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* r300g: add support for color0 writes to all bound color buffers.Dave Airlie2010-12-245-9/+54
* softpipe: add support for color writes all color bufs propertyDave Airlie2010-12-243-4/+14
* r300g: use a simpler fallback for misaligned ushort indices with trianglesMarek Olšák2010-12-231-26/+53
* r300g: add support for B2G3R3 texturingMarek Olšák2010-12-232-0/+9
* i915g: Remove unnecessary header.Vinson Lee2010-12-221-1/+0
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-12-222-3/+0
* r300g: Remove unnecessary headers.Vinson Lee2010-12-222-3/+0
* svga: Remove unnecessary header.Vinson Lee2010-12-221-1/+0
* r600g: Remove the unused "pframebuffer" field from r600_pipe_context.Henri Verbeet2010-12-223-5/+0
* r600g: drop unused code in evergreen.Dave Airlie2010-12-222-5/+1
* r600g: fix evergreen segfaults.Dave Airlie2010-12-221-1/+1
* r300g: fix precision issues with B10G10R10A2Marek Olšák2010-12-221-0/+2
* r300g: support B10G10R10A2 render targets only with DRM 2.8.0 or later versionsMarek Olšák2010-12-222-3/+6
* r600g: avoid segfaultJerome Glisse2010-12-212-2/+2
* nouveau: fix includes for latest libdrmBen Skeggs2010-12-214-5/+4
* r600g: properly unset vertex bufferJerome Glisse2010-12-203-12/+22
* gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák2010-12-2011-31/+23
* r300g: optimize the fallback for misaligned ushort indicesMarek Olšák2010-12-192-2/+22
* r300g: finally fix the texture corruption on r3xx-r4xxMarek Olšák2010-12-171-17/+15
* softpipe: remove sp_tex_tile_cache_border_color()Brian Paul2010-12-163-34/+2
* softpipe: fix depth texture sampling regressionBrian Paul2010-12-161-9/+17
* svga: s/varient/variant/Brian Paul2010-12-162-2/+2
* i965g: s/varient/variant/Brian Paul2010-12-164-8/+8
* i915g: s/varient/variant/Brian Paul2010-12-163-3/+3
* softpipe: s/varient/variantBrian Paul2010-12-165-77/+77
* nvfx: fix fragprog word swapping on big-endian machinesBen Skeggs2010-12-161-2/+2
* r600g: fix pow(0, 0) evaluating to NaNFredrik Höglund2010-12-151-1/+1
* r600g: need to reference upload buffer as the might still live accross flushJerome Glisse2010-12-152-2/+4
* softpipe: do texture swizzle during texture samplingBrian Paul2010-12-144-15/+114
* r600g: fix segfault when translating vertex bufferJerome Glisse2010-12-144-21/+10
* r600g: fix rendering with a vertex attrib having a zero strideAlex Deucher2010-12-121-4/+6
* r300g: fixup rs690 tiling stride alignment calculations.Dave Airlie2010-12-133-31/+19
* r300g: fix rendering with a vertex attrib having a zero strideMarek Olšák2010-12-111-7/+7
* r600g: Fix SCons build.Vinson Lee2010-12-092-1/+2
* r600g: indentation cleanupJerome Glisse2010-12-092-23/+21
* r600g: specialized upload managerJerome Glisse2010-12-098-109/+176
* llvmpipe: Plug fence leaks.José Fonseca2010-12-092-0/+3
* r600g: remove dead codeJerome Glisse2010-12-076-268/+8
* r300g: also revalidate the SWTCL vertex buffer after its reallocationMarek Olšák2010-12-071-0/+1
* r300g: validate buffers only if any of bound buffers is changedMarek Olšák2010-12-077-13/+39
* r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák2010-12-073-15/+65
* r600g: avoid useless shader rebuild at draw callJerome Glisse2010-12-067-47/+108
* r600g: build fetch shader from vertex elementsJerome Glisse2010-12-0611-44/+619
* r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().Henri Verbeet2010-12-051-0/+5
* gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_viewsXavier Chantry2010-12-051-0/+6
* init ps->context with util_surfaces_get and do_getXavier Chantry2010-12-051-2/+1
* nvfx: fixes after array textures mergeXavier Chantry2010-12-052-9/+10
* r300g: optimize looping over atomsMarek Olšák2010-12-0513-119/+121
* r300g: cleanup winsysMarek Olšák2010-12-055-11/+12
* r300g: try and use all of vertex constant spaceDave Airlie2010-12-054-47/+62