Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: Fix up trace driver for introduction of struct pipe_transfer. | Michel Dänzer | 2009-02-18 | 5 | -29/+200 |
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* | Merge branch 'gallium-texture-transfer' | Michel Dänzer | 2009-02-18 | 13 | -182/+331 |
|\ | | | | | | | | | Conflicts: src/gallium/drivers/softpipe/sp_tile_cache.c | ||||
| * | i915simple: Minimal fixup for introduction of struct pipe_transfer. | Michel Dänzer | 2009-02-18 | 5 | -76/+122 |
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| * | Merge branch 'master' into gallium-texture-transfer | Keith Whitwell | 2009-02-16 | 111 | -8799/+8605 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_cb_accum.c src/mesa/state_tracker/st_cb_drawpixels.c | ||||
| * | | gallium: Fix a couple of potential NULL pointer dereferences. | Michel Dänzer | 2009-02-12 | 1 | -22/+33 |
| | | | | | | | | | | | | A lot more test programs work. | ||||
| * | | softpipe: Unbreak keeping track of cached surface. | Michel Dänzer | 2009-02-12 | 1 | -4/+3 |
| | | | | | | | | | | | | glxgears works. | ||||
| * | | Cosmetic: Rename struct pipe_transfer pointers from 'ps' to 'pt'. | Michel Dänzer | 2009-02-12 | 1 | -14/+14 |
| | | | | | | | | | | | | Missed these for the initial gallium-texture-transfer commit. | ||||
| * | | gallium: No longer allow CPU mapping surfaces directly. | Michel Dänzer | 2009-02-05 | 8 | -105/+198 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Instead, a new pipe_transfer object has to be created and mapped for transferring data between the CPU and a texture. This gives the driver more flexibility for textures in address spaces that aren't CPU accessible. This is a first pass; softpipe/xlib builds and runs glxgears, but it only shows a black window. Looks like something's off related to the Z buffer, so the depth test always fails. | ||||
* | | | r300-gallium: Factor out common functionality in vbuf emit. | Corbin Simpson | 2009-02-18 | 1 | -19/+34 |
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* | | | Merge commit 'origin/draw-vbuf-interface' | Keith Whitwell | 2009-02-18 | 7 | -189/+450 |
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| * | | | r300-gallium: Add draw_arrays for swtcl_emit. | Corbin Simpson | 2009-02-17 | 1 | -2/+30 |
| | | | | | | | | | | | | | | | | The more I look at this, the more bugs I see. | ||||
| * | | | r300-gallium: Properly init shader state. | Corbin Simpson | 2009-02-17 | 1 | -0/+2 |
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| * | | | r300-gallium: Consolidate state updates. | Corbin Simpson | 2009-02-17 | 1 | -2/+8 |
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| * | | | r300-gallium: Hook up new swtcl vbuf stage. | Corbin Simpson | 2009-02-17 | 1 | -0/+23 |
| | | | | | | | | | | | | | | | | Hold on to your hats. | ||||
| * | | | r300-gallium: Turn swtcl_emit into a vbuf_render stage. | Corbin Simpson | 2009-02-17 | 1 | -95/+195 |
| | | | | | | | | | | | | | | | | Movin' out of the Stone Ages. | ||||
| * | | | r300-gallium: Update r300_reg from classic Mesa. | Corbin Simpson | 2009-02-17 | 1 | -44/+44 |
| | | | | | | | | | | | | | | | | Mostly needed a few defines for index buffers, but there's other goodies too. | ||||
| * | | | nv20: Use the new draw vbuf interface | Jakob Bornecrantz | 2009-02-17 | 1 | -15/+43 |
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| * | | | nv10: Use the new draw vbuf internface | Jakob Bornecrantz | 2009-02-17 | 1 | -8/+28 |
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| * | | | nv04: Use the new draw vbuf interface | Jakob Bornecrantz | 2009-02-17 | 1 | -5/+17 |
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| * | | | i915: Use the new draw vbuf interface | Jakob Bornecrantz | 2009-02-13 | 1 | -13/+44 |
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| * | | | softpipe: update to new draw interfaces | Keith Whitwell | 2009-02-17 | 1 | -13/+32 |
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* | | | util: Move p_debug.h into util module. | José Fonseca | 2009-02-18 | 13 | -13/+13 |
| | | | | | | | | | | | | | | | The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible. | ||||
* | | | r300-gallium: Properly init shader state. | Corbin Simpson | 2009-02-17 | 1 | -0/+2 |
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* | | | r300-gallium: Consolidate state updates. | Corbin Simpson | 2009-02-17 | 1 | -2/+8 |
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* | | | softpipe: some improvements to texture tile cache | Brian Paul | 2009-02-16 | 1 | -4/+12 |
