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* Merge commit 'origin/draw-vbuf-interface'Keith Whitwell2009-02-187-189/+450
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| * r300-gallium: Add draw_arrays for swtcl_emit.Corbin Simpson2009-02-171-2/+30
| * r300-gallium: Properly init shader state.Corbin Simpson2009-02-171-0/+2
| * r300-gallium: Consolidate state updates.Corbin Simpson2009-02-171-2/+8
| * r300-gallium: Hook up new swtcl vbuf stage.Corbin Simpson2009-02-171-0/+23
| * r300-gallium: Turn swtcl_emit into a vbuf_render stage.Corbin Simpson2009-02-171-95/+195
| * r300-gallium: Update r300_reg from classic Mesa.Corbin Simpson2009-02-171-44/+44
| * nv20: Use the new draw vbuf interfaceJakob Bornecrantz2009-02-171-15/+43
| * nv10: Use the new draw vbuf internfaceJakob Bornecrantz2009-02-171-8/+28
| * nv04: Use the new draw vbuf interfaceJakob Bornecrantz2009-02-171-5/+17
| * i915: Use the new draw vbuf interfaceJakob Bornecrantz2009-02-131-13/+44
| * softpipe: update to new draw interfacesKeith Whitwell2009-02-171-13/+32
* | util: Move p_debug.h into util module.José Fonseca2009-02-1813-13/+13
* | r300-gallium: Properly init shader state.Corbin Simpson2009-02-171-0/+2
* | r300-gallium: Consolidate state updates.Corbin Simpson2009-02-171-2/+8
* | softpipe: some improvements to texture tile cacheBrian Paul2009-02-161-4/+12
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* nouveau: oops :-)Patrice Mandin2009-02-161-2/+2
* cell: use some SPU intrinsics to get slightly better code in eval_inputs()Brian Paul2009-02-161-4/+7
* r300-gallium: Add verbosity level to debugging.Corbin Simpson2009-02-162-7/+12
* r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch.Corbin Simpson2009-02-163-6/+4
* r300-gallium: Set up draw rasterizer.Corbin Simpson2009-02-162-2/+10
* r300-gallium: Ooops, forgot to apply this stash.Corbin Simpson2009-02-162-0/+22
* r300-gallium: Include-guard r300_emit.hCorbin Simpson2009-02-161-0/+9
* r300-gallium: Add draw_arrays and friends.Corbin Simpson2009-02-165-24/+138
* r300-gallium: Add SC_CLIP_RULE to clear.Corbin Simpson2009-02-161-0/+3
* cell: minor Makefile clean-upBrian Paul2009-02-151-2/+3
* cell: new/tighter code for computing fragment program inputsBrian Paul2009-02-151-91/+76
* cell: combine eval_z(), eval_w() functionsBrian Paul2009-02-151-20/+27
* r300-gallium: Fix scissors.Corbin Simpson2009-02-155-20/+29
* r300-gallium: Grab bag of goodies.Corbin Simpson2009-02-154-22/+55
* r300-gallium: Clean up some clear registers.Corbin Simpson2009-02-151-7/+3
* r300-gallium: Use fui instead of a roll-my-own.Corbin Simpson2009-02-151-13/+3
* r300-gallium: Update r300_screen comments and add a few formats.Corbin Simpson2009-02-141-3/+15
* r300-gallium: Enable all four colorbuffer render targets.Corbin Simpson2009-02-141-2/+1
* r300-gallium: Add Z/stencil buffer format emit.Corbin Simpson2009-02-141-2/+8
* r300-gallium: Emit Z/stencil buffer offset.Corbin Simpson2009-02-141-0/+13
* r300-gallium: Add derived state for vertex formats.Corbin Simpson2009-02-134-11/+161
* r300-gallium: Various thingies.Corbin Simpson2009-02-136-55/+34
* r300-gallium: Take care of various bad dereferences in shader setup.Corbin Simpson2009-02-123-11/+25
* r300-gallium: Fix linker error a few linker warnings.Corbin Simpson2009-02-122-1/+12
* r300-gallium: Fix build errors.Corbin Simpson2009-02-123-18/+18
* r300-gallium: fix OUT_CS_ONE_REG and use where applicableJoakim Sindholt2009-02-123-27/+23
* r300-gallium: r300 passthrough shader, static shader objects, and clear code.Corbin Simpson2009-02-125-112/+89
* r300-gallium: Add r300 passthrough shader.Corbin Simpson2009-02-124-19/+87
* r300: minor fixes and clear up some surface_fillJoakim Sindholt2009-02-123-280/+291
* r300-gallium: Add r500 passthrough shader assembly.Corbin Simpson2009-02-127-0/+98
* r300-gallium: Fix typo in texture buffer size request.Corbin Simpson2009-02-121-1/+1
* softpipe: asst clean-ups, const correctness, commentsBrian Paul2009-02-111-14/+16
* softpipe: remove unneeded #includeBrian Paul2009-02-111-1/+0
* softpipe: asst comments, clean-upsBrian Paul2009-02-111-12/+10