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Commit message (
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Author
Age
Files
Lines
*
nv50,nvc0: add ARB_clear_texture support
Ilia Mirkin
2015-11-11
5
-7
/
+101
*
gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototype
Ilia Mirkin
2015-11-11
14
-0
/
+14
*
r600: initialised PGM_RESOURCES_2 for ES/GS
Dave Airlie
2015-11-12
2
-0
/
+6
*
r600g: Pass conservative depth parameters to hw
Glenn Kennard
2015-11-11
7
-1
/
+53
*
Revert "r600g: Pass conservative depth parameters to hw"
Dave Airlie
2015-11-11
6
-46
/
+0
*
r600g: Implement ARB_texture_view
Glenn Kennard
2015-11-11
2
-7
/
+18
*
r600g: Pass conservative depth parameters to hw
Glenn Kennard
2015-11-11
6
-0
/
+46
*
vc4: Avoid loading undefined (newly-allocated) FBO contents.
Eric Anholt
2015-11-09
1
-0
/
+17
*
vc4: Return NULL when we can't make our shadow for a sampler view.
Eric Anholt
2015-11-09
1
-0
/
+4
*
vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.
Eric Anholt
2015-11-09
2
-19
/
+32
*
vc4: Add CL dumping for GL_ARRAY_PRIMITIVE.
Eric Anholt
2015-11-09
1
-1
/
+16
*
vc4: Fix a compiler warning.
Eric Anholt
2015-11-09
1
-1
/
+1
*
nvc0: enable compute support on Fermi
Samuel Pitoiset
2015-11-08
1
-2
/
+2
*
nv50/ir: fix emission of s[] args in certain situations
Ilia Mirkin
2015-11-07
1
-2
/
+2
*
nv50/ir: only take abs value when computing high result
Ilia Mirkin
2015-11-07
1
-1
/
+1
*
nouveau: avoid queueing too much work onto a single fence
Ilia Mirkin
2015-11-07
2
-26
/
+43
*
llvmpipe: disable front updates for now
Dave Airlie
2015-11-08
1
-1
/
+1
*
radeonsi: add register definitions for Stoney
Marek Olšák
2015-11-07
1
-0
/
+322
*
radeonsi: add workarounds for CP DMA to stay on the fast path
Marek Olšák
2015-11-07
1
-5
/
+88
*
radeonsi: unify CP DMA preparation logic
Marek Olšák
2015-11-07
1
-37
/
+34
*
radeonsi: unify CP DMA code determining various flags
Marek Olšák
2015-11-07
1
-28
/
+23
*
radeonsi: only enable write confirmation on the last CP DMA packet
Marek Olšák
2015-11-07
1
-2
/
+4
*
nv50/ir: allow emission of immediates in imul/imad ops
Ilia Mirkin
2015-11-07
1
-2
/
+8
*
nv50/ir: properly set the type of the constant folding result
Ilia Mirkin
2015-11-06
1
-4
/
+4
*
nv50/ir: add support for const-folding OP_CVT with F64 source/dest
Ilia Mirkin
2015-11-06
3
-0
/
+45
*
nv50/ir: add fp64 opcode emission support for G200 (NVA0)
Ilia Mirkin
2015-11-06
1
-10
/
+84
*
nv50/ir: Add support for 64bit immediates to checkSwapSrc01
Hans de Goede
2015-11-06
1
-5
/
+6
*
nvc0/ir: Teach insnCanLoad about double immediates
Hans de Goede
2015-11-06
1
-6
/
+19
*
nv50/ir: Add support for merge-s to the ConstantFolding pass
Hans de Goede
2015-11-06
1
-0
/
+15
*
nv50/ir: disallow 64-bit immediates on nv50 targets
Ilia Mirkin
2015-11-06
1
-1
/
+1
*
nv50/ir: allow movs with TYPE_F64 destinations to be split
Ilia Mirkin
2015-11-06
1
-0
/
+6
*
gm107/ir: Add support for double immediates
Hans de Goede
2015-11-06
1
-1
/
+4
*
nvc0/ir: Add support for double immediates
Hans de Goede
2015-11-06
1
-0
/
+8
*
radeon/uvd: fix VC-1 simple/main profile decode v2
Boyuan Zhang
2015-11-06
2
-2
/
+7
*
freedreno/a4xx: fix blend color
Rob Clark
2015-11-06
1
-5
/
+9
*
freedreno: update generated headers
Rob Clark
2015-11-06
6
-43
/
+54
*
freedreno: add a305 support
Guillaume Charifi
2015-11-06
1
-0
/
+1
*
freedreno/ir3: Use nir_foreach_variable
Boyan Ding
2015-11-06
1
-3
/
+3
*
nvc0: reintroduce BGRA4 format support
Ilia Mirkin
2015-11-06
2
-3
/
+1
*
llvmpipe: disable texture cache
Roland Scheidegger
2015-11-05
1
-1
/
+1
*
nouveau: send back a debug message when waiting for a fence to complete
Ilia Mirkin
2015-11-05
10
-16
/
+30
*
nv50,nvc0: provide debug messages with shader compilation stats
Ilia Mirkin
2015-11-05
11
-9
/
+28
*
nouveau: add support for sending debug messages via KHR_debug
Ilia Mirkin
2015-11-05
5
-0
/
+26
*
nouveau: relax fence emit space assert
Ilia Mirkin
2015-11-04
3
-3
/
+3
*
vc4: When the create ioctl fails, free our cache and try again.
Eric Anholt
2015-11-04
1
-5
/
+24
*
vc4: Print the rounded shader size in debug output.
Eric Anholt
2015-11-04
1
-1
/
+1
*
vc4: Fix dumping the size of BOs allocated/cached.
Eric Anholt
2015-11-04
1
-2
/
+2
*
svga: implement 'white_fragments' option for VGPU10 fragment shaders
Brian Paul
2015-11-04
1
-5
/
+30
*
svga: use new enum indices_mode type
Brian Paul
2015-11-04
2
-2
/
+4
*
llvmpipe: add cache for compressed textures
Roland Scheidegger
2015-11-04
7
-10
/
+109
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