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Commit message (
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Author
Age
Files
Lines
*
radeonsi: implement a fixed-function tessellation control shader and its state
Marek Olšák
2015-07-23
4
-1
/
+68
*
radeonsi: set up a ring buffer for tessellation factors
Marek Olšák
2015-07-23
4
-0
/
+42
*
radeonsi: add tessellation shader states
Marek Olšák
2015-07-23
3
-13
/
+203
*
radeonsi: update si_get_vs_info and si_get_vs_state for tessellation
Marek Olšák
2015-07-23
1
-2
/
+8
*
radeonsi: add shader code generation for tessellation
Marek Olšák
2015-07-23
5
-29
/
+851
*
radeonsi: implement TGSI_OPCODE_BARRIER
Marek Olšák
2015-07-23
1
-0
/
+12
*
radeonsi: program VGT_SHADER_STAGES_EN for tessellation
Marek Olšák
2015-07-23
4
-23
/
+45
*
radeonsi: add translation of PATCH primitives
Marek Olšák
2015-07-23
1
-0
/
+2
*
radeonsi: add support for tessellation shader resources and samplers
Marek Olšák
2015-07-23
2
-8
/
+37
*
radeonsi: add code for creating, binding and destroying tessellation shaders
Marek Olšák
2015-07-23
3
-0
/
+74
*
radeonsi: add debug flags for dumping tessellation shaders
Marek Olšák
2015-07-23
2
-9
/
+17
*
radeonsi: rework how shader pointers to descriptors are set
Marek Olšák
2015-07-23
5
-91
/
+156
*
radeonsi: rename build_streamout_store -> build_tbuffer_store_dwords
Marek Olšák
2015-07-23
1
-12
/
+12
*
radeonsi: separate primitive ID computation
Marek Olšák
2015-07-23
1
-7
/
+20
*
radeonsi: move declaring streamout parameters to its own function
Marek Olšák
2015-07-23
1
-13
/
+23
*
radeonsi: make ES2GS offset sgpr location dynamic
Marek Olšák
2015-07-23
2
-6
/
+3
*
gallium/radeon: expose emit_fetch
Marek Olšák
2015-07-23
2
-19
/
+15
*
gallium/radeon: expose LLVM functions implementing emit_store
Marek Olšák
2015-07-23
2
-5
/
+13
*
gallium/radeon: remove buffer_unmap calls that can potentially decrease perf
Marek Olšák
2015-07-23
7
-26
/
+1
*
radeonsi: remove switch statement in si_create_context
Marek Olšák
2015-07-23
3
-13
/
+7
*
radeonsi: don't change pipe_resource in resource_copy_region
Marek Olšák
2015-07-23
4
-160
/
+110
*
radeonsi: upload shader rodata after updating scratch relocations
Marek Olšák
2015-07-23
3
-29
/
+29
*
radeonsi: remove redundant parameter in si_shader_binary_read
Marek Olšák
2015-07-23
3
-8
/
+5
*
radeonsi: Flush when we're asked to return a fence but don't have one yet
Michel Dänzer
2015-07-22
1
-1
/
+2
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
182
-647
/
+647
*
nvc0: force cache flush when binding a new ubo
Samuel Pitoiset
2015-07-21
1
-0
/
+2
*
nv50: force cache flush when binding a new ubo
Samuel Pitoiset
2015-07-21
1
-0
/
+2
*
r600/sb: Fix an &/&& mistake
Adam Jackson
2015-07-21
1
-1
/
+1
*
nouveau: use bool instead of boolean
Samuel Pitoiset
2015-07-21
69
-678
/
+678
*
nvc0: add a missing parameter to nvc0_set_shader_images()
Samuel Pitoiset
2015-07-20
1
-3
/
+3
*
nouveau: always align buffers to 0x100
Samuel Pitoiset
2015-07-20
1
-7
/
+1
*
nv50: limit the maximum number of samplers to 16
Samuel Pitoiset
2015-07-20
1
-1
/
+1
*
nv50: turn samples counts off during blit
Samuel Pitoiset
2015-07-20
1
-0
/
+11
*
nv50: add nesting support for occlusion queries
Samuel Pitoiset
2015-07-20
2
-11
/
+20
*
nv50: fix max level clamping on G80
Ilia Mirkin
2015-07-20
1
-2
/
+9
*
gm107/ir: fix indirect txq emission
Ilia Mirkin
2015-07-18
1
-2
/
+8
*
nvc0/ir: don't worry about sampler in txq handling
Ilia Mirkin
2015-07-18
1
-22
/
+8
*
nvc0/ir: fix txq on indirect samplers
Ilia Mirkin
2015-07-18
2
-2
/
+56
*
vc4: Switch to using a separate ioctl for making shaders.
Eric Anholt
2015-07-17
4
-12
/
+78
*
vc4: Fix printing of shader-db debug when shader-db isn't turned on.
Eric Anholt
2015-07-17
1
-4
/
+6
*
vc4: Add debugging on texture relocation validation failures.
Eric Anholt
2015-07-17
1
-7
/
+13
*
vc4: Also consider uniform 0 in uniform lowering.
Eric Anholt
2015-07-17
1
-3
/
+3
*
vc4: Use the pure/const attributes on a bunch of our QPU functions.
Eric Anholt
2015-07-17
2
-18
/
+18
*
gallium: add interface for writable shader images
Marek Olšák
2015-07-16
2
-8
/
+12
*
gallium: add new limits for shader buffers and images
Marek Olšák
2015-07-16
1
-1
/
+1
*
gallium: add BIND flags for R/W buffers and images
Marek Olšák
2015-07-16
4
-4
/
+6
*
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
2015-07-16
13
-0
/
+13
*
vc4: Cache the texture p1 for the sampler.
Eric Anholt
2015-07-14
3
-49
/
+69
*
vc4: Cache texture p0/p1 setup for the sampler view.
Eric Anholt
2015-07-14
3
-28
/
+43
*
vc4: Move uniforms handling to a separate file.
Eric Anholt
2015-07-14
3
-314
/
+341
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