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Age
Files
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...
*
llvmpipe: clean up state setup code a bit
Roland Scheidegger
2013-11-14
1
-115
/
+59
*
gallivm,llvmpipe: fix float->srgb conversion to handle NaNs
Roland Scheidegger
2013-11-14
1
-2
/
+2
*
nvc0: release 3d bufctx after drawing
Ben Skeggs
2013-11-13
1
-0
/
+3
*
draw,llvmpipe: use exponent manipulation instead of exp2 for polygon offset
Roland Scheidegger
2013-11-12
1
-11
/
+15
*
nouveau/video: mark bitstream-level acceleration as unsupported
Ilia Mirkin
2013-11-12
1
-2
/
+2
*
nouveau/video: don't try on nv3x
Ilia Mirkin
2013-11-12
1
-2
/
+2
*
radeonsi/compute: Add Sea Islands support
Tom Stellard
2013-11-11
1
-3
/
+12
*
r600/llvm: Store inputs in function arguments
Vincent Lejeune
2013-11-11
3
-0
/
+121
*
svga: improve loops over color buffers
Brian Paul
2013-11-11
6
-10
/
+20
*
svga: document magic number of 8 render targets per batch
Brian Paul
2013-11-11
1
-1
/
+13
*
r600g: Add support for PIPE_FORMAT_R11G11B10_FLOAT vertex elements
Fredrik Höglund
2013-11-07
2
-0
/
+9
*
svga: always return 4 for PIPE_MAX_COLOR_BUFS
Brian Paul
2013-11-07
1
-5
/
+4
*
svga: return true for the PIPE_CAP_SM3 query
Brian Paul
2013-11-07
1
-1
/
+3
*
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
2013-11-07
7
-37
/
+102
*
r600/compute: silence unused var warning
Fabio Pedretti
2013-11-06
1
-1
/
+0
*
r600/llvm: Fix isampleBuffer on preEG
Vincent Lejeune
2013-11-06
1
-1
/
+14
*
r600/llvm: Fix texbuf for pre EG gen
Vincent Lejeune
2013-11-06
1
-0
/
+29
*
r600g: properly unbind a DSA state being deleted in r600_delete_dsa_state
Marek Olšák
2013-11-04
2
-2
/
+9
*
radeonsi: implement ARB_vertex_type_2_10_10_10_rev
Marek Olšák
2013-11-04
1
-0
/
+7
*
r600g,radeonsi: properly expose texture buffer formats
Marek Olšák
2013-11-04
3
-9
/
+24
*
radeonsi: implement texture buffer objects
Marek Olšák
2013-11-04
3
-54
/
+137
*
radeonsi: report our border color behavior
Marek Olšák
2013-11-04
1
-1
/
+3
*
radeonsi: bind a dummy constant buffer in place of NULL buffers
Marek Olšák
2013-11-04
3
-0
/
+29
*
radeonsi: implement uniform buffer objects
Marek Olšák
2013-11-04
4
-31
/
+41
*
radeonsi: try to fix IA_MULTI_VGT_PARAM programming
Marek Olšák
2013-11-04
3
-2
/
+8
*
freedreno/a3xx/texture: min/max lod
Rob Clark
2013-11-01
1
-5
/
+3
*
freedreno/a3xx: update envytools headers
Rob Clark
2013-11-01
4
-8
/
+22
*
freedreno/a3xx: fix VS out / FS in linking
Rob Clark
2013-11-01
3
-7
/
+47
*
freedreno/a3xx: allow num_samplers != num_textures
Rob Clark
2013-11-01
2
-56
/
+55
*
freedreno/a3xx/compiler: highp frag shader
Rob Clark
2013-11-01
4
-12
/
+14
*
freedreno/a3xx/compiler: relative addressing fixes.
Rob Clark
2013-11-01
1
-28
/
+48
*
freedreno: we do actually support sqrt
Rob Clark
2013-11-01
2
-0
/
+8
*
radeonsi: Allow longer intrinsic names
Kai Wasserbäch
2013-10-30
1
-1
/
+1
*
radeon/llvm: Specify the DataLayout when running optimizations
Tom Stellard
2013-10-30
1
-0
/
+4
*
ilo: Fix out-of-tree build.
Johannes Obermayr
2013-10-30
1
-1
/
+1
*
freedreno: emulated unsupported primitive types
Rob Clark
2013-10-29
5
-25
/
+74
*
gallium/auxiliary/indices: add start param
Rob Clark
2013-10-29
2
-2
/
+2
*
freedreno: update generated headers
Rob Clark
2013-10-29
6
-125
/
+238
*
llvmpipe: fix bogus layer clamping in setup
Roland Scheidegger
2013-10-29
2
-8
/
+25
*
util,llvmpipe: correctly set the minimum representable depth value
Matthew McClure
2013-10-29
1
-19
/
+12
*
svga: reindent drawing code
Brian Paul
2013-10-29
3
-266
/
+199
*
r600g/sb: fix value::is_fixed()
Vadim Girlin
2013-10-29
1
-2
/
+2
*
vl/h264: split fields into SPS/PPS
Christian König
2013-10-28
5
-80
/
+79
*
radeon/uvd: fix H264 chroma format handling
Christian König
2013-10-28
1
-1
/
+15
*
ilo: minor cleanups for recent interface changes
Chia-I Wu
2013-10-28
3
-156
/
+9
*
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
2013-10-26
12
-0
/
+12
*
r600g,radeonsi: use fences provided by the winsys
Marek Olšák
2013-10-25
8
-462
/
+37
*
winsys/radeon: add the implementation of fences from r300g
Marek Olšák
2013-10-25
2
-33
/
+8
*
radeonsi: add the vertex shader position output if it's missing
Marek Olšák
2013-10-25
1
-0
/
+13
*
radeonsi: respect semantic indices for COLOR[i] fragment shader outputs
Marek Olšák
2013-10-25
1
-5
/
+2
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