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* freedreno/ir3: fix compile break after a4aa25beRob Clark2015-09-131-2/+1
* r600: Fix llvm build since const buffer changesKai Wasserbäch2015-09-131-1/+1
* r600: Enable fp64 on chips with native supportGlenn Kennard2015-09-121-0/+3
* r600g: Support I2D/U2D/D2I/D2UGlenn Kennard2015-09-121-8/+98
* r600g: lower number of driver const buffersDave Airlie2015-09-123-70/+131
* r600: define some values for the fetch constant offsets.Dave Airlie2015-09-124-27/+47
* softpipe: Constify variablesKrzesimir Nowak2015-09-111-242/+199
* softpipe: Constify sp_tgsi_samplerKrzesimir Nowak2015-09-111-12/+23
* softpipe: Constify sampler and view parameters in mip filtersKrzesimir Nowak2015-09-112-18/+18
* softpipe: Constify sampler and view parameters in img filtersKrzesimir Nowak2015-09-112-36/+36
* tgsi, softpipe: Constify tgsi_sampler in query_lod vfuncKrzesimir Nowak2015-09-111-1/+1
* softpipe: Constify some sampler and view parametersKrzesimir Nowak2015-09-112-27/+28
* softpipe: Move the faces array from view to filter_argsKrzesimir Nowak2015-09-112-17/+23
* tgsi,softpipe: capitalize the tgsi_sampler_control enum valuesBrian Paul2015-09-111-24/+24
* svga: clean up the compile_vs/gs/fs() functionsBrian Paul2015-09-103-49/+27
* svga: fix shader variant memory leakBrian Paul2015-09-102-0/+6
* svga: remove useless MAX2() callBrian Paul2015-09-101-1/+1
* softpipe: Implement and enable textureQueryLodKrzesimir Nowak2015-09-102-2/+55
* softpipe: Add functions for computing relative mipmap levelKrzesimir Nowak2015-09-102-0/+120
* softpipe: Split 3D to 2D coords conversion into separate functionKrzesimir Nowak2015-09-102-51/+45
* softpipe: Split code getting a filter into separate functionKrzesimir Nowak2015-09-101-17/+41
* softpipe: Put mip_filter_func inside a structKrzesimir Nowak2015-09-102-12/+38
* softpipe: Split compute_lambda_lod into two functionsKrzesimir Nowak2015-09-101-17/+40
* softpipe: Fix textureLod with nonzero GL_TEXTURE_LOD_BIAS valueKrzesimir Nowak2015-09-101-1/+1
* gallium/radeon: handle PIPE_TRANSFER_FLUSH_EXPLICITMarek Olšák2015-09-103-22/+44
* radeonsi: don't update polygon offset state if it has no effectMarek Olšák2015-09-102-1/+4
* radeonsi: decrease the size of si_pm4_stateMarek Olšák2015-09-101-3/+2
* radeonsi/compute: add buffers to the CS directlyMarek Olšák2015-09-101-7/+11
* radeonsi: only use new versions of LLVM image and sample intrinsicsMarek Olšák2015-09-101-283/+186
* gallium/radeon: drop support for LLVM 3.4Marek Olšák2015-09-106-25/+7
* r600/llvm: remove dead code for LLVM 3.3Marek Olšák2015-09-101-106/+0
* r600g: use pipe_resource::width0 instead pb_buffer::sizeMarek Olšák2015-09-102-6/+6
* radeonsi: enable VGPR spilling on VIMarek Olšák2015-09-101-3/+1
* nv50/ir: don't fold immediate into mad if registers are too highIlia Mirkin2015-09-101-0/+4
* nv50/ir: fix emission of 8-byte wide interp instructionIlia Mirkin2015-09-101-5/+6
* nv50/ir: r63 is only 0 if we are using less than 63 registersIlia Mirkin2015-09-101-1/+4
* nv50/ir: make edge splitting fix up phi node sourcesIlia Mirkin2015-09-101-13/+77
* nvc0: remove BGRA4 format supportIlia Mirkin2015-09-091-0/+2
* nvc0: keep track of cb bindings per buffer, use for upload settingsIlia Mirkin2015-09-097-12/+58
* nv30: Disable msaa unless requested from the env by NV30_MAX_MSAAHans de Goede2015-09-092-1/+21
* nv30: Fix color resolving for nv3x cardsHans de Goede2015-09-091-1/+37
* android: radeonsi: add support for sid_tables.h generated sourcesMauro Rossi2015-09-093-3/+15
* nouveau: android: add space before PRIx64 macroMauro Rossi2015-09-091-1/+1
* svga: pick all the files into the tarballEmil Velikov2015-09-091-5/+26
* r600: don't use shader key without verifying shader type (v2)Dave Airlie2015-09-091-7/+12
* nvc0: always emit a full shader colormaskIlia Mirkin2015-09-081-1/+1
* nv30: Fix max width / height checks in nv30 sifm codeHans de Goede2015-09-071-2/+2
* svga: Fix surface view error handlingThomas Hellstrom2015-09-071-22/+26
* nouveau: don't mark full range as used on unmap with explicit flushIlia Mirkin2015-09-051-5/+7
* nv50: avoid using inline vertex data submit when gl_VertexID is usedIlia Mirkin2015-09-054-2/+14