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* llvmpipe: fix linking for lp_test_blendBrian Paul2010-04-161-1/+1
* llvmpipe: work-around an LLVM bugBrian Paul2010-04-161-0/+17
* llvmpipe: clean-up lp_surface_copy()Brian Paul2010-04-161-74/+64
* llvmpipe: remove unneeded declaration (which caused a warning)Brian Paul2010-04-161-1/+0
* llvmpipe: use unsigned type to avoid warningsBrian Paul2010-04-161-2/+2
* llvmpipe: remove unneeded break stmtBrian Paul2010-04-161-1/+0
* llvmpipe: fix compilation, linking of lp_test_blendBrian Paul2010-04-161-1/+1
* llvmpipe: updated #includesBrian Paul2010-04-161-4/+5
* gallivm/llvmpipe: move lp_bld_blend* files to llvmpipe/ directoryBrian Paul2010-04-166-0/+881
* gallivm/llvmpipe: move lp_bld_alpha.c to llvmpipe/ directoryBrian Paul2010-04-164-0/+120
* gallivm/llvmpipe: move lp_bld_depth.[ch] to llvmpipe/ directoryBrian Paul2010-04-164-0/+740
* gallivm/llvmpipe: move lp_bld_interp.c to llvmpipe/ directoryBrian Paul2010-04-164-0/+506
* llvmpipe: rename vars, update comments for texture->resource changesBrian Paul2010-04-162-176/+176
* llvmpipe: plug in draw's polygon stipple stageBrian Paul2010-04-161-0/+1
* llvmpipe: check for dirty context state in lp_setup_update_state()Brian Paul2010-04-161-0/+16
* llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE tooBrian Paul2010-04-161-1/+2
* llvmpipe: make sure state is up to date before getting vertex layout/infoBrian Paul2010-04-161-0/+4
* llvmpipe: additional texture assertionBrian Paul2010-04-161-0/+4
* llvmpipe: print_triangle() func (disabled)Brian Paul2010-04-161-0/+29
* softpipe: rename vars, update comments, etcBrian Paul2010-04-162-92/+91
* softpipe: s/template/templat/ to avoid potential C++ issuesBrian Paul2010-04-161-12/+12
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-1620-347/+1428
* softpipe: formatting fixes and commentsBrian Paul2010-04-161-66/+63
* r300/compiler: fix repeat wrap mode for TXP and NPOTsMarek Olšák2010-04-161-2/+1
* i915g: Create a special 2D layout helperJakob Bornecrantz2010-04-151-27/+30
* i915g: Fix 2D layoutsJakob Bornecrantz2010-04-151-12/+17
* i915g: Remove unused argsJakob Bornecrantz2010-04-151-51/+20
* r300/compiler: kill off RC_WRAP_CLAMPMarek Olšák2010-04-151-6/+0
* r300g: mask out the mirrored bit correctly in the registersMarek Olšák2010-04-151-12/+12
* r300g: fix the MIRROR_CLAMP_TO_BORDER wrap modeMarek Olšák2010-04-151-1/+1
* r300g: add missing r300_state.hMarek Olšák2010-04-151-0/+30
* r300g: disable the REPEAT NPOT fallback until it worksMarek Olšák2010-04-151-1/+2
* r300g: do not use NPOT fallback for CLAMP wrap modesMarek Olšák2010-04-151-23/+29
* r300g: pick a new fragment shader when either a sampler state or view is changedMarek Olšák2010-04-153-17/+24
* nvfx: dont swizzle stuff into GARTXavier Chantry2010-04-151-2/+2
* nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix ...Luca Barbieri2010-04-157-32/+39
* i915g: Remove unnecessary header.Vinson Lee2010-04-141-1/+0
* r300g: fix regression in texdepth.Dave Airlie2010-04-151-5/+7
* llvmpipe: comments for fence functionsBrian Paul2010-04-141-0/+26
* r300g: fix possible crash when shader compilation failsMarek Olšák2010-04-142-0/+6
* r300g: simplify get_shader_constant to be rc-constant-state specificMarek Olšák2010-04-141-47/+34
* r300g: remove the CS compenstation for non-atomized statesMarek Olšák2010-04-141-3/+0
* r300g: remove always_dirty flag and correct leftoversMarek Olšák2010-04-142-7/+5
* r300g: atomize beginning occlusion queryMarek Olšák2010-04-147-17/+8
* r300g: atomize VS constant bufferMarek Olšák2010-04-147-25/+30
* r300g: emit VS immediates along with VS codeMarek Olšák2010-04-144-7/+37
* r300g: make setting up fragment depth output less hackishMarek Olšák2010-04-143-16/+18
* r300g: kill off r300_fragment_shader::shadow_samplers and friendsMarek Olšák2010-04-142-9/+0
* trace: Ignore transfer_flush_region too.José Fonseca2010-04-141-7/+0
* i915g: Whitespace & formatingJakob Bornecrantz2010-04-132-15/+11