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gallium
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drivers
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Author
Age
Files
Lines
...
*
nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0
Luca Barbieri
2010-08-21
1
-5
/
+1
*
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
2010-08-21
8
-146
/
+408
*
nv30: new 2D: support ARB_texture_rectangle
Luca Barbieri
2010-08-21
2
-3
/
+36
*
nvfx: new 2D: optimize fragtex format lookup
Luca Barbieri
2010-08-21
2
-50
/
+10
*
nvfx: new 2D: enable swizzling for all surfaces
Luca Barbieri
2010-08-21
1
-17
/
+4
*
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-08-21
10
-626
/
+340
*
nv04-nv40: new 2D: add new Gallium-independent 2D engine
Luca Barbieri
2010-08-21
4
-0
/
+1478
*
nvfx: new 2D: rewrite transfer code to use staging transfers
Luca Barbieri
2010-08-21
3
-173
/
+61
*
nvfx: new 2D: rewrite miptree code, adapt transfers
Luca Barbieri
2010-08-21
6
-224
/
+207
*
nvfx: add nouveau_resource_on_gpu
Luca Barbieri
2010-08-21
1
-1
/
+15
*
nvfx: add linear flag for buffers
Luca Barbieri
2010-08-21
4
-2
/
+5
*
nvfx: properly unreference bound objects on context destruction
Luca Barbieri
2010-08-21
1
-0
/
+8
*
nvfx: reference count bound objects
Luca Barbieri
2010-08-21
1
-7
/
+29
*
nvfx: fix format support code for compressed texture
Luca Barbieri
2010-08-21
1
-1
/
+1
*
trace: Don't immediately destroy the pipe's sampler view in the trace driver.
Alex Corscadden
2010-08-21
1
-1
/
+1
*
trace: Trace the correct version of the resource when setting the index buffer.
Alex Corscadden
2010-08-21
1
-1
/
+1
*
r600g: add POW instruction
Jerome Glisse
2010-08-20
1
-18
/
+73
*
r600g: cleanup definition, fix segfault when no valid pixel shader
Jerome Glisse
2010-08-20
3
-37
/
+40
*
r600g: add occlusion query support
Dave Airlie
2010-08-20
6
-32
/
+291
*
galahad: remove incorrect comment just added
Luca Barbieri
2010-08-20
1
-1
/
+0
*
nv50: use NV50TIC_0_2_TARGET_RECT
Luca Barbieri
2010-08-20
1
-1
/
+3
*
galahad: check resource_create template
Luca Barbieri
2010-08-20
1
-0
/
+29
*
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
18
-11
/
+35
*
galahad, i915g: Copy over constant buffer index check.
Corbin Simpson
2010-08-20
2
-2
/
+9
*
galahad, i915g: Move over a few state asserts.
Corbin Simpson
2010-08-20
2
-3
/
+16
*
galahad: Make it obvious on stderr that Galahad's active.
Corbin Simpson
2010-08-19
2
-0
/
+4
*
r300g: do not use fastfill with 16-bit zbuffers
Marek Olšák
2010-08-19
1
-0
/
+4
*
r600g: update comments about ALU src operands
Alex Deucher
2010-08-19
2
-2
/
+12
*
r600g: add sin/cos
Dave Airlie
2010-08-19
2
-2
/
+123
*
r600g: add a chiprev type for r600/r700/evergreen instead of using family
Dave Airlie
2010-08-19
2
-13
/
+25
*
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2010-08-19
2
-12
/
+88
*
r600g: add FRC, FLR, DDX and DDY
Dave Airlie
2010-08-18
1
-4
/
+4
*
r600g: add SGE and SLE opcodes
Dave Airlie
2010-08-18
1
-2
/
+2
*
r600g: add TXB support
Dave Airlie
2010-08-18
1
-1
/
+1
*
r600g: fix TXP vs TEX in shader.
Dave Airlie
2010-08-18
2
-65
/
+67
*
r600g: add two simple tgsi opcodes.
Dave Airlie
2010-08-18
1
-2
/
+2
*
r600g: fix point size
Dave Airlie
2010-08-18
1
-1
/
+1
*
r600g: fixup pitch alignment like r600c.
Dave Airlie
2010-08-18
2
-3
/
+7
*
r600g: fix height calcs for miptree
Dave Airlie
2010-08-18
1
-0
/
+1
*
r600g: emit texture level offset in CB/DB setup.
Dave Airlie
2010-08-18
1
-2
/
+2
*
r600g: fix fake pixel output
Jerome Glisse
2010-08-17
1
-1
/
+1
*
r300g: fix context destroy under hyperz
Dave Airlie
2010-08-17
1
-3
/
+3
*
r600g: add user clip plane support.
Dave Airlie
2010-08-17
4
-9
/
+75
*
r300g: fix assert in the rasterizer block for r3xx-r4xx
Marek Olšák
2010-08-16
1
-1
/
+1
*
r300g: fix an invalid pointer in free
Marek Olšák
2010-08-16
1
-1
/
+1
*
r300g: Let hyperz init fail
nobled
2010-08-16
3
-6
/
+20
*
r300g: Fix leaks in failed context creation
nobled
2010-08-16
1
-34
/
+48
*
r300g: Fix macro
nobled
2010-08-16
1
-1
/
+3
*
r300/compiler: implement DP2 opcode
Marek Olšák
2010-08-16
1
-1
/
+1
*
r300/compiler: implement SSG opcode
Marek Olšák
2010-08-16
1
-1
/
+1
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