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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
...
*
r600g: fix evergreen new path
Jerome Glisse
2010-09-24
2
-8
/
+6
*
r600g: fix reg definition
Jerome Glisse
2010-09-24
1
-1
/
+3
*
r600g: fix evergreen new path
Jerome Glisse
2010-09-24
2
-165
/
+256
*
r600g: fixup some evergreen register definitions
Jerome Glisse
2010-09-24
2
-56
/
+56
*
llvmpipe: make texture border_color dynamic state
Brian Paul
2010-09-24
4
-2
/
+10
*
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-24
6
-4
/
+42
*
r600g: fix compilation after change to evergreend.h
Jerome Glisse
2010-09-24
1
-2
/
+2
*
r600g: evergreen fix for new design
Jerome Glisse
2010-09-24
3
-41
/
+36
*
nvfx: add RGB framebuffer format support in addition to BGR
Luca Barbieri
2010-09-24
2
-0
/
+8
*
nvfx: allow setting NULL constant buffers
Luca Barbieri
2010-09-24
1
-1
/
+1
*
r600g: break alu clause earlier
Andre Maasikas
2010-09-24
1
-2
/
+3
*
r600g: fix polygon mode
Dave Airlie
2010-09-24
2
-1
/
+20
*
r600g: fixup sprite coord enable.
Dave Airlie
2010-09-24
1
-1
/
+2
*
r600g: fix typo in r700 alu emit
Dave Airlie
2010-09-24
1
-1
/
+1
*
r600g: fixup VP->FP output->input routing.
Dave Airlie
2010-09-24
4
-2
/
+19
*
r600g: fixup tex wrapping.
Dave Airlie
2010-09-24
2
-8
/
+8
*
r600g: drop index_offset parameter to index buffer translate.
Dave Airlie
2010-09-24
1
-17
/
+13
*
r600g: fix draw-elements and draw-elements-base-vertex
Dave Airlie
2010-09-24
3
-6
/
+8
*
r600g: some more vertex formats
Dave Airlie
2010-09-24
2
-4
/
+11
*
r600g: add some more vertex format support.
Dave Airlie
2010-09-24
7
-11
/
+92
*
r600g: add vert support for 16/16 and 16/16/16 floats.
Dave Airlie
2010-09-24
1
-0
/
+3
*
r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
Marek Olšák
2010-09-24
3
-6
/
+84
*
r300g: fix a copy-paste typo for logging
Marek Olšák
2010-09-24
1
-3
/
+3
*
r300g: Always try to build libr300compiler.a
Tom Stellard
2010-09-23
1
-0
/
+1
*
r300g: fix point sprite coord.
Dave Airlie
2010-09-24
1
-3
/
+1
*
r600g: initial evergreen support in new path
Jerome Glisse
2010-09-23
6
-115
/
+2099
*
r600g: Destroy the blitter.
Tilman Sauerbeck
2010-09-23
1
-0
/
+2
*
r600g: fix warnings since last commit.
Dave Airlie
2010-09-23
1
-3
/
+3
*
r600g: use blitter to do db->cb flushing.
Dave Airlie
2010-09-23
8
-959
/
+145
*
rbug: fix rbug when contexts are being destroyed
Zack Rusin
2010-09-22
1
-0
/
+1
*
r600g: fix depth readback on rv610 and other quirky variants.
Dave Airlie
2010-09-23
2
-12
/
+32
*
r600g: use floats instead of hex for blit vbo
Dave Airlie
2010-09-23
1
-10
/
+9
*
r600g: fix multiple occlusion query on same id
Jerome Glisse
2010-09-22
2
-3
/
+11
*
r600g: disable shader rebuild optimization & account cb flush packet
Jerome Glisse
2010-09-22
1
-21
/
+4
*
llvmpipe: fix sprite texcoord setup for non-projective texturing
Brian Paul
2010-09-22
1
-27
/
+58
*
llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.
José Fonseca
2010-09-22
1
-14
/
+8
*
llvmpipe: Special case complementary and identify blend factors in SoA.
José Fonseca
2010-09-22
4
-44
/
+79
*
nvfx: remove gl_PointCoord hack
Luca Barbieri
2010-09-22
1
-7
/
+6
*
r600g: disable dirty handling on texture from depth code.
Dave Airlie
2010-09-22
1
-8
/
+1
*
r600g: make stencil readback work
Dave Airlie
2010-09-22
1
-2
/
+1
*
r600g: cleanup some of the DB blit code
Dave Airlie
2010-09-22
2
-4
/
+65
*
r600g: fix typo in struct member name
Dave Airlie
2010-09-22
5
-7
/
+7
*
r600g: occlusion query for new design
Jerome Glisse
2010-09-21
2
-1
/
+84
*
softpipe: add missing calls to set draw vertex samplers/views
Brian Paul
2010-09-21
1
-0
/
+8
*
r600g: fix multi buffer rendering
Jerome Glisse
2010-09-21
1
-2
/
+2
*
r600g: directly allocate bo for user buffer
Jerome Glisse
2010-09-21
2
-3
/
+39
*
llvmpipe: When failing free fs shader too.
José Fonseca
2010-09-21
1
-0
/
+1
*
llvmpipe: Describe how to profile llvmpipe.
José Fonseca
2010-09-21
1
-0
/
+38
*
Merge branch 'sprite-coord'
Brian Paul
2010-09-21
9
-39
/
+88
|
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*
llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
Brian Paul
2010-09-20
1
-2
/
+5
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