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* v3d: Restructure RO allocations using resource_from_handle.Eric Anholt2019-01-161-29/+38
* v3d: If the modifier is not known on BO import, default to linear for RO.Eric Anholt2019-01-161-1/+3
* radeonsi/nir: get correct type for images inside structsTimothy Arceri2019-01-171-1/+2
* swr/rast: Store cached files in multiple subdirsAlok Hota2019-01-163-38/+52
* swr/rast: New execution engine per JITAlok Hota2019-01-162-42/+65
* swr/rast: Scope MEM_CLIENT enum for mem usagesAlok Hota2019-01-166-40/+38
* swr/rast: Unaligned and translations in gathersAlok Hota2019-01-161-21/+35
* swr/rast: partial support for Tiled ResourcesAlok Hota2019-01-162-0/+164
* swr/rast: Add annotator to interleave isa textAlok Hota2019-01-162-3/+36
* swr/rast: Use gfxptr_t value in JitGatherVerticesAlok Hota2019-01-161-18/+16
* gallium/swr: Fix multi-context sync fence deadlock.Bruce Cherniak2019-01-161-1/+3
* radeonsi: also apply the GS hang workaround to draws without tessellationMarek Olšák2019-01-141-11/+14
* v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.Eric Anholt2019-01-141-1/+1
* v3d: Add support for shader_image_load_store.Eric Anholt2019-01-145-2/+196
* v3d: Add SSBO/atomic counters support.Eric Anholt2019-01-146-1/+102
* v3d: Drop the GLSL version level.Eric Anholt2019-01-141-1/+1
* v3d: Add an isr to the simulator to catch GMP violations.Eric Anholt2019-01-143-0/+39
* v3d: Add support for GL_ARB_framebuffer_no_attachments.Eric Anholt2019-01-143-2/+19
* v3d: Add support for flushing dirty TMU data at job end.Eric Anholt2019-01-142-0/+20
* freedreno/a6xx: fix 3d+tiled layoutRob Clark2019-01-101-34/+52
* freedreno/a6xx: move tile_mode to sampler-view CSORob Clark2019-01-102-7/+7
* freedreno/a6xx: separate stencil restore/resolve fixesRob Clark2019-01-101-14/+21
* etnaviv: fix typo in cflush_all descriptionGuido Günther2019-01-101-1/+1
* Revert "llvmpipe: Always return some fence in flush (v2)"Roland Scheidegger2019-01-091-2/+0
* radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.Mario Kleiner2019-01-091-0/+8
* ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsicsRhys Perry2019-01-091-0/+3
* llvmpipe: Always return some fence in flush (v2)Tomasz Figa2019-01-091-0/+2
* v3d: Enable GL_ARB_texture_gather on V3D 4.x.Eric Anholt2019-01-081-0/+5
* freedreno: Move register constant files to src/freedreno.Bas Nieuwenhuizen2019-01-0810-22475/+1
* nir: rename global/local to private/function memoryKarol Herbst2019-01-082-3/+3
* virgl: use primconvert provoking vertex properlyDave Airlie2019-01-082-8/+24
* spirv: Add support for using derefs for UBO/SSBO accessJason Ekstrand2019-01-081-0/+1
* nir: Distinguish between normal uniforms and UBOsJason Ekstrand2019-01-081-2/+3
* etnaviv: annotate variables only used in debug buildLucas Stach2019-01-071-7/+4
* etnaviv: enable full overwrite in a few more casesLucas Stach2019-01-071-4/+7
* v3d: Fix up VS output setup during precompiles.Eric Anholt2019-01-041-6/+10
* virgl: remove empty fileGurchetan Singh2019-01-031-0/+0
* virgl: don't flush an empty rangeGurchetan Singh2019-01-031-0/+4
* freedreno: fix staging resource size for arraysRob Clark2019-01-031-2/+10
* freedreno: remove blit_via_copy_region()Rob Clark2019-01-031-4/+0
* freedreno/a6xx: rework blitter APIRob Clark2019-01-031-54/+8
* freedreno: try blitter for fd_resource_copy_region()Rob Clark2019-01-031-0/+27
* freedreno: rework blit APIRob Clark2019-01-038-27/+29
* freedreno: skip depth resolve if not writtenRob Clark2019-01-033-4/+14
* v3d: Refactor compiler entrypoints.Eric Anholt2019-01-021-26/+6
* v3d: Don't forget to include RT writes in precompiles.Eric Anholt2019-01-021-0/+10
* v3d: Fix segfault when failing to compile a program.Eric Anholt2019-01-021-2/+4
* radeonsi: always unmap texture CPU mappings on 32-bit CPU architecturesMarek Olšák2019-01-021-0/+16
* radeonsi: remove unused variables in si_insert_input_ptrMarek Olšák2019-01-021-3/+1
* radeonsi: use u_decomposed_prims_for_vertices instead of u_prims_for_verticesMarek Olšák2019-01-021-1/+3