39
*
i915g: Lazy emit dynamic state
Jakob Bornecrantz
2011-02-24
5
-40
/
+36
*
i915g: Lazy emit immediate state
Jakob Bornecrantz
2011-02-24
5
-55
/
+59
*
i915g: Disable LIS7 state updates for now
Jakob Bornecrantz
2011-02-24
2
-1
/
+5
*
i915g: Clean up in i915_state_immediate
Jakob Bornecrantz
2011-02-24
1
-5
/
+1
*
i915g: Remove outdated comment
Jakob Bornecrantz
2011-02-24
1
-8
/
+0
*
i915g: Enable mirror repeat wrap mode
Jakob Bornecrantz
2011-02-24
3
-6
/
+4
*
i915g: Always set vbo to flush on flushes
Jakob Bornecrantz
2011-02-24
1
-1
/
+1
*
r600g: Request DWORD aligned vertex buffers.
Fabian Bieler
2011-02-23
1
-1
/
+1
*
r300g: fix missing initializers warning
Brian Paul
2011-02-22
1
-2
/
+4
*
i915g: remove extra semicolons
Brian Paul
2011-02-22
1
-3
/
+3
*
i915g: s/bool/boolean/ style-fixup in winsys
Daniel Vetter
2011-02-21
1
-1
/
+2
*
i915g: Add option to lie about caps
Jakob Bornecrantz
2011-02-21
3
-1
/
+9
*
i915g: Move debug fields to screen
Jakob Bornecrantz
2011-02-21
4
-4
/
+7
*
i915g: Use debug get once options
Jakob Bornecrantz
2011-02-21
2
-3
/
+9
*
i915g: Rework texture tiling a bit
Jakob Bornecrantz
2011-02-21
1
-14
/
+8
*
i915g: Anisotropic filtering works
Jakob Bornecrantz
2011-02-21
1
-1
/
+1
*
i915g: TODO about point sprites
Jakob Bornecrantz
2011-02-21
1
-0
/
+3
*
i915g: TODO about untested code hidden behind caps
Jakob Bornecrantz
2011-02-21
2
-2
/
+9
*
i915g: Reorg caps
Jakob Bornecrantz
2011-02-21
1
-28
/
+42
*
svga: Remove some remaining fake S3TC rendering support.
José Fonseca
2011-02-21
1
-4
/
+0
*
i915g: Add dummy flush_frontbuffer
Jakob Bornecrantz
2011-02-21
1
-0
/
+15
*
scons: Add aliases for the llvmpipe unit tests.
José Fonseca
2011-02-19
1
-2
/
+7
*
r300g: fix a possible race when counting contexts
Marek Olšák
2011-02-19
3
-2
/
+8
*
svga: Fix NULL dereference.
José Fonseca
2011-02-18
3
-7
/
+9
*
svga: Ensure pending drawing commands other surface operations are emitted be...
José Fonseca
2011-02-18
8
-17
/
+40
*
svga: Cannot use negate or abs on source to dsx/dsy instructions.
José Fonseca
2011-02-18
1
-1
/
+19
*
svga: Ensure SWTNL is created after HWTNL.
José Fonseca
2011-02-18
1
-5
/
+4
*
svga: Ensure LRP's restrictions are observed in all uses.
José Fonseca
2011-02-18
1
-38
/
+51
*
svga: Preserve src swizzles in submit_op2/3/4.
José Fonseca
2011-02-18
1
-25
/
+45
*
r300g: remove tracking whether vertex buffers need to be validated
Marek Olšák
2011-02-18
7
-88
/
+27
*
svga: Disable surface cache for textures
Jakob Bornecrantz
2011-02-18
1
-1
/
+2
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