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* amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbufMarek Olšák2018-06-1950-236/+236
* freedreno/a5xx: move emit_marker5() into a5xx backendRob Clark2018-06-195-21/+24
* freedreno/a5xx: fix crash in dEQP-GLES31.stress.vertex_attribute_binding.buff...Rob Clark2018-06-193-1/+24
* freedreno/a5xx: don't crash if compute shader compile failsRob Clark2018-06-191-0/+2
* freedreno/ir3: fix missing recursion into block conditionRob Clark2018-06-191-0/+4
* freedreno/a5xx: better FOUR_QUAD/TWO_QUAD decision for computeRob Clark2018-06-191-4/+12
* freedreno/a5xx: bordercolor fixesRob Clark2018-06-191-4/+27
* freedreno: remove per-stateobj dirty_mask'sRob Clark2018-06-195-37/+16
* freedreno/a5xx: remove one image stateblockRob Clark2018-06-191-13/+0
* freedreno/a5xx: cubemap image fixesRob Clark2018-06-192-2/+7
* freedreno/ir3: handle image bufferRob Clark2018-06-191-1/+8
* freedreno/ir3: handle arrays of imagesRob Clark2018-06-191-6/+30
* freedreno/ir3: images can be arrays tooRob Clark2018-06-192-22/+83
* freedreno/ir3: use move_load_const passRob Clark2018-06-191-0/+3
* radeonsi: ignore PIPE_RESOURCE_FLAG_MAP_COHERENTMarek Olšák2018-06-192-5/+4
* radeonsi: always put persistent buffers into GTT on radeonMarek Olšák2018-06-191-1/+5
* radeonsi: fix si_get_num_queries for radeonMarek Olšák2018-06-191-5/+16
* radeonsi: don't expose performance counters for non-existent blocksMarek Olšák2018-06-191-13/+16
* radeonsi: set a better NUM_PATCHES hard limitMarek Olšák2018-06-191-3/+10
* radeonsi: make sure LS-HS vector lanes are reasonably occupiedMarek Olšák2018-06-191-0/+8
* radeonsi: properly compute an LS-HS thread group size limitMarek Olšák2018-06-191-2/+3
* v3d: Fix blitting from a linear winsys BO.Eric Anholt2018-06-191-0/+36
* radeonsi: enable OpenGL 3.3 compat profileTimothy Arceri2018-06-191-1/+1
* v3d: Set the SO offsets correctly if we have to re-emit.Eric Anholt2018-06-185-4/+24
* swr/rast: Clang-Format most rasterizer source codeAlok Hota2018-06-18114-22174/+27802
* v3d: Handle a no-intersection scissor even if it's outside of the VP.Eric Anholt2018-06-151-10/+8
* v3d: Use the proper depth texture type for sampling.Eric Anholt2018-06-151-3/+3
* v3d: Fix shaders using pixel center W but no varyings.Eric Anholt2018-06-151-1/+1
* nvc0: add support for programmable sample locationsRhys Perry2018-06-1410-46/+299
* gallium: add support for programmable sample locationsRhys Perry2018-06-1416-0/+16
* v3d: Fix polygon offset for Z16 buffers.Eric Anholt2018-06-143-2/+14
* v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.Eric Anholt2018-06-141-1/+2
* v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.Eric Anholt2018-06-141-2/+2
* v3d: Add static asserts for other packed packet sizes.Eric Anholt2018-06-142-0/+7
* v3d: Fix the size of the packed attribute state.Eric Anholt2018-06-141-1/+1
* v3d: Remove some unused context fields from vc4.Eric Anholt2018-06-141-11/+0
* v3d: Remove unused QUNIFORM_STENCIL left over from vc4.Eric Anholt2018-06-141-9/+0
* v3d: Use our #define for max attributes in shader caps.Eric Anholt2018-06-141-1/+1
* radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointersMarek Olšák2018-06-131-2/+2
* radeonsi/gfx9: update & clean up a DPBB heuristicMarek Olšák2018-06-131-9/+5
* radeonsi/gfx9: set POPS_DRAIN_PS_ON_OVERLAP due to a hw bugMarek Olšák2018-06-131-2/+4
* radeonsi/gfx9: remove UINT_MAX array terminators in bin size tablesMarek Olšák2018-06-131-19/+1
* radeonsi/gfx9: update bin sizesMarek Olšák2018-06-131-35/+38
* radeonsi/gfx9: update primitive binning code for EQAAMarek Olšák2018-06-131-4/+9
* radeonsi: assume that rasterizer state is non-NULL in draw_vboMarek Olšák2018-06-134-75/+61
* radeonsi: micro-optimize prim checking and fix guardband with lines+adjacencyMarek Olšák2018-06-134-13/+23
* radeonsi: move the guardband registers into a separate state atomMarek Olšák2018-06-135-19/+35
* radeonsi/gfx9: implement the scissor bug workaround without performance dropMarek Olšák2018-06-132-29/+81
* radeonsi: don't set VGT_LS_HS_CONFIG if it doesn't changeMarek Olšák2018-06-133-6/+12
* radeonsi: move VGT_GS_OUT_PRIM_TYPE into si_shader_gsMarek Olšák2018-06-134-33/+26