| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
| |
This happens with dEQP tests. The code doesn't at all protect against
this condition, so while unhandled, this is an expected situation.
Also avoid using more than the first 16 registers for nv3x vertex
programs.
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
| |
On nv30, for example, there is no hardware index buffer support. So all
of those will be created entirely in user memory.
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
| |
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Tobias Klausmann <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
| |
Cc: Dave Airlie <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
When the array doesn't start at 0 we need to account for su->tex.r.
While we are at it, make sure to avoid out of bounds access by masking
the index.
This fixes GL45-CTS.shading_language_420pack.binding_image_array.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reported-by: Dave Airlie <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
| |
Apparently the stencil mask applies to clears on nv30/nv40. Reset it to
0xff before doing a stencil clear. This fixes gl-1.0-readpixsanity and
a number of other piglit tests.
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
| |
The mesa state tracker has recently started to query this.
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
| |
This fixes a lot of INVALID_VALUE errors reported by the card when
running dEQP tests.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.1 11.2" <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Left over from the pre-mainline tess support. Adapt to use the new
defines.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Cc: "11.1 11.2" <[email protected]>
|
|
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Cc: "11.1 11.2" <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
| |
This makes sure that rIndirectSrc and other things stay updated.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Initially to make sure the format doesn't mismatch and won't produce
out-of-bounds access, we checked that both formats have exactly the same
number of bytes, but this should not be checked for type stores.
This fixes serious rendering issues in the UE4 demos (tested with
realistic and reflections).
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
| |
Trivial.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
To prevent out-of-bounds access and format mismatch we add a predicate
on sustp, but we have to account for it when the sources are condensed
because a predicate is a source. Using the range 3:6 will only condense
the input data and it's always the case. This also fixes constraints
when an indirect access is used.
This ensures that sources are correctly aligned.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
| |
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
transfer_inline_write cannot be NULL and the virgl renderer doesn't support
inline writes for textures, so add the default version.
This fixes a crash in st_TexSubImage since commit fb9fe352ea41 ("st/mesa:
use transfer_inline_write for memcpy TexSubImage path").
Cc: Marek Olšák <[email protected]>
Cc: Dave Airlie <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Address registers are always loaded right before use. Don't treat them
as "global", which will cause them to be put into the function's
linkage, and will make the register allocator hold onto that
register until the end of the function.
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
| |
llvm changed the mask type to vector of ints with 3.8.
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
|
| |
Move a MultisampleTrait static from header to cpp as clang seemed to get
confused with some specializations in the header vs some in cpp.
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
| |
Not supported in older xcode versions.
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
|
|
| |
Output with slashes instead of backslashes for unix/linux.
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Acked-by: Emil Velikov <[email protected]>
|
|
|
|
| |
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
| |
Reviewed-by: Bruce Cherniak <[email protected]>
|
|
|
|
| |
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
| |
not sure if we should include GTT WC too
Reviewed-by: Nicolai Hähnle <[email protected]>
|