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* vc4: Fix inverted priority of instructions for QPU scheduling.Eric Anholt2014-12-051-10/+10
* vc4: Refuse to merge two ops that both access shared functions.Eric Anholt2014-12-053-36/+55
* vc4: Allow dead code elimination of color reads.Eric Anholt2014-12-051-1/+1
* vc4: Add a debug flag for waiting for sync on submit.Eric Anholt2014-12-053-0/+11
* freedreno/a4xx: unify vertex/texture formats into a single tableRob Clark2014-12-041-299/+180
* freedreno/a4xx: fd4_util -> fd4_formatRob Clark2014-12-0415-15/+15
* freedreno: update generated headers / a4xx fmt renameRob Clark2014-12-046-124/+124
* freedreno/a4xx: frag-depth fixesRob Clark2014-12-032-18/+24
* freedreno/a3xx: implement anisotropic filteringIlia Mirkin2014-12-031-4/+6
* freedreno/a4xx: rect texturesRob Clark2014-12-031-3/+4
* freedreno: update generated headersRob Clark2014-12-035-11/+34
* freedreno: fix signed vs unsigned lolsRob Clark2014-12-031-1/+1
* r600, llvm: Don't leak global symbol offsetsJan Vesely2014-12-021-0/+1
* r600, llvm: Fix mem leakJan Vesely2014-12-021-0/+1
* vc4: Pair up QPU instructions when scheduling.Eric Anholt2014-12-013-38/+105
* r600g/sb: fix issues cause by GLSL switching to loops for switchDave Airlie2014-12-021-12/+38
* freedreno/a4xx: alpha blend fixesRob Clark2014-12-013-1/+11
* freedreno/a4xx: fix DRAW initiator encoding of index sizeRob Clark2014-12-011-8/+19
* freedreno: update generated headersRob Clark2014-12-015-23/+22
* svga: fix comment typoBrian Paul2014-12-011-1/+1
* vc4: Introduce scheduling of QPU instructions.Eric Anholt2014-12-016-126/+722
* vc4: Drop the explicit scoreboard wait.Eric Anholt2014-12-011-12/+11
* vc4: Also deal with VPM reads at thread end.Eric Anholt2014-12-011-2/+6
* vc4: Fix assertion about SFU versus texturing.Eric Anholt2014-12-011-3/+4
* vc4: Add another check for invalid TLB scoreboard handling.Eric Anholt2014-12-013-8/+39
* freedreno/a4xx: invalidate cache when vbo's changeRob Clark2014-12-011-0/+7
* freedreno/a3xx: add missing integer formats and enable renderingIlia Mirkin2014-11-301-3/+30
* freedreno/a3xx: enable sampling from integer texturesIlia Mirkin2014-11-305-5/+55
* freedreno: allow each generation to hook into sampler view settingIlia Mirkin2014-11-305-3/+8
* freedreno/a3xx: don't use half precision shaders for int/float32Ilia Mirkin2014-11-303-10/+35
* freedreno/a3xx: disable blending for integer formatsIlia Mirkin2014-11-302-2/+14
* freedreno/a3xx: remove blend clamp enables from gmem/clearsIlia Mirkin2014-11-302-4/+2
* freedreno/a3xx: add format to emit info, use to set sint/uint flagsIlia Mirkin2014-11-303-2/+7
* freedreno/a3xx: add 16-bit unorm/snorm texture formatsIlia Mirkin2014-11-301-6/+6
* freedreno/ir3: remove unused arg parameterIlia Mirkin2014-11-301-7/+7
* freedreno/ir3: fix UMADIlia Mirkin2014-11-301-9/+9
* freedreno/a4xx: stencil fixesRob Clark2014-11-308-10/+38
* freedreno: update generated headersRob Clark2014-11-305-14/+24
* freedreno/a4xx: add render target format to fd4_emitRob Clark2014-11-305-42/+30
* freedreno/a3xx: unify vertex/texture formats into a single tableIlia Mirkin2014-11-291-351/+218
* freedreno/a3xx: rename vertex/texture format enums to be more consistentIlia Mirkin2014-11-292-172/+177
* freedreno/a3xx: fd3_util -> fd3_formatIlia Mirkin2014-11-2915-22/+18
* freedreno/a3xx: only enable blend clamp for non-float formatsIlia Mirkin2014-11-292-4/+7
* nv50/ir/tgsi: handle TGSI_OPCODE_ARRChristoph Bumiller2014-11-281-1/+4
* nv50: remove ancient map of rt formatsIlia Mirkin2014-11-271-83/+0
* freedreno/ir3: don't pass consts to madsh.m16 in MOD logicIlia Mirkin2014-11-271-0/+3
* r600g: make llvm code compile this timeDave Airlie2014-11-271-1/+1
* r600g: fix fallout from last patchDave Airlie2014-11-273-4/+1
* r600g: merge the TXQ and BUFFER constant buffers (v1.1)Dave Airlie2014-11-273-68/+61
* draw,gallivm,llvmpipe: Avoid implicit casts of 32-bit shifts to 64-bits.José Fonseca2014-11-262-6/+6