|/ / | | | | | | | | | | | | | | | | | Use a somewhat better function in tex_cache_pos() to get better caching. Increase number of cache entries to 50. Also fix a texture invalidation bug. If texture is marked as modified, invalidate all texture tiles. | ||||
* | | nouveau: oops :-) | Patrice Mandin | 2009-02-16 | 1 | -2/+2 |
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* | | cell: use some SPU intrinsics to get slightly better code in eval_inputs() | Brian Paul | 2009-02-16 | 1 | -4/+7 |
| | | | | | | | | Suggested by Jonathan Adamczewski. There may be more places to do this... | ||||
* | | r300-gallium: Add verbosity level to debugging. | Corbin Simpson | 2009-02-16 | 2 | -7/+12 |
| | | | | | | | | Makes it a bit more manageable to read through the console logs. | ||||
* | | r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch. | Corbin Simpson | 2009-02-16 | 3 | -6/+4 |
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* | | r300-gallium: Set up draw rasterizer. | Corbin Simpson | 2009-02-16 | 2 | -2/+10 |
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* | | r300-gallium: Ooops, forgot to apply this stash. | Corbin Simpson | 2009-02-16 | 2 | -0/+22 |
| | | | | | | | | "git stash": The cause of, and solution to, all my problems. | ||||
* | | r300-gallium: Include-guard r300_emit.h | Corbin Simpson | 2009-02-16 | 1 | -0/+9 |
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* | | r300-gallium: Add draw_arrays and friends. | Corbin Simpson | 2009-02-16 | 5 | -24/+138 |
| | | | | | | | | | | | | This is the last bit of Gallium-side plumbing for drawing things. From this point on, the only missing parts should be in r3xx-specific code areas... | ||||
* | | r300-gallium: Add SC_CLIP_RULE to clear. | Corbin Simpson | 2009-02-16 | 1 | -0/+3 |
| | | | | | | | | | | This is a register that is in r300_demo but not r300_surface, so adding it in to see if it helps. | ||||
* | | cell: minor Makefile clean-up | Brian Paul | 2009-02-15 | 1 | -2/+3 |
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* | | cell: new/tighter code for computing fragment program inputs | Brian Paul | 2009-02-15 | 1 | -91/+76 |
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* | | cell: combine eval_z(), eval_w() functions | Brian Paul | 2009-02-15 | 1 | -20/+27 |
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* | | r300-gallium: Fix scissors. | Corbin Simpson | 2009-02-15 | 5 | -20/+29 |
| | | | | | | | | | | Don't use SCISSORS_OFFSET since we're DRI2, and don't forget to set scissors in clear. | ||||
* | | r300-gallium: Grab bag of goodies. | Corbin Simpson | 2009-02-15 | 4 | -22/+55 |
| | | | | | | | | | | Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs, properly do clear flush, and BEGIN_CS count fixes. | ||||
* | | r300-gallium: Clean up some clear registers. | Corbin Simpson | 2009-02-15 | 1 | -7/+3 |
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* | | r300-gallium: Use fui instead of a roll-my-own. | Corbin Simpson | 2009-02-15 | 1 | -13/+3 |
| | | | | | | | | Man, util/u_math just gets better by the day. | ||||
* | | r300-gallium: Update r300_screen comments and add a few formats. | Corbin Simpson | 2009-02-14 | 1 | -3/+15 |
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* | | r300-gallium: Enable all four colorbuffer render targets. | Corbin Simpson | 2009-02-14 | 1 | -2/+1 |
| | | | | | | | | | | As far as I can tell all the state emission necessary has been set up. Well, except for the fragment shader, but c'mon, gimme a break. :3 | ||||
* | | r300-gallium: Add Z/stencil buffer format emit. | Corbin Simpson | 2009-02-14 | 1 | -2/+8 |
| | | | | | | | | Also set BEGIN_CS correctly. | ||||
* | | r300-gallium: Emit Z/stencil buffer offset. | Corbin Simpson | 2009-02-14 | 1 | -0/+13 |
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* | | r300-gallium: Add derived state for vertex formats. | Corbin Simpson | 2009-02-13 | 4 | -11/+161 |
| | | | | | | | | Next up: The evil RS block. | ||||
* | | r300-gallium: Various thingies. | Corbin Simpson | 2009-02-13 | 6 | -55/+34 |
| | | | | | | | | | | Add formats to framebuffer emit, fix up shader function names, make sure fragment format is emitted for r500. | ||||
* | | r300-gallium: Take care of various bad dereferences in shader setup. | Corbin Simpson | 2009-02-12 | 3 | -11/+25 |
| | | | | | | | | Unbreaks glxinfo. | ||||
* | | r300-gallium: Fix linker error a few linker warnings. | Corbin Simpson | 2009-02-12 | 2 | -1/+12 |
| | | | | | | | | A few prototypes, a missing header, a misspelled macro. | ||||
* | | r300-gallium: Fix build errors. | Corbin Simpson | 2009-02-12 | 3 | -18/+18 |
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