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* r600g: initialize DB_DEPTH_CONTROL at beginning of CSMarek Olšák2012-03-052-0/+3
* r600g: initialize VS_GS_OUT_PRIM_TYPEMarek Olšák2012-03-055-0/+38
* r600g: initialize SX_SURFACE_SYNCMarek Olšák2012-03-054-0/+11
* r600g: if pixel shader is NULL, bind a dummy oneMarek Olšák2012-03-053-7/+28
* r600g: add support for missing colorbuffer formatsMarek Olšák2012-03-052-2/+158
* r600g: remove support for SCALED colorbuffer formatsMarek Olšák2012-03-052-34/+0
* r600g: permit blitting between textures with STREAM and STAGING usageMarek Olšák2012-03-051-8/+1
* r600g: fix and improve rasterizer discard for r600-r700Marek Olšák2012-03-052-6/+15
* r600g: rework rasterizer discard for evergreenMarek Olšák2012-03-055-16/+46
* r600g: make some scissor regs invariant on r600-r700Marek Olšák2012-03-052-16/+8
* r600g: make some scissor regs invariant on evergreenMarek Olšák2012-03-052-22/+16
* r600g: rework scissor for r600-r700Marek Olšák2012-03-056-46/+72
* r600g: rework scissor for evergreenMarek Olšák2012-03-053-71/+31
* r600g: remove obsolete todo commentsMarek Olšák2012-03-059-32/+22
* r600g: correctly handle queries which don't need begin_queryMarek Olšák2012-03-051-6/+27
* r600g: don't suspend timer queries for u_blitterMarek Olšák2012-03-055-23/+88
* r600g: release query buffers in destroy_queryMarek Olšák2012-03-051-0/+9
* r600g: move all query code into r600_query.cMarek Olšák2012-03-055-456/+414
* Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"Marek Olšák2012-03-0511-41/+6
* r300/compiler: Add support for inline literalsTom Stellard2012-03-0412-9/+192
* r300g: init chan=0 to silence warningBrian Paul2012-02-291-1/+1
* svga: fix max_lod clamping in update_tss_binding()Brian Paul2012-02-291-2/+2
* svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.José Fonseca2012-02-284-7/+15
* svga: Remove unused SVGA_TEX_UNITS constant.José Fonseca2012-02-271-1/+0
* svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.José Fonseca2012-02-271-2/+2
* r600g: use u_default_transfer_flush_region for all resource typesMarek Olšák2012-02-273-9/+3
* r600g: use u_default_transfer_inline_write for all resource typesMarek Olšák2012-02-273-26/+3
* r600g: fix streamout cache flush for r600Marek Olšák2012-02-271-4/+12
* r600g: cleanup r600_transfer_structMarek Olšák2012-02-272-16/+12
* r600g: check for R600_STREAMOUT env var in winsysMarek Olšák2012-02-271-2/+2
* r600g: move initialization of use_surface flag into screen_createMarek Olšák2012-02-275-25/+18
* r600g: properly check whether texture is busy in get_transferMarek Olšák2012-02-271-9/+5
* r600g: rename r600_resource_texture::depth to bool is_depthMarek Olšák2012-02-275-16/+16
* gallium: remove PIPE_SHADER_CAP_OUTPUT_READMarek Olšák2012-02-276-14/+0
* r300g: Use automake to generate Makefile v3Tom Stellard2012-02-265-80/+43
* r300g: Reorganize the compiler unit testsTom Stellard2012-02-264-2/+12
* r300/compiler: Schedule KIL instructions before output writesTom Stellard2012-02-261-0/+4
* r300/compiler: Use the smart scheduler for r300 cardsTom Stellard2012-02-261-73/+54
* r300/compiler: Fix bug when lowering KILP on r300 cardsTom Stellard2012-02-261-10/+54
* i915g: Fix fallout from 8e4540ec2a82e72be491bc8fe23c10551d29a96cStéphane Marchesin2012-02-241-4/+10
* svga: Fix stencil op mappingZack Rusin2012-02-241-4/+4
* svga: fix use of SVGA3D_x vs. PIPE_FORMAT_x in svga_is_format_supported()Brian Paul2012-02-241-2/+2
* r600g: rework queriesMarek Olšák2012-02-233-116/+167
* r600g: cleanup magic numbers in set_xx_samplerMarek Olšák2012-02-232-6/+6
* r600g: remove duplicated evergreen_context_ps_partial_flushMarek Olšák2012-02-233-15/+3
* r600g: remove duplicated evergreen_context_pipe_state_set_samplerMarek Olšák2012-02-233-31/+5
* r600g: remove duplicated set_xx_resource functionsMarek Olšák2012-02-234-48/+13
* r600g: remove duplicated function r600_state_sampler_initMarek Olšák2012-02-233-18/+3
* r600g: fixup name of evergreen-specific functionMarek Olšák2012-02-231-5/+5
* r600g: simplify fail paths in create_contextMarek Olšák2012-02-231-22/+15