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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
ac: add load_tes_inputs() to the abi
Timothy Arceri
2018-01-05
1
-0
/
+1
*
radeonsi: add si_nir_load_input_tes()
Timothy Arceri
2018-01-05
2
-0
/
+59
*
swr/rast: fix invalid sign masks in avx512 simdlib code
Tim Rowley
2018-01-04
3
-3
/
+3
*
radeonsi: fix alpha-to-coverage if color writes are disabled
Józef Kucia
2018-01-04
1
-0
/
+3
*
ac: rename has_sync_file to has_fence_to_handle.
Bas Nieuwenhuizen
2018-01-04
2
-3
/
+3
*
braodcom/vc5: Fix internal type/bpp for RGB10_A2UI images.
Eric Anholt
2018-01-03
1
-0
/
+1
*
broadcom/vc5: Try to fix up compressed texture load/store.
Eric Anholt
2018-01-03
1
-2
/
+15
*
broadcom/vc5: Fix image_h value for CPU-side tiling on miplevels > 1.
Eric Anholt
2018-01-03
1
-1
/
+2
*
broadcom/vc5: Disable early Z when the stencil func isn't ALWAYS.
Eric Anholt
2018-01-03
1
-1
/
+3
*
broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.
Eric Anholt
2018-01-03
5
-57
/
+57
*
broadcom/vc5: Turn the output image format into an enum.
Eric Anholt
2018-01-03
1
-45
/
+45
*
broadcom/vc5: Emit flat shade flags for varying components > 24.
Eric Anholt
2018-01-03
1
-5
/
+32
*
broadcom/vc5: Emit proper flatshading code for glShadeModel(GL_FLAT).
Eric Anholt
2018-01-03
3
-17
/
+3
*
braodcom/vc5: Rely on OVRTMUOUT always being set.
Eric Anholt
2018-01-03
6
-41
/
+70
*
broadcom/vc5: Move texture return channel setup into the compiler.
Eric Anholt
2018-01-03
2
-15
/
+8
*
broadcom/vc5: Switch to setting the primitive list format in the RCL.
Eric Anholt
2018-01-03
2
-5
/
+8
*
broadcom/vc5: Switch to using the C++ interface for the simulator.
Eric Anholt
2018-01-03
5
-8
/
+128
*
swr/rast: fix MemoryBuffer build break for llvm-6
Tim Rowley
2018-01-03
1
-0
/
+4
*
etnaviv: disable in-place resolve for non-supertiled surfaces
Lucas Stach
2018-01-01
1
-0
/
+1
*
nv50/ir: Fix unused var warnings in release build
Rhys Kidd
2017-12-29
2
-2
/
+4
*
nvc0: Fix unused var warnings in release build
Rhys Kidd
2017-12-29
1
-3
/
+4
*
nv50: Fix unused var warning in release build
Rhys Kidd
2017-12-29
1
-1
/
+2
*
r600: fix textureSize queries with tbos
Roland Scheidegger
2017-12-30
2
-24
/
+33
*
r600: kill off native_integer shader ctx flag
Roland Scheidegger
2017-12-30
1
-18
/
+0
*
svga: update SVGA_NEW_ flags for updating sampler state
Brian Paul
2017-12-28
1
-3
/
+4
*
svga: whitespace, formatting fixes in svga_state_tss.c
Brian Paul
2017-12-28
1
-34
/
+21
*
svga: check for null fs pointer in update_samplers()
Brian Paul
2017-12-28
1
-1
/
+1
*
svga: move variant->fs_shadow_compare_units assignment
Brian Paul
2017-12-27
1
-2
/
+2
*
radeonsi: make use of ac_init_exec_full_mask()
Samuel Pitoiset
2017-12-27
1
-11
/
+3
*
svga: use tgsi_util_get_shadow_ref_src_index() in a couple place
Brian Paul
2017-12-26
1
-22
/
+7
*
svga: fix TGSI_TEXTURE_SHADOW1D coordinate selection
Brian Paul
2017-12-26
1
-3
/
+1
*
svga: fix shadow comparison failures
Brian Paul
2017-12-26
5
-36
/
+78
*
r600: fix atomic counter index mode getting emitted on pre-cayman
Dave Airlie
2017-12-27
1
-1
/
+1
*
radv/radeonsi: set dcc min uncompressed properly for APUs.
Dave Airlie
2017-12-27
1
-0
/
+9
*
amd/common/radv/radeonsi: use register defines for dcc block sizes.
Dave Airlie
2017-12-27
1
-3
/
+3
*
radeonsi: don't use fast color clear for small images even on APUs
Marek Olšák
2017-12-25
1
-5
/
+4
*
radeonsi: set PNT_SPRITE_ENA = point_quad_rasterization
Marek Olšák
2017-12-25
1
-1
/
+1
*
gallium/util: add util_num_layers helper
Marek Olšák
2017-12-25
4
-10
/
+10
*
freedreno: set missing internal_format when importing texture
Ilia Mirkin
2017-12-22
1
-0
/
+1
*
amd/common: add ac_export_mrt_z() helper
Samuel Pitoiset
2017-12-22
1
-60
/
+1
*
amd/common: pass the family to ac_llvm_context_init()
Samuel Pitoiset
2017-12-22
1
-1
/
+2
*
gm107/ir: use lane 0 for manual textureGrad handling
Ilia Mirkin
2017-12-22
1
-21
/
+34
*
nvc0/ir: change textureGrad to always use lane 0 as the tex origin
Ilia Mirkin
2017-12-19
1
-14
/
+46
*
broadcom/vc5: Add missing setting of the UIF XOR disable flag in textures.
Eric Anholt
2017-12-19
1
-0
/
+3
*
broadcom/vc5: Clean up the comment and code around level 0 UIF.
Eric Anholt
2017-12-19
1
-14
/
+10
*
broadcom/vc5: Simplify the tiling calculations.
Eric Anholt
2017-12-19
1
-49
/
+11
*
broadcom/vc5: Return the depth in all components of depth textures.
Eric Anholt
2017-12-19
1
-6
/
+6
*
broadcom/vc5: Enable decompressing RGTC for desktop GL support.
Eric Anholt
2017-12-19
1
-1
/
+1
*
broadcom/vc5: Use u_transfer_helper for MSAA mappings.
Eric Anholt
2017-12-19
2
-98
/
+6
*
broadcom/vc5: Start adding support for rendering to Z32F_S8X24_UINT.
Eric Anholt
2017-12-19
3
-5
/
+94
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