Commit message (Collapse) | Author | Age | Files | Lines | |
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* | svga: Remove the screen private context. | José Fonseca | 2010-05-03 | 11 | -106/+63 |
| | | | | | | All affected operations have already been moved to context. More cleanup work can be done, in particular with the buffer transfers. | ||||
* | svga: Remove empty file. | José Fonseca | 2010-05-03 | 1 | -2/+0 |
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* | svga: Update flags documentation. | José Fonseca | 2010-05-03 | 1 | -8/+5 |
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* | softpipe: Fix alpha blending for formats without alpha channel. | José Fonseca | 2010-05-03 | 1 | -60/+108 |
| | | | | | Don't use the dst alpha channel from the tile cache when it does not exist in the true format. | ||||
* | llvmpipe: Fix alpha blending for formats without alpha channel. | José Fonseca | 2010-05-03 | 1 | -2/+51 |
| | | | | | Don't use the dst alpha channel from the swizzled tile when it does not exist in the true format. | ||||
* | svga: Include svga_surface.h in svga_screen.c. | Vinson Lee | 2010-05-02 | 1 | -0/+1 |
| | | | | Fixes svga_screen_init_surface_functions implicit declaration warning. | ||||
* | r300g: Remove unnecessary header. | Vinson Lee | 2010-05-02 | 1 | -1/+0 |
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* | r300g: fix surface_copy for compressed formats | Marek Olšák | 2010-05-02 | 1 | -1/+2 |
| | | | | No accelerated blitting for these, it's too messy. | ||||
* | trace: Fix typo in method name. | José Fonseca | 2010-05-02 | 1 | -1/+1 |
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* | r300g: always set the pitch of the first miplevel in the tiling flags | Marek Olšák | 2010-05-02 | 1 | -2/+2 |
| | | | | This further reduces the number of DRM calls and flushes. | ||||
* | Revert "r300g: disable point sprites (again)" | Marek Olšák | 2010-05-02 | 1 | -4/+1 |
| | | | | This reverts commit 3e0f1719d411b34f77fd2a053ecf83b43bb836ca. | ||||
* | r300g: merge VS output mapping state (VAP) to rasterizer block state (RS) | Marek Olšák | 2010-05-02 | 8 | -207/+96 |
| | | | | | | | | | | | | These two should be tied together because what's set in VAP or stuffed in GA should be rasterized in RS. Not doing so causes a hardlock. The reason for the merge is that if stuffed texture coordinates (e.g. point sprite texgen) happen to occupy the texcoord slot dedicated to fog or wpos, the two must be relocated to other free slots, which needs remapping the vertex shader outputs. The rasterizer code is now literally a sequence read-rasterize-write. | ||||
* | r300g: inline update_derived_shader_state | Marek Olšák | 2010-05-02 | 1 | -12/+5 |
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* | r300g: fix segfault when resizing a DRI2 framebuffer | Marek Olšák | 2010-05-02 | 1 | -37/+4 |
| | | | | | | Resetting tiling flags might happen after a texture is destroyed... Looking at the kernel sources, we don't actually need to reset the tiling flags. | ||||
* | i965g: s/sprintf/util_snprintf/ | Vinson Lee | 2010-05-02 | 1 | -5/+6 |
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* | llvmpipe: Remove unused variable. | Vinson Lee | 2010-05-01 | 1 | -2/+0 |
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* | nv50: raise constant buffers size to maximum | Christoph Bumiller | 2010-04-30 | 3 | -15/+10 |
| | | | | | Removed the param heaps, haven't been using them for a long time now. | ||||
* | nv50: relax restriction on surface_copy format equality a bit | Christoph Bumiller | 2010-04-30 | 1 | -1/+27 |
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* | nv50: don't segfault on OPCODE_END for empty programs | Christoph Bumiller | 2010-04-30 | 1 | -5/+6 |
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* | svga: Fix index offset | Jakob Bornecrantz | 2010-04-21 | 1 | -2/+3 |
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* | svga: Init surface functions | Jakob Bornecrantz | 2010-04-20 | 1 | -0/+1 |
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* | softpipe & llvmpipe: Enable SM3 cap | Jakob Bornecrantz | 2010-04-29 | 2 | -0/+4 |
