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gallium_va_encpackedheader01
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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
Fix problems created by Merge
Christian König
2010-10-16
1
-14
/
+26
*
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Christian König
2010-10-12
422
-28686
/
+67101
|
\
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*
gallivm: Avoid control flow for two-sided stencil test.
José Fonseca
2010-10-08
1
-92
/
+58
|
*
llvmpipe: fix off-by-one in tri_16
Keith Whitwell
2010-10-08
1
-1
/
+1
|
*
llvmpipe: add rast_tri_4_16 for small lines and points
Keith Whitwell
2010-10-08
7
-148
/
+161
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*
llvmpipe: clean up setup_tri a little
Keith Whitwell
2010-10-08
1
-27
/
+26
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*
llvmpipe: avoid overflow in triangle culling
Keith Whitwell
2010-10-08
1
-40
/
+39
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*
llvmpipe: fail gracefully on oom in scene creation
Keith Whitwell
2010-10-08
6
-42
/
+92
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*
r600g: drop width/height per level storage.
Dave Airlie
2010-10-08
2
-6
/
+0
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*
r600g: add some RG texture format support.
Dave Airlie
2010-10-08
2
-0
/
+28
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*
r600g: fix Z export enable bits.
Dave Airlie
2010-10-07
1
-1
/
+1
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*
r600g: use format from the sampler view not from the texture.
Dave Airlie
2010-10-07
2
-6
/
+6
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*
r600g: fix evergreen interpolation setup
Andre Maasikas
2010-10-07
1
-0
/
+3
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*
llvmpipe: Cleanup depth-stencil clears.
José Fonseca
2010-10-06
3
-15
/
+34
|
*
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
1
-0
/
+4
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*
llvmpipe: Fix sprite coord perspective interpolation of Q.
José Fonseca
2010-10-06
1
-9
/
+3
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*
llvmpipe: Fix perspective interpolation for point sprites.
José Fonseca
2010-10-06
1
-17
/
+54
|
*
llvmpipe: Dump a few missing shader key flags.
José Fonseca
2010-10-06
1
-0
/
+7
|
*
llvmpipe: make debug_fs_variant respect variant->nr_samplers
Keith Whitwell
2010-10-06
1
-25
/
+23
|
*
r600g: add evergreen stencil support.
Dave Airlie
2010-10-06
2
-2
/
+24
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*
r600g: userspace fence to avoid kernel call for testing bo busy status
Jerome Glisse
2010-10-05
1
-0
/
+4
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*
r600g: simplify block relocation
Jerome Glisse
2010-10-05
1
-3
/
+2
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*
r600g: use dirty list to track dirty blocks
Bas Nieuwenhuizen
2010-10-05
1
-0
/
+2
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*
nv50: fix always true conditional in shader optimization
Nicolas Kaiser
2010-10-05
1
-1
/
+1
|
*
r600g: improve bo flushing
Jerome Glisse
2010-10-05
1
-0
/
+3
|
*
r600g: drop use_mem_constant.
Dave Airlie
2010-10-05
6
-11
/
+3
|
*
r300g: fix microtiling for 16-bits-per-channel formats
Marek Olšák
2010-10-05
1
-3
/
+3
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*
r600g: allow r600_bo to be a sub allocation of a big bo
Jerome Glisse
2010-10-04
4
-24
/
+33
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*
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
8
-42
/
+42
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*
nvfx: Pair os_malloc_aligned() with os_free_aligned().
Krzysztof Smiechowicz
2010-10-04
1
-1
/
+1
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*
r600g: the code to check whether a new vertex shader is needed was wrong
Dave Airlie
2010-10-04
1
-1
/
+3
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*
r300g: add support for L8A8 colorbuffers
Marek Olšák
2010-10-02
1
-0
/
+3
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*
r300g: add support for R8G8 colorbuffers
Marek Olšák
2010-10-02
1
-1
/
+11
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*
r600g: Remove unnecessary headers.
Vinson Lee
2010-10-01
2
-3
/
+0
|
*
r600g: Remove unused variable.
Vinson Lee
2010-10-01
1
-1
/
+1
|
*
i965g: use Elements macro instead of manual sizeofs
Nicolas Kaiser
2010-10-01
1
-13
/
+7
|
*
r600g: indentation fixes
Jerome Glisse
2010-10-01
5
-58
/
+57
|
*
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
4
-0
/
+19
|
*
r600g: only set the Z export if shader exports it.
Dave Airlie
2010-10-01
2
-8
/
+10
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*
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
1
-1
/
+1
|
*
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
1
-3
/
+12
|
*
r600g: fixup vertex format picking.
Dave Airlie
2010-10-01
6
-144
/
+407
|
*
r600g: add assembler support for other vtx fetch fields.
Dave Airlie
2010-10-01
3
-1
/
+11
|
*
r600g: realign evergreen code with r600 code.
Dave Airlie
2010-10-01
1
-3
/
+4
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*
r600g: add reloc for evergreen color attrib
Dave Airlie
2010-10-01
1
-1
/
+1
|
*
r600g: drop depth quirk on evergreen
Dave Airlie
2010-10-01
1
-15
/
+0
|
*
r600g: add winsys support for CTL constants.
Dave Airlie
2010-10-01
4
-0
/
+13
|
*
r600g: fix evergreen depth flushing.
Dave Airlie
2010-10-01
5
-48
/
+98
|
*
r600g: fix constant & literal src splitting, also fix mplayer gl2 shader
Jerome Glisse
2010-09-30
1
-16
/
+40
|
*
r600g: use constant buffer instead of register for constant
Jerome Glisse
2010-09-30
2
-26
/
+26
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