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gallium
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drivers
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Author
Age
Files
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*
r600g,radeonsi: add a driver query returning GPU load
Marek Olšák
2015-04-28
6
-2
/
+175
*
r600g,radeonsi: add driver queries for GPU temperature and shader+memory clocks
Marek Olšák
2015-04-28
3
-2
/
+35
*
gm107/ir: add lane/vertex count sysvals
Ilia Mirkin
2015-04-27
1
-0
/
+2
*
gk110/ir: add support for writing per-patch and shader outputs
Ilia Mirkin
2015-04-27
1
-7
/
+3
*
freedreno/a3xx: color masking works like a blend for some formats
Ilia Mirkin
2015-04-27
1
-0
/
+14
*
freedreno/a3xx: add support for S8 and Z32F_S8
Ilia Mirkin
2015-04-27
9
-44
/
+235
*
freedreno/a3xx: add Z32F support
Ilia Mirkin
2015-04-27
5
-10
/
+65
*
freedreno: add fd_transfer to wrap around pipe_transfer
Ilia Mirkin
2015-04-27
3
-2
/
+15
*
freedreno/a3xx: add support for disabling depth clipping
Ilia Mirkin
2015-04-27
2
-1
/
+3
*
Fix a few typos
Zoë Blade
2015-04-27
17
-18
/
+18
*
radeonsi: set an optimal value for DB_Z_INFO.ZRANGE_PRECISION
Marek Olšák
2015-04-27
1
-7
/
+2
*
radeonsi: remove deprecated and useless registers
Marek Olšák
2015-04-27
1
-10
/
+0
*
radeonsi: remove useless includes
Marek Olšák
2015-04-27
1
-3
/
+0
*
gallium/radeon: print winsys info with R600_DEBUG=info
Marek Olšák
2015-04-27
2
-0
/
+28
*
gallium/radeon: don't crash when getting out-of-bounds TEMP references
Marek Olšák
2015-04-23
1
-0
/
+6
*
softpipe: fix stencil write to use an integer value
Dave Airlie
2015-04-23
1
-1
/
+1
*
freedreno: misc minor cleanups
Rob Clark
2015-04-22
3
-9
/
+10
*
freedreno/a4xx: (partial) gl_FragCoord.zw
Rob Clark
2015-04-22
1
-5
/
+11
*
freedreno/a4xx: primitive-restart
Rob Clark
2015-04-22
1
-0
/
+5
*
freedreno/nir: sysval fixes
Rob Clark
2015-04-22
2
-5
/
+12
*
freedreno/a4xx: wire up integer texture sampling
Rob Clark
2015-04-22
3
-5
/
+44
*
freedreno/a4xx: formats updates/fixes
Rob Clark
2015-04-22
3
-32
/
+84
*
freedreno: update generated headers
Rob Clark
2015-04-22
6
-20
/
+123
*
android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS
Emil Velikov
2015-04-22
6
-14
/
+9
*
ilo: remove unused include from Android.mk
Emil Velikov
2015-04-22
1
-3
/
+0
*
freedreno/a3xx: enable polymode setting with non-fill modes
Ilia Mirkin
2015-04-18
1
-0
/
+4
*
freedreno/a3xx: fix integer and 32-bit float border colors
Ilia Mirkin
2015-04-18
1
-1
/
+30
*
freedreno/a3xx: add support for float R/RG render targets
Ilia Mirkin
2015-04-18
1
-4
/
+6
*
freedreno/ir3/nir: few little fixes
Rob Clark
2015-04-17
1
-21
/
+28
*
freedreno/ir3/nir: lower if/else
Rob Clark
2015-04-17
6
-8
/
+381
*
freedreno/a4xx: support for large shaders
Rob Clark
2015-04-17
1
-3
/
+26
*
freedreno: update generated headers
Rob Clark
2015-04-17
8
-42
/
+354
*
freedreno/ir3/nir: UBO support
Rob Clark
2015-04-17
2
-0
/
+52
*
freedreno/ir3: move out helper
Rob Clark
2015-04-17
2
-24
/
+23
*
freedreno/a4xx: sysvals and UBOs
Rob Clark
2015-04-17
3
-24
/
+56
*
radeonsi: add a debug option to compile shaders when they're created
Marek Olšák
2015-04-16
3
-0
/
+6
*
radeonsi: remove bogus r600-- triple
Emil Velikov
2015-04-16
1
-2
/
+0
*
r600g/sb: Skip empty ALU clause while scheduling
Glenn Kennard
2015-04-16
1
-0
/
+3
*
vc4: Don't try to use color load/stores to blit across format changes.
Eric Anholt
2015-04-15
1
-0
/
+3
*
vc4: Don't try to use color load/stores to do depth/stencil blits.
Eric Anholt
2015-04-15
1
-0
/
+3
*
vc4: Update the shadow texture for public textures on every draw.
Eric Anholt
2015-04-15
3
-7
/
+20
*
vc4: Hook up VC4_DEBUG=perf to some useful printfs.
Eric Anholt
2015-04-15
3
-1
/
+16
*
radeon/llvm: Improve codegen for KILL_IF
Tom Stellard
2015-04-14
1
-0
/
+29
*
radeon/llvm: Run LLVM's instruction combining pass
Tom Stellard
2015-04-14
1
-0
/
+1
*
radeonsi: Add header and footer to shader stat dump
Tom Stellard
2015-04-14
1
-2
/
+4
*
vc4: Add a blitter path using just the render thread.
Eric Anholt
2015-04-13
1
-0
/
+127
*
vc4: Allow submitting jobs with no bin CL in validation.
Eric Anholt
2015-04-13
4
-11
/
+19
*
vc4: Move the blit code to a separate file.
Eric Anholt
2015-04-13
4
-64
/
+92
*
vc4: Separate out a bit of code for submitting jobs to the kernel.
Eric Anholt
2015-04-13
4
-90
/
+139
*
vc4: When asked to sample from a raster texture, make a shadow tiled copy.
Eric Anholt
2015-04-13
1
-2
/
+9
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