summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers
Commit message (Expand)AuthorAgeFilesLines
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-1018-47/+91
* radeonsi: enable multi-draw related pipe capsNicolai Hähnle2016-08-091-3/+5
* radeonsi: program additional multi draw parametersNicolai Hähnle2016-08-091-5/+25
* radeonsi: program the DRAWID SGPRNicolai Hähnle2016-08-092-4/+7
* radeonsi: add DRAWID parameter to vertex shadersNicolai Hähnle2016-08-092-2/+10
* radeonsi: wire up TGSI_SEMANTIC_BASEINSTANCENicolai Hähnle2016-08-091-0/+5
* radeonsi: remove an incorrect assertionNicolai Hähnle2016-08-091-2/+0
* radeonsi: flush TC L2 cache for indirect draw dataNicolai Hähnle2016-08-092-4/+9
* radeonsi/sid: add additional bits for the DRAW_(INDEX)_INDIRECT_MULTI packetsNicolai Hähnle2016-08-091-0/+3
* ddebug: dump driver states and shaders for apitrace callsMarek Olšák2016-08-091-1/+4
* radeonsi: add has_draw_indirect_multi flagNicolai Hähnle2016-08-083-1/+14
* radeonsi: transpose indirect/index draw dispatchNicolai Hähnle2016-08-081-45/+31
* radeonsi: move index buffer calculations in si_emit_draw_packets upNicolai Hähnle2016-08-081-9/+12
* radeonsi: unify emitting PKT3_SET_BASE for indirect drawsNicolai Hähnle2016-08-081-16/+9
* winsys/amdgpu: query ME/PFP/CE firmware versionsNicolai Hähnle2016-08-082-0/+6
* radeonsi: move spi_ps_input_addr override outside of the loopNicolai Hähnle2016-08-081-3/+3
* radeonsi: drop unnecessary u_pstipple.h includeNicolai Hähnle2016-08-081-1/+0
* radeonsi: do not pass the return type to buffer_load_constNicolai Hähnle2016-08-081-18/+18
* Revert "gallium/radeon: count contexts"Marek Olšák2016-08-062-4/+0
* radeonsi: add GLSL lit testsMarek Olšák2016-08-0619-0/+490
* radeonsi: add a standalone compiler amdgcn_glslcMarek Olšák2016-08-063-0/+323
* radeonsi: add environment variable SI_FORCE_FAMILYMarek Olšák2016-08-061-0/+32
* gallium/radeon: add cs_get_next_fence winsys callbackMarek Olšák2016-08-061-0/+7
* gallium/radeon: count contextsMarek Olšák2016-08-062-0/+4
* gallium/radeon: count gfx IB flushesMarek Olšák2016-08-063-1/+3
* gallium/radeon: move radeon_winsys::cs_memory_below_limit to driversMarek Olšák2016-08-065-18/+32
* gallium/radeon: inline radeon_winsys::query_memory_usageMarek Olšák2016-08-062-3/+1
* gallium/radeon/winsyses: expose per-IB used_vram and used_gart to driversMarek Olšák2016-08-061-0/+5
* radeonsi: flush if constant, shader, and streamout buffers use too much memoryMarek Olšák2016-08-061-15/+18
* radeonsi: flush if sampler views and images use too much memoryMarek Olšák2016-08-062-19/+63
* radeonsi: deal with high vertex buffer memory usage correctlyMarek Olšák2016-08-063-3/+10
* radeonsi: take compute shader and dispatch indirect memory usage into accountMarek Olšák2016-08-061-0/+6
* radeonsi: take scratch buffer and draw indirect memory usage into accountMarek Olšák2016-08-061-0/+6
* radeonsi: check IB memory usage of CP DMA operationsMarek Olšák2016-08-061-0/+5
* gallium/radeon: add r600_resource::vram_usage and gart_usageMarek Olšák2016-08-063-12/+19
* swr: [rasterizer core] static analysis fixes for conservative rastTim Rowley2016-08-042-5/+10
* swr: [rasterizer core] implement InnerConservative input coverageTim Rowley2016-08-046-182/+357
* swr: [rasterizer core] remove CanEarlyZ functionTim Rowley2016-08-041-6/+0
* swr: [rasterizer core] use 32x32 macrotile for openswrTim Rowley2016-08-041-4/+4
* swr: [rasterizer fetch] add support for 24bit format fetchTim Rowley2016-08-041-0/+1
* swr: [rasterizer fetch] additional fetch format supportTim Rowley2016-08-041-3/+15
* swr: [rasterizer jitter] fix potential jit exit crashTim Rowley2016-08-041-1/+6
* swr: [rasterizer core] update sync handlingTim Rowley2016-08-045-15/+15
* swr: [rasterizer core] rename variableTim Rowley2016-08-041-7/+7
* swr: [rasterizer jitter] adjust extern "C" block scopeTim Rowley2016-08-041-3/+5
* swr: [rasterizer core] conservative rast degenerate handlingTim Rowley2016-08-045-144/+332
* swr: [rasterizer core] allow hexadecimal for integer knobsTim Rowley2016-08-041-3/+6
* vc4: Move scalarizing and some lowering to link time.Eric Anholt2016-08-041-5/+12
* vc4: Avoid VS shader recompiles by keeping a set of FS inputs seen so far.Eric Anholt2016-08-043-25/+81
* vc4: Don't recompile the CS when the FS changes.Eric Anholt2016-08-041-0/+2