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* Fix problems created by MergeChristian König2010-10-161-14/+26
* Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-videoChristian König2010-10-12422-28686/+67101
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| * gallivm: Avoid control flow for two-sided stencil test.José Fonseca2010-10-081-92/+58
| * llvmpipe: fix off-by-one in tri_16Keith Whitwell2010-10-081-1/+1
| * llvmpipe: add rast_tri_4_16 for small lines and pointsKeith Whitwell2010-10-087-148/+161
| * llvmpipe: clean up setup_tri a littleKeith Whitwell2010-10-081-27/+26
| * llvmpipe: avoid overflow in triangle cullingKeith Whitwell2010-10-081-40/+39
| * llvmpipe: fail gracefully on oom in scene creationKeith Whitwell2010-10-086-42/+92
| * r600g: drop width/height per level storage.Dave Airlie2010-10-082-6/+0
| * r600g: add some RG texture format support.Dave Airlie2010-10-082-0/+28
| * r600g: fix Z export enable bits.Dave Airlie2010-10-071-1/+1
| * r600g: use format from the sampler view not from the texture.Dave Airlie2010-10-072-6/+6
| * r600g: fix evergreen interpolation setupAndre Maasikas2010-10-071-0/+3
| * llvmpipe: Cleanup depth-stencil clears.José Fonseca2010-10-063-15/+34
| * gallivm: Only apply min/max_lod when necessary.José Fonseca2010-10-061-0/+4
| * llvmpipe: Fix sprite coord perspective interpolation of Q.José Fonseca2010-10-061-9/+3
| * llvmpipe: Fix perspective interpolation for point sprites.José Fonseca2010-10-061-17/+54
| * llvmpipe: Dump a few missing shader key flags.José Fonseca2010-10-061-0/+7
| * llvmpipe: make debug_fs_variant respect variant->nr_samplersKeith Whitwell2010-10-061-25/+23
| * r600g: add evergreen stencil support.Dave Airlie2010-10-062-2/+24
| * r600g: userspace fence to avoid kernel call for testing bo busy statusJerome Glisse2010-10-051-0/+4
| * r600g: simplify block relocationJerome Glisse2010-10-051-3/+2
| * r600g: use dirty list to track dirty blocksBas Nieuwenhuizen2010-10-051-0/+2
| * nv50: fix always true conditional in shader optimizationNicolas Kaiser2010-10-051-1/+1
| * r600g: improve bo flushingJerome Glisse2010-10-051-0/+3
| * r600g: drop use_mem_constant.Dave Airlie2010-10-056-11/+3
| * r300g: fix microtiling for 16-bits-per-channel formatsMarek Olšák2010-10-051-3/+3
| * r600g: allow r600_bo to be a sub allocation of a big boJerome Glisse2010-10-044-24/+33
| * r600g: rename radeon_ws_bo to r600_boJerome Glisse2010-10-048-42/+42
| * nvfx: Pair os_malloc_aligned() with os_free_aligned().Krzysztof Smiechowicz2010-10-041-1/+1
| * r600g: the code to check whether a new vertex shader is needed was wrongDave Airlie2010-10-041-1/+3
| * r300g: add support for L8A8 colorbuffersMarek Olšák2010-10-021-0/+3
| * r300g: add support for R8G8 colorbuffersMarek Olšák2010-10-021-1/+11
| * r600g: Remove unnecessary headers.Vinson Lee2010-10-012-3/+0
| * r600g: Remove unused variable.Vinson Lee2010-10-011-1/+1
| * i965g: use Elements macro instead of manual sizeofsNicolas Kaiser2010-10-011-13/+7
| * r600g: indentation fixesJerome Glisse2010-10-015-58/+57
| * r600g: setup basic loop consts on r600 + evergreen.Dave Airlie2010-10-014-0/+19
| * r600g: only set the Z export if shader exports it.Dave Airlie2010-10-012-8/+10
| * r600g: fix evergreen draw-buffersDave Airlie2010-10-011-1/+1
| * r600g: add cb flushing for extra buffers + depth buffer on r600/evergreenDave Airlie2010-10-011-3/+12
| * r600g: fixup vertex format picking.Dave Airlie2010-10-016-144/+407
| * r600g: add assembler support for other vtx fetch fields.Dave Airlie2010-10-013-1/+11
| * r600g: realign evergreen code with r600 code.Dave Airlie2010-10-011-3/+4
| * r600g: add reloc for evergreen color attribDave Airlie2010-10-011-1/+1
| * r600g: drop depth quirk on evergreenDave Airlie2010-10-011-15/+0
| * r600g: add winsys support for CTL constants.Dave Airlie2010-10-014-0/+13
| * r600g: fix evergreen depth flushing.Dave Airlie2010-10-015-48/+98
| * r600g: fix constant & literal src splitting, also fix mplayer gl2 shaderJerome Glisse2010-09-301-16/+40
| * r600g: use constant buffer instead of register for constantJerome Glisse2010-09-302-26/+26