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gallium
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drivers
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Author
Age
Files
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...
*
vc4: Move LT tiling code to a separate file.
Eric Anholt
2017-01-26
4
-80
/
+122
*
vc4: Use unreachable() in an unreachable codepath for tiling.
Eric Anholt
2017-01-26
1
-4
/
+2
*
gallium/radeon: add VRAM-vis-usage HUD query
Samuel Pitoiset
2017-01-26
3
-0
/
+9
*
gallium/radeon: query the CPU accessible size of VRAM
Samuel Pitoiset
2017-01-26
2
-0
/
+2
*
swr: Update fs texture & sampler state logic
George Kyriazis
2017-01-25
1
-2
/
+5
*
gallium/radeon: add a new HUD query for the number of mapped buffers
Samuel Pitoiset
2017-01-25
3
-0
/
+6
*
radeonsi: handle first_non_void correctly in si_create_vertex_elements
Marek Olšák
2017-01-24
1
-3
/
+3
*
gallium/radeon: undef the very specific UPDATE_COUNTER macro
Samuel Pitoiset
2017-01-24
1
-5
/
+9
*
nv50: add support for MUL_ZERO_WINS property
Ilia Mirkin
2017-01-23
5
-2
/
+11
*
nvc0: add support for MUL_ZERO_WINS property
Ilia Mirkin
2017-01-23
4
-9
/
+25
*
gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
Ilia Mirkin
2017-01-23
16
-0
/
+16
*
radeonsi: always set the TCL1_ACTION_ENA when invalidating L2
Marek Olšák
2017-01-23
1
-1
/
+2
*
radeonsi: don't declare LDS in TES
Marek Olšák
2017-01-23
1
-2
/
+1
*
radeonsi: preload PS inputs only if KILL is used
Marek Olšák
2017-01-23
1
-2
/
+6
*
gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layout
Marek Olšák
2017-01-23
1
-1
/
+3
*
gallium/radeon: add HUD queries for monitoring some hw blocks
Samuel Pitoiset
2017-01-23
4
-1
/
+110
*
gallium/radeon: refactor the GRBM counters path
Samuel Pitoiset
2017-01-23
3
-43
/
+47
*
swr: Align query results allocation
George Kyriazis
2017-01-23
2
-4
/
+5
*
swr: Prune empty nodes in CalculateProcessorTopology.
Bruce Cherniak
2017-01-23
1
-0
/
+9
*
r600: implement DDIV
Nicolai Hähnle
2017-01-23
1
-0
/
+59
*
r600: factor out cayman_emit_unary_double_raw
Nicolai Hähnle
2017-01-23
1
-20
/
+42
*
r600: double multiply can handle only one multiply at a time
Nicolai Hähnle
2017-01-23
1
-17
/
+19
*
freedreno/a5xx: set frag shader threadsize
Rob Clark
2017-01-22
1
-2
/
+7
*
freedreno/a5xx: set fragcoordxy properly
Rob Clark
2017-01-22
1
-1
/
+1
*
freedreno/ir3: setup var locations in standalone compiler
Rob Clark
2017-01-22
1
-1
/
+69
*
freedreno/a5xx: fix psize
Rob Clark
2017-01-22
2
-8
/
+5
*
freedreno/a5xx: srgb fix
Rob Clark
2017-01-22
1
-1
/
+2
*
freedreno/a5xx: fix int vbos
Rob Clark
2017-01-22
1
-1
/
+3
*
freedreno/a5xx: fix clear for uint/sint formats
Rob Clark
2017-01-22
1
-19
/
+28
*
freedreno/a5xx: fix cull state
Rob Clark
2017-01-22
1
-5
/
+5
*
freedreno: update generated headers
Rob Clark
2017-01-22
6
-13
/
+36
*
Revert "radeonsi: reject invalid vertex element formats"
Marek Olšák
2017-01-20
1
-5
/
+0
*
gallium: add pipe_screen::resource_changed callback wrappers
Philipp Zabel
2017-01-20
3
-0
/
+47
*
etnaviv: implement resource_changed to invalidate internal resources derived ...
Philipp Zabel
2017-01-20
1
-0
/
+13
*
etnaviv: initialize seqno of imported resources
Philipp Zabel
2017-01-20
1
-0
/
+2
*
radeonsi: reject invalid vertex element formats
Marek Olšák
2017-01-19
1
-0
/
+5
*
radeonsi: don't forget to add HTILE to the buffer list for texturing
Marek Olšák
2017-01-19
1
-6
/
+13
*
radeonsi: fix texture gather on stencil textures
Nicolai Hähnle
2017-01-19
1
-2
/
+16
*
radeonsi: Always leave poly_offset in a valid state
Zachary Michaels
2017-01-19
1
-1
/
+3
*
radeonsi: determine in advance which VBOs should be added to the buffer list
Marek Olšák
2017-01-18
3
-4
/
+11
*
radeonsi: use fewer pointer dereferences in upload_vertex_buffer_descriptors
Marek Olšák
2017-01-18
1
-8
/
+9
*
radeonsi: reject invalid vertex buffer indices at state creation
Marek Olšák
2017-01-18
2
-5
/
+6
*
radeonsi: use a global dirty mask for shader pointers
Marek Olšák
2017-01-18
4
-41
/
+51
*
radeonsi: use a bitmask-based loop in si_decompress_textures
Marek Olšák
2017-01-18
3
-7
/
+31
*
radeonsi: skip an unnecessary mutex lock for L2 prefetches
Marek Olšák
2017-01-18
1
-5
/
+7
*
radeonsi: si_cp_dma_prepare is a no-op for L2 prefetches
Marek Olšák
2017-01-18
2
-5
/
+12
*
radeonsi: add SI_CPDMA_SKIP_BO_LIST_UPDATE
Marek Olšák
2017-01-18
2
-10
/
+15
*
radeonsi: use the correct target machine when building shader variants
Marek Olšák
2017-01-18
2
-14
/
+29
*
radeonsi: move shader pipe context state into a separate structure
Marek Olšák
2017-01-18
2
-14
/
+22
*
Revert "etnaviv: Fake occlusion query capability"
Christian Gmeiner
2017-01-18
1
-3
/
+2
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