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* radeonsi/gfx9: always compile monolithic ES-GS (asynchronously)Marek Olšák2017-04-282-1/+28
* radeonsi/gfx9: add support for monolithic ES-GSMarek Olšák2017-04-282-9/+72
* radeonsi/gfx9: make sure the 1st shader's main part exists for merged shadersMarek Olšák2017-04-281-18/+60
* radeonsi/gfx9: select shader parts for non-monolithic ES-GSMarek Olšák2017-04-281-3/+14
* radeonsi/gfx9: add GS prolog support for merged ES-GSMarek Olšák2017-04-281-17/+70
* radeonsi/gfx9: add VS prolog support for merged ES-GSMarek Olšák2017-04-281-0/+2
* radeonsi/gfx9: pass GS input SGPRs and VGPRs from the ES part to GSMarek Olšák2017-04-281-0/+32
* radeonsi/gfx9: store ES outputs to LDSMarek Olšák2017-04-281-4/+17
* radeonsi/gfx9: load GS inputs from LDSMarek Olšák2017-04-281-6/+39
* radeonsi/gfx9: get GS wave ID from the correct inputMarek Olšák2017-04-281-3/+11
* radeonsi/gfx9: add the function signature of merged ES-GSMarek Olšák2017-04-282-12/+74
* radeonsi/gfx9: set registers and shader key for merged ES-GSMarek Olšák2017-04-285-27/+218
* radeonsi/gfx9: add GS user SGPRsMarek Olšák2017-04-284-7/+25
* radeonsi: rename declare_tess_lds -> declare_lds_as_pointerMarek Olšák2017-04-281-4/+4
* radeonsi: simplify some shader type conditionsMarek Olšák2017-04-281-6/+2
* radeonsi: rename the swizzle parameter of lds_storeMarek Olšák2017-04-281-2/+2
* radeonsi: add si_shader::prolog2Marek Olšák2017-04-283-1/+25
* radeonsi/gfx9: move RW_BUFFERS to s[0:1] for merged shadersMarek Olšák2017-04-283-21/+24
* radeonsi/gfx9: add support for monolithic merged LS-HSMarek Olšák2017-04-282-17/+128
* radeonsi/gfx9: set EXEC for non-mono merged shaders, add a barrier between themMarek Olšák2017-04-281-2/+41
* radeonsi/gfx9: don't store the HS control wordMarek Olšák2017-04-281-7/+12
* radeonsi/gfx9: pass inputs from LS to TCSMarek Olšák2017-04-282-2/+69
* radeonsi/gfx9: add TCS epilog support for merged LS-HSMarek Olšák2017-04-281-34/+76
* radeonsi/gfx9: add VS prolog support for merged LS-HSMarek Olšák2017-04-282-10/+21
* radeonsi/gfx9: merged shaders have scratch offset at the beginningMarek Olšák2017-04-282-1/+13
* radeonsi/gfx9: define LS-HS main shader function prototypeMarek Olšák2017-04-281-38/+147
* radeonsi: assign VS/TCS/TES/GS shader input parameter locations dynamicallyMarek Olšák2017-04-283-193/+190
* radeonsi/gfx9: define and set LS-HS user SGPRsMarek Olšák2017-04-285-20/+57
* radeonsi/gfx9: set up shader registers for merged LS-HSMarek Olšák2017-04-283-15/+55
* radeonsi/gfx9: add initial code generation for non-monolithic merged LS-HSMarek Olšák2017-04-283-1/+23
* radeonsi: separate out code for selecting the VS prologMarek Olšák2017-04-281-17/+29
* radeonsi/gfx9: add si_shader::previous_stage for merged shadersMarek Olšák2017-04-283-1/+39
* radeonsi/gfx9: enlarge num_input_sgprs in shader keys due to higher hw limitMarek Olšák2017-04-281-2/+2
* radeonsi/gfx9: update the summary of shader stage configsMarek Olšák2017-04-281-4/+9
* radeonsi: adjust the signature of si_get_vs_prolog_keyMarek Olšák2017-04-281-9/+21
* radeonsi: separate out VS prolog key generationMarek Olšák2017-04-281-11/+20
* radeonsi: separate out VS prolog key printingMarek Olšák2017-04-281-19/+29
* radeonsi: code shuffling in si_emit_derived_tess_stateMarek Olšák2017-04-281-31/+38
* radeonsi: separate out TGSI initialization of si_shader_contextMarek Olšák2017-04-283-43/+72
* nvc0: Enable compute support for PascalBoyan Ding2017-04-273-4/+7
* nvc0: Add new launch descriptor format for GP100Boyan Ding2017-04-272-34/+197
* nvc0: Fix index of unk fields in nve4_cp_launch_descBoyan Ding2017-04-271-2/+2
* nouveau: Fix indentation of maxwell compute class definitionsBoyan Ding2017-04-271-2/+2
* radeonsi/ac: move vertex export remove to common code.Dave Airlie2017-04-273-163/+14
* svga: fix vertex buffer binding issueBrian Paul2017-04-261-2/+29
* svga: Removed the unused label 'done' in svga_validate_surface_view()Charmaine Lee2017-04-261-1/+0
* svga: use the winsys interface to invalidate surfaceCharmaine Lee2017-04-261-5/+1
* svga: fix format for screen targetCharmaine Lee2017-04-261-0/+26
* svga: cache the backing surface handle in the texture objectCharmaine Lee2017-04-265-10/+57
* svga: Update the backing resource only if neededCharmaine Lee2017-04-262-3/+14