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drivers
Commit message (
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Author
Age
Files
Lines
*
svga: use the draw-module's sprite stage depending on FS inputs
Brian Paul
2011-11-03
1
-1
/
+23
*
svga: pass fragment shader to draw module
Brian Paul
2011-11-03
3
-0
/
+12
*
svga: implement generic variable index remapping
Brian Paul
2011-11-03
9
-21
/
+165
*
r300g: force buffer placements to GTT on big endian machines
Marek Olšák
2011-11-03
1
-0
/
+6
*
r600g: more integer support
Dave Airlie
2011-11-03
2
-23
/
+37
*
r300g: Fix queries on big endian hosts.
Michel Dänzer
2011-11-02
1
-1
/
+2
*
svga: Tag cursors with the scanout hint
Jakob Bornecrantz
2011-11-02
1
-2
/
+3
*
r600g: add comment about special shader exports
Alex Deucher
2011-11-02
1
-0
/
+32
*
r600g: take into account PSIZE output for spi mapping
Vadim Girlin
2011-11-02
1
-3
/
+6
*
svga: Update state prototypes to return pipe_error.
José Fonseca
2011-11-02
6
-25
/
+36
*
llvmpipe: Re-advertise support for stencil formats...
José Fonseca
2011-11-01
1
-5
/
+6
*
llvmpipe: Use -1 instead of ~0 for "no slot".
José Fonseca
2011-11-01
3
-15
/
+21
*
svga: Fix potential buffer overflow in rs draw state.
José Fonseca
2011-10-31
4
-13
/
+19
*
svga: Flush the hwtnl primitives before writing to buffers.
José Fonseca
2011-10-31
5
-4
/
+62
*
llvmpipe: fix a crash in non-SSE path
Chia-I Wu
2011-10-30
1
-1
/
+1
*
r600g: reset the render condition to NULL when rendering unconditionally
Marek Olšák
2011-10-30
1
-1
/
+5
*
r600g: shortcut ctx->screen->ws to ctx->ws
Marek Olšák
2011-10-30
5
-12
/
+15
*
r600g: Replace needless flush in texture upload.
Mathias Fröhlich
2011-10-29
1
-1
/
+1
*
r600g: remove one pointless flush
Marek Olšák
2011-10-29
3
-25
/
+4
*
r600g: get backend mask after the context is fully set up
Marek Olšák
2011-10-28
3
-4
/
+2
*
r600g: don't flush before reading query results
Marek Olšák
2011-10-28
1
-5
/
+0
*
r600g: only maintain the list of active queries
Marek Olšák
2011-10-28
4
-32
/
+19
*
r600g: cleanup r600_query_result
Marek Olšák
2011-10-28
1
-9
/
+6
*
r600g: don't flush in r600_get_backend_mask
Marek Olšák
2011-10-28
1
-3
/
+0
*
r600g: remove redundant variable r600_query::buffer_size
Marek Olšák
2011-10-28
2
-15
/
+17
*
r300g: remove useless code
Marek Olšák
2011-10-28
4
-22
/
+3
*
r300/compiler: Fix scheduler bug causing texture corruption
Tom Stellard
2011-10-27
1
-6
/
+35
*
r600g: remove redundant variable r600_pipe_context::blit
Marek Olšák
2011-10-27
3
-4
/
+2
*
r600g: remove redundant assignment of pipe_draw_info in draw_vbo
Marek Olšák
2011-10-26
1
-2
/
+0
*
llvmpipe: llvmpipe doesn't support pure integers yet.
Dave Airlie
2011-10-26
2
-0
/
+8
*
r600g: cleanup draw_vbo and add comments
Marek Olšák
2011-10-26
4
-93
/
+71
*
i915g: Cleanup the vertex sampler interface a bit.
Stéphane Marchesin
2011-10-25
3
-9
/
+5
*
i915g: Flesh out TODO idea.
Stéphane Marchesin
2011-10-25
1
-1
/
+3
*
r600g: move some code out of draw_vbo into new r600_update_derived_state
Marek Olšák
2011-10-25
1
-20
/
+31
*
r600g: cleanup some magic numbers
Marek Olšák
2011-10-25
2
-4
/
+16
*
r600g: don't render if pipe_draw_info::count is 0
Marek Olšák
2011-10-25
1
-6
/
+8
*
r600g: set correct tiling flags in depth info
Marek Olšák
2011-10-25
2
-9
/
+13
*
r300g: expose ARB_ES2_compatibility by claiming FIXED format support
Marek Olšák
2011-10-24
2
-2
/
+8
*
nv50: fix max texture levels
Adel Gadllah
2011-10-24
1
-3
/
+3
*
r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo
Marek Olšák
2011-10-23
1
-5
/
+0
*
llvmpipe: point out that there's two stencil writemasks
Brian Paul
2011-10-23
1
-3
/
+4
*
llvmpipe: compare front_facing to NULL to improve readability
Brian Paul
2011-10-23
1
-2
/
+2
*
r600g: make r[67]00 not bail out on PRED_SETNE_INT.
Mathias Fröhlich
2011-10-23
1
-0
/
+1
*
r600g: make if's use PRED_SETNE_INT no matter what.
Dave Airlie
2011-10-22
2
-1
/
+2
*
r600g: print inst in hex in dumps
Dave Airlie
2011-10-22
1
-6
/
+6
*
r600g: drop specific i2f it should be a trans only op2.
Dave Airlie
2011-10-22
1
-27
/
+1
*
nv50/ir: import SM4 converter
Christoph Bumiller
2011-10-21
4
-4
/
+2513
*
nouveau,nvc0: fix/improve handling of multiple constant buffers
Christoph Bumiller
2011-10-21
8
-35
/
+111
*
nvc0: add support for linear and buffer textures and RTs
Christoph Bumiller
2011-10-21
8
-82
/
+213
*
nvc0: add support for clip distance shader outputs
Christoph Bumiller
2011-10-21
6
-16
/
+88
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