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* | llvmpipe: fix texture/display target memory leak | Brian Paul | 2010-04-29 | 1 | -0/+5 |
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* | r300g: fix compiler error | Marek Olšák | 2010-04-29 | 1 | -2/+1 |
| | | | | Ouch. | ||||
* | r300g: use the enum for color swizzles in the rasterizer | Marek Olšák | 2010-04-29 | 1 | -8/+10 |
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* | r300g: rasterizer debug logging | Marek Olšák | 2010-04-29 | 3 | -2/+34 |
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* | r300g: fix tests/yuvrect and possibly even rendering to YUV textures | Marek Olšák | 2010-04-29 | 2 | -3/+9 |
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* | r300g: enable the RGBA16F renderbuffer too | Marek Olšák | 2010-04-29 | 1 | -1/+1 |
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* | r300g: enable float textures | Marek Olšák | 2010-04-29 | 1 | -9/+0 |
| | | | | We still need to wait for state tracker support. | ||||
* | r300g: compose swizzles from texture formats and sampler views | Marek Olšák | 2010-04-29 | 3 | -22/+14 |
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* | r300g: init s3tc fetching functions | Marek Olšák | 2010-04-29 | 1 | -0/+3 |
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* | svga: More don't recurse | Jakob Bornecrantz | 2010-04-19 | 1 | -1/+1 |
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* | svga: Don't recurse | Jakob Bornecrantz | 2010-04-19 | 1 | -1/+1 |
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* | llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy() | Brian Paul | 2010-04-28 | 1 | -1/+6 |
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* | llvmpipe: fix scene queue memory leak | Brian Paul | 2010-04-28 | 1 | -0/+2 |
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* | llvmpipe: fix scene queue memory leak | Brian Paul | 2010-04-28 | 1 | -0/+2 |
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* | llvmpipe: fix mem leak in llvmpipe_resource_destroy() | Brian Paul | 2010-04-28 | 1 | -0/+2 |
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* | llvmpipe: fix surface memory leak during tear-down | Brian Paul | 2010-04-28 | 1 | -0/+2 |
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* | llvmpipe: remove unused psize_slot field | Brian Paul | 2010-04-28 | 1 | -3/+0 |
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* | llvmpipe: move/rename llvmpipe_init_surface_functions() | Brian Paul | 2010-04-28 | 3 | -7/+5 |
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* | llvmpipe: make rasterizer-related functions static, clean-up initializations | Brian Paul | 2010-04-28 | 3 | -18/+17 |
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* | llvmpipe: update comments, fix formatting | Brian Paul | 2010-04-28 | 1 | -10/+9 |
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* | llvmpipe: remove old prototypes, fix-up formatting | Brian Paul | 2010-04-28 | 1 | -10/+9 |
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* | llvmpipe: make shader-related functions static, clean-up initializations | Brian Paul | 2010-04-28 | 4 | -29/+37 |
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* | llvmpipe: make clip-related functions static, clean-up initializations | Brian Paul | 2010-04-28 | 3 | -25/+28 |
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* | llvmpipe: make draw-related functions static, clean-up initializations | Brian Paul | 2010-04-28 | 3 | -29/+22 |
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* | llvmpipe: make vertex-related functions static, clean-up initializations | Brian Paul | 2010-04-28 | 3 | -21/+19 |
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* | llvmpipe: make blend-related functions static, clean-up initializations | Brian Paul | 2010-04-28 | 3 | -42/+38 |
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* | llvmpipe: make sampler-related functions static, clean-up initializations | Brian Paul | 2010-04-28 | 3 | -46/+27 |
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* | llvmpipe: remove some unneeded shader structure fields | Brian Paul | 2010-04-28 | 2 | -9/+2 |
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