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* radeonsi/compute: Use the HSA abi for non-TGSI compute shaders v3Tom Stellard2016-09-162-18/+227
* radeonsi/compute: Add some more debug printfsTom Stellard2016-09-161-0/+3
* nir: Add a flag to lower_io to force "sample" interpolationJason Ekstrand2016-09-151-1/+1
* nir: Report progress from nir_lower_phis_to_scalar.Kenneth Graunke2016-09-142-3/+2
* nir: Report progress from nir_lower_alu_to_scalar.Kenneth Graunke2016-09-142-2/+2
* radeonsi: reload PS inputs with direct indexing at each use (v2)Marek Olšák2016-09-143-22/+41
* radeonsi: get rid of constant buffer preloadingMarek Olšák2016-09-141-24/+14
* radeonsi: get rid of img/buf/sampler descriptor preloading (v2)Marek Olšák2016-09-141-132/+47
* radeonsi: rename get_sampler_desc -> load_sampler_descMarek Olšák2016-09-141-11/+11
* radeonsi: cosmetic changes in si_shader.cMarek Olšák2016-09-141-3/+5
* radeonsi: load streamout buffer descriptors before use (v2)Marek Olšák2016-09-141-33/+14
* vc4: Implement job shufflingEric Anholt2016-09-148-194/+333
* vc4: Handle resolve skipping at job submit time.Eric Anholt2016-09-143-31/+37
* vc4: Move the render job state into a separate structure.Eric Anholt2016-09-1412-255/+287
* vc4: Always unref the current job surfaces at job reset time.Eric Anholt2016-09-143-36/+21
* vc4: Move job-submit skip cases to vc4_job_submit().Eric Anholt2016-09-142-12/+12
* vc4: Move bin CL trailer to job_submit() time.Eric Anholt2016-09-142-11/+14
* vc4: Simplify the DISCARD_RANGE handlingEric Anholt2016-09-141-12/+15
* vc4: Fix incorrect clearing of Z/stencil when cleared separately.Eric Anholt2016-09-143-15/+38
* radeonsi: fix FP64 UBO loads with indirect uniform block indexingMarek Olšák2016-09-131-2/+1
* radeonsi: clean up CP DMA emit codeMarek Olšák2016-09-131-84/+60
* radeonsi: print the IB and buffer list in VM fault reportsMarek Olšák2016-09-131-1/+2
* radeonsi: add sampler view BOs to the BO list lastMarek Olšák2016-09-131-7/+10
* radeonsi: export SampleMask from pixel shaders at full rateMarek Olšák2016-09-133-16/+56
* gallium/radeon: set new r600_resource fields correctly in other places tooMarek Olšák2016-09-131-0/+11
* ddebug: dump shader buffers and imagesMarek Olšák2016-09-131-3/+27
* ddebug: fix a crash in resource_get_handleMarek Olšák2016-09-131-1/+1
* radeon: Don't check DCC on pipe buffersJan Vesely2016-09-131-3/+4
* android: add support for libmesa_amdgpu_addrlibMauro Rossi2016-09-132-1/+5
* radeonsi: don't preload constants at the beginning of shadersMarek Olšák2016-09-121-20/+11
* winsys/amdgpu: remove amdgpu_cs_lookup_bufferNicolai Hähnle2016-09-121-0/+3
* gallium/radeon: page alignment for buffers is unnecessaryNicolai Hähnle2016-09-121-4/+1
* freedreno/a3xx: disable filtering for texture buffers and int texturesIlia Mirkin2016-09-111-0/+2
* gm107/ir: allow indirect inputs to be loaded by frag shaderIlia Mirkin2016-09-102-5/+21
* gm107/ir: AL2P writes to a predicate registerIlia Mirkin2016-09-101-0/+1
* radeonsi: flush TC L2 before using a compute indirect bufferMarek Olšák2016-09-091-2/+10
* radeonsi: fix the VGT performance tweak for small instancesMarek Olšák2016-09-091-5/+6
* radeonsi: remove the cache_flush atomMarek Olšák2016-09-097-12/+9
* r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickeringMax Staudt2016-09-091-1/+9
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-0814-57/+9
* radeonsi: unify si_set_optimal_micro_tile_mode call sitesMarek Olšák2016-09-081-8/+4
* radeonsi: fix texture reinterpretation after DCC fast clearMarek Olšák2016-09-081-12/+20
* radeonsi: enable DCC fast clear for 128-bit formatsMarek Olšák2016-09-081-13/+32
* radeonsi: clamp integer clear color values for DCC fast clearMarek Olšák2016-09-081-4/+12
* Revert "radeonsi: enable SDMA on CIK"Marek Olšák2016-09-081-0/+4
* swr: fixes for format mapping and texture sizingTim Rowley2016-09-081-2/+16
* freedreno: reject imports with bogus pitchRob Clark2016-09-073-8/+7
* radeonsi: skip redundant INDEX_TYPE writesMarek Olšák2016-09-073-20/+32
* radeonsi: add more unlikely() uses into si_draw_vboMarek Olšák2016-09-071-5/+5
* radeonsi: skip draws with instance_count == 0Marek Olšák2016-09-071-3/+13