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gallium
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drivers
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Author
Age
Files
Lines
...
*
r600g: indentation fix
Jerome Glisse
2010-12-03
7
-105
/
+101
*
r600g: update polygon offset only when rasterizer or zbuffer change
Jerome Glisse
2010-12-03
4
-80
/
+114
*
llvmpipe: fix broken stencil writemask
Brian Paul
2010-12-03
1
-1
/
+1
*
r600g: set address of pop instructions to next instruction
Fabian Bieler
2010-12-03
1
-0
/
+1
*
r600g: dump raw shader output for debugging
Jerome Glisse
2010-12-03
3
-0
/
+27
*
r300g: do not remove unused constants if we are not near the limit
Marek Olšák
2010-12-03
2
-2
/
+9
*
r300g: fix pointer arithmetic with void* in transfer_inline_write
Marek Olšák
2010-12-03
2
-3
/
+3
*
r300g: implement simple transfer_inline_write for buffers
Marek Olšák
2010-12-03
1
-10
/
+38
*
r300g: use internal BO handle for add_buffer and write_reloc
Marek Olšák
2010-12-03
10
-35
/
+49
*
gallivm/llvmpipe: remove lp_build_context::builder
Brian Paul
2010-12-02
2
-15
/
+20
*
r300g: fix build
Marek Olšák
2010-12-03
1
-1
/
+1
*
r300g: Drop unnecessary cast
nobled
2010-12-03
1
-1
/
+1
*
r300g: Abort if draw_create() fails
nobled
2010-12-03
1
-0
/
+2
*
r300g: Abort if atom allocations fail
nobled
2010-12-03
1
-18
/
+28
*
nv50: silence some unknown get_param warnings
Ben Skeggs
2010-12-03
1
-0
/
+4
*
r600g: bump texture/cb limits appropriately for evergreen
Alex Deucher
2010-12-02
1
-2
/
+14
*
softpipe: increase max texture size to 16K
Brian Paul
2010-12-02
6
-23
/
+73
*
r300g: fix up cubemap texture offset computation
Marek Olšák
2010-12-02
1
-0
/
+1
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
113
-1281
/
+1304
*
i915g: Make sure that new vbo gets updated
Jakob Bornecrantz
2010-12-02
2
-5
/
+10
*
i915g: Improve debug printing for textures
Jakob Bornecrantz
2010-12-02
1
-4
/
+21
*
i915g: Fix closure of full batch buffers
Chris Wilson
2010-12-02
1
-13
/
+18
*
i915g: track TODO items
Daniel Vetter
2010-12-02
1
-0
/
+29
*
i915g: assert(depth_surface->offset == 0)
Daniel Vetter
2010-12-02
1
-1
/
+2
*
i915g: enable x-tiling for render targets
Daniel Vetter
2010-12-02
1
-4
/
+0
*
i915g: switch rendering to mipmapped textures to (x,y) offsets
Daniel Vetter
2010-12-02
3
-9
/
+29
*
i915g: enable X-tiling for textures
Daniel Vetter
2010-12-02
3
-0
/
+27
*
i915g: don't pot-align stride for tiled buffers
Daniel Vetter
2010-12-02
1
-2
/
+3
*
i915g: postpone mipmap/face offset calculation
Daniel Vetter
2010-12-02
3
-27
/
+43
*
i915g: implement unfenced relocs for textures using tiling bits
Daniel Vetter
2010-12-02
3
-5
/
+20
*
i915g: implement unfenced color&depth buffer using tiling bits
Daniel Vetter
2010-12-02
2
-8
/
+22
*
i915g: return tiling in iws->buffer_from_handle
Daniel Vetter
2010-12-02
2
-1
/
+5
*
i915g: prepare winsys/batchbuffer for execbuf2
Daniel Vetter
2010-12-02
5
-10
/
+13
*
i915g: switch to tiled allocations, kill set_fence
Daniel Vetter
2010-12-02
2
-23
/
+2
*
i915g: add winsys function to create tiled buffers
Daniel Vetter
2010-12-02
1
-0
/
+14
*
i915g: drop alignment parameter from iws->buffer_create
Daniel Vetter
2010-12-02
3
-4
/
+4
*
r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
Marek Olšák
2010-12-01
1
-1
/
+2
*
r300g: fix texture swizzling with compressed textures on r400-r500
Marek Olšák
2010-12-01
7
-13
/
+28
*
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
2010-12-01
1
-1
/
+1
*
svga: Silence debug printf.
José Fonseca
2010-12-01
1
-1
/
+0
*
llvmpipe: Fix build errors on x86.
Chia-I Wu
2010-12-01
2
-4
/
+5
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
32
-655
/
+692
*
r300g: fix texture border color once again
Marek Olšák
2010-11-30
1
-2
/
+37
*
scons: add alias for identity
Zack Rusin
2010-11-30
1
-0
/
+2
*
llvmpipe: shortcircuit some calls to set_scene_state
Keith Whitwell
2010-11-30
1
-1
/
+1
*
llvmpipe: remove misleading debug string
Keith Whitwell
2010-11-30
1
-1
/
+0
*
llvmpipe: raise dirty flag on transfers to bound constbuf
Keith Whitwell
2010-11-30
1
-0
/
+5
*
scons: Alias for svga
José Fonseca
2010-11-30
1
-0
/
+2
*
svga: Use consistent hexadecimal representation on debug output.
José Fonseca
2010-11-30
1
-1
/
+1
*
util: rename u_mempool -> u_slab
Marek Olšák
2010-11-30
5
-21
/
+21
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