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* nvfx: properly unreference bound objects on context destructionLuca Barbieri2010-08-211-0/+8
* nvfx: reference count bound objectsLuca Barbieri2010-08-211-7/+29
* nvfx: fix format support code for compressed textureLuca Barbieri2010-08-211-1/+1
* trace: Don't immediately destroy the pipe's sampler view in the trace driver.Alex Corscadden2010-08-211-1/+1
* trace: Trace the correct version of the resource when setting the index buffer.Alex Corscadden2010-08-211-1/+1
* r600g: add POW instructionJerome Glisse2010-08-201-18/+73
* r600g: cleanup definition, fix segfault when no valid pixel shaderJerome Glisse2010-08-203-37/+40
* r600g: add occlusion query supportDave Airlie2010-08-206-32/+291
* galahad: remove incorrect comment just addedLuca Barbieri2010-08-201-1/+0
* nv50: use NV50TIC_0_2_TARGET_RECTLuca Barbieri2010-08-201-1/+3
* galahad: check resource_create templateLuca Barbieri2010-08-201-0/+29
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-2018-11/+35
* galahad, i915g: Copy over constant buffer index check.Corbin Simpson2010-08-202-2/+9
* galahad, i915g: Move over a few state asserts.Corbin Simpson2010-08-202-3/+16
* galahad: Make it obvious on stderr that Galahad's active.Corbin Simpson2010-08-192-0/+4
* r300g: do not use fastfill with 16-bit zbuffersMarek Olšák2010-08-191-0/+4
* r600g: update comments about ALU src operandsAlex Deucher2010-08-192-2/+12
* r600g: add sin/cosDave Airlie2010-08-192-2/+123
* r600g: add a chiprev type for r600/r700/evergreen instead of using familyDave Airlie2010-08-192-13/+25
* r600g: add SSG, SEQ, SGT and SNEDave Airlie2010-08-192-12/+88
* r600g: add FRC, FLR, DDX and DDYDave Airlie2010-08-181-4/+4
* r600g: add SGE and SLE opcodesDave Airlie2010-08-181-2/+2
* r600g: add TXB supportDave Airlie2010-08-181-1/+1
* r600g: fix TXP vs TEX in shader.Dave Airlie2010-08-182-65/+67
* r600g: add two simple tgsi opcodes.Dave Airlie2010-08-181-2/+2
* r600g: fix point sizeDave Airlie2010-08-181-1/+1
* r600g: fixup pitch alignment like r600c.Dave Airlie2010-08-182-3/+7
* r600g: fix height calcs for miptreeDave Airlie2010-08-181-0/+1
* r600g: emit texture level offset in CB/DB setup.Dave Airlie2010-08-181-2/+2
* r600g: fix fake pixel outputJerome Glisse2010-08-171-1/+1
* r300g: fix context destroy under hyperzDave Airlie2010-08-171-3/+3
* r600g: add user clip plane support.Dave Airlie2010-08-174-9/+75
* r300g: fix assert in the rasterizer block for r3xx-r4xxMarek Olšák2010-08-161-1/+1
* r300g: fix an invalid pointer in freeMarek Olšák2010-08-161-1/+1
* r300g: Let hyperz init failnobled2010-08-163-6/+20
* r300g: Fix leaks in failed context creationnobled2010-08-161-34/+48
* r300g: Fix macronobled2010-08-161-1/+3
* r300/compiler: implement DP2 opcodeMarek Olšák2010-08-161-1/+1
* r300/compiler: implement SSG opcodeMarek Olšák2010-08-161-1/+1
* llvmpipe: special case triangles which fall in a single 16x16 blockKeith Whitwell2010-08-153-0/+106
* llvmpipe: consolidate several loops in lp_rast_triangleKeith Whitwell2010-08-151-18/+15
* llvmpipe: remove all traces of step arrays, pos_tablesKeith Whitwell2010-08-153-114/+0
* llvmpipe: eliminate last usage of step array in rast_tmp.hKeith Whitwell2010-08-152-16/+57
* llvmpipe: don't refer to plane->step when dcdx or dcdy would doKeith Whitwell2010-08-151-6/+6
* llvmpipe: also use build_mask at 16, 64 pixel levelsKeith Whitwell2010-08-151-28/+19
* llvmpipe: version of block4 which doesn't need the full step arrayKeith Whitwell2010-08-152-7/+27
* llvmpipe: reorganize block4 loop, nice speedupKeith Whitwell2010-08-152-12/+19
* r300g: mark HiZ/ZMask_clear atoms as non-dirty after emission in clearMarek Olšák2010-08-151-1/+4
* r300g: do not use HiZ if HiZ RAM is not properly initializedMarek Olšák2010-08-155-18/+23
* r300g: rename dirty_zmask -> zmask_in_useMarek Olšák2010-08-155-13/+13