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* nvc0: emit state to allow GP to select the RT layerChristoph Bumiller2011-10-211-1/+4
* nvc0: validate GP samplers, texturesChristoph Bumiller2011-10-211-0/+2
* nvc0: fix clear_render_target/depth_stencil regionChristoph Bumiller2011-10-211-19/+21
* nvc0: fix assertion that immediate array buffer fitsChristoph Bumiller2011-10-211-1/+1
* nv50/ir: use RDSV to fetch FrontFacing before loweringChristoph Bumiller2011-10-214-13/+33
* nv50/ir: fix textureGrad with offsets and in non-FPsChristoph Bumiller2011-10-214-3/+14
* nv50/ir: add wrap mode for shift operationsChristoph Bumiller2011-10-213-2/+5
* nv50/ir: initialize RelocInfo to 0Christoph Bumiller2011-10-211-0/+2
* nvc0/ir: fix emission of cvt when register and type size differChristoph Bumiller2011-10-211-2/+3
* nv50/ir: fix argument count for CUBE_ARRAY texture targetChristoph Bumiller2011-10-212-4/+4
* nvc0/ir: GP emit address must end up in $r0Christoph Bumiller2011-10-211-0/+4
* nvc0/ir: TXQ requires different lowering from normal TEXChristoph Bumiller2011-10-211-1/+10
* nv50/ir: initialize default prog_info values for GP,TPChristoph Bumiller2011-10-211-0/+10
* nv50/ir: fix memory value equality checkChristoph Bumiller2011-10-211-1/+1
* nv50/ir: fix leak in removal of graph rootChristoph Bumiller2011-10-211-5/+5
* nvc0/ir: handle levelZero modifier in TEX emissionChristoph Bumiller2011-10-211-1/+9
* nvc0/ir: fix lowering of DIV F32Christoph Bumiller2011-10-211-0/+1
* nvc0/ir: fix xy confusion typo in readTessCoordChristoph Bumiller2011-10-211-1/+1
* r600g: cleanup r600_reset_blittable_to_compressedMarek Olšák2011-10-211-6/+3
* r300g: don't return NULL in resource_from_handle if the resource is too smallMarek Olšák2011-10-204-30/+22
* softpipe: implement/fix TIMESTAMP queriesChristoph Bumiller2011-10-201-3/+8
* softpipe: remove unused vars in softpipe_clear()Brian Paul2011-10-181-3/+0
* svga: Plug a fence leakThomas Hellstrom2011-10-181-3/+3
* i915g: Use the right shader limits.Stéphane Marchesin2011-10-173-5/+9
* i915g: Add TODO.Stéphane Marchesin2011-10-171-0/+2
* r600g: Use the bitfield define matching the register it is used for.Mathias Fröhlich2011-10-181-2/+2
* r300/compiler: Try to eliminate REPL_ALPHA instructionsTom Stellard2011-10-161-33/+57
* r300/compiler: More agressive RGB to Alpha conversionsTom Stellard2011-10-161-8/+10
* r300/compiler: Only convert RGB->Alpha when optimizations are enabledTom Stellard2011-10-162-1/+8
* llvmpipe: Use lp_build_ifloor_fract for exp2 calculation.José Fonseca2011-10-161-0/+10
* Revert "r300g: fix rendering with a non-zero index bias in draw_elements_imme...Marek Olšák2011-10-161-3/+1
* nv50,nvc0: extend formats table for integer formatsChristoph Bumiller2011-10-154-1135/+731
* r300/compiler: Enable reg rename pass on r500 and run it before optimizationsTom Stellard2011-10-141-4/+1
* r300/compiler: Implement the texture semaphoreTom Stellard2011-10-146-49/+308
* r300/compiler: Don't pair output writes with GPR writes in the schedulerTom Stellard2011-10-141-0/+7
* r300/compiler: Prevent regalloc from creating non-native swizzlesTom Stellard2011-10-141-16/+63
* r300/compiler: Allow merged instructions to be scheduled on demandTom Stellard2011-10-141-50/+99
* r300g: set max vertex samplers to 0 on swtcl chipsetsMarek Olšák2011-10-141-3/+8
* softpipe: fix regression with tex tile cache since integer support.Dave Airlie2011-10-121-2/+3
* nv50: don't crash on TXD opcodeMarcin Slusarz2011-10-111-0/+2
* svga: remove old, unused sincos code for SM2.0Brian Paul2011-10-112-51/+0
* svga: remove support for shader model 2.0Brian Paul2011-10-119-374/+25
* softpipe: add integer supportDave Airlie2011-10-115-44/+146
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-1134-108/+108
* llvmpipe: don't support rendering to sRGB surfacesBrian Paul2011-10-111-1/+2
* i915g: fix warning about void pointer arithmeticBrian Paul2011-10-111-1/+1
* i915g: Remove duplicated comment.Stéphane Marchesin2011-10-101-1/+0
* i915g: Update TODO once more.Stéphane Marchesin2011-10-101-4/+1
* r600g: drop force int type workaroundDave Airlie2011-10-104-28/+5
* r600g: add integer texture/render integer formats for r600/700.Dave Airlie2011-10-101-2/+60