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gallium
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drivers
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Author
Age
Files
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...
*
radeonsi: handle non-clearable DCC buffers as MSAA resolve dst
Marek Olšák
2018-06-21
2
-1
/
+6
*
radeonsi: disable DCC MSAA for 128bpp formats on Stoney
Marek Olšák
2018-06-21
1
-0
/
+5
*
freedreno/a5xx: MSAA
Rob Clark
2018-06-21
14
-42
/
+89
*
freedreno: update generated headers
Rob Clark
2018-06-21
8
-41
/
+53
*
freedreno/ir3: txf_ms support
Rob Clark
2018-06-21
3
-7
/
+51
*
freedreno/a5xx: fix gpu hangs with large compute shaders
Rob Clark
2018-06-21
1
-3
/
+11
*
freedreno/ir3: fix base_vertex
Rob Clark
2018-06-21
1
-0
/
+1
*
swr: bump minimum supported LLVM version to 5.0
Juan A. Suarez Romero
2018-06-21
2
-5
/
+5
*
radeonsi: add a debug flag to zero vram allocations
Grazvydas Ignotas
2018-06-21
2
-0
/
+2
*
radeonsi: use shifts for sign extension
Grazvydas Ignotas
2018-06-21
1
-2
/
+2
*
r600: fix copy/paste bug for sampleMaskIn workaround
Roland Scheidegger
2018-06-21
1
-1
/
+1
*
v3d: Fix min vs mag determination when not doing mip filtering.
Eric Anholt
2018-06-20
1
-2
/
+10
*
v3d: Track write reference to the separate stencil buffer.
Eric Anholt
2018-06-20
1
-1
/
+16
*
v3d: Add missing reference to the separate stencil buffer.
Eric Anholt
2018-06-20
1
-11
/
+13
*
v3d: Fix return value from fence_finish.
Eric Anholt
2018-06-20
1
-1
/
+1
*
gallium: add scalar isa shader cap
Christian Gmeiner
2018-06-20
11
-1
/
+26
*
radeonsi: rename r600_texture -> si_texture, rxxx -> xxx or sxxx
Marek Olšák
2018-06-19
16
-892
/
+886
*
amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbuf
Marek Olšák
2018-06-19
50
-236
/
+236
*
freedreno/a5xx: move emit_marker5() into a5xx backend
Rob Clark
2018-06-19
5
-21
/
+24
*
freedreno/a5xx: fix crash in dEQP-GLES31.stress.vertex_attribute_binding.buff...
Rob Clark
2018-06-19
3
-1
/
+24
*
freedreno/a5xx: don't crash if compute shader compile fails
Rob Clark
2018-06-19
1
-0
/
+2
*
freedreno/ir3: fix missing recursion into block condition
Rob Clark
2018-06-19
1
-0
/
+4
*
freedreno/a5xx: better FOUR_QUAD/TWO_QUAD decision for compute
Rob Clark
2018-06-19
1
-4
/
+12
*
freedreno/a5xx: bordercolor fixes
Rob Clark
2018-06-19
1
-4
/
+27
*
freedreno: remove per-stateobj dirty_mask's
Rob Clark
2018-06-19
5
-37
/
+16
*
freedreno/a5xx: remove one image stateblock
Rob Clark
2018-06-19
1
-13
/
+0
*
freedreno/a5xx: cubemap image fixes
Rob Clark
2018-06-19
2
-2
/
+7
*
freedreno/ir3: handle image buffer
Rob Clark
2018-06-19
1
-1
/
+8
*
freedreno/ir3: handle arrays of images
Rob Clark
2018-06-19
1
-6
/
+30
*
freedreno/ir3: images can be arrays too
Rob Clark
2018-06-19
2
-22
/
+83
*
freedreno/ir3: use move_load_const pass
Rob Clark
2018-06-19
1
-0
/
+3
*
radeonsi: ignore PIPE_RESOURCE_FLAG_MAP_COHERENT
Marek Olšák
2018-06-19
2
-5
/
+4
*
radeonsi: always put persistent buffers into GTT on radeon
Marek Olšák
2018-06-19
1
-1
/
+5
*
radeonsi: fix si_get_num_queries for radeon
Marek Olšák
2018-06-19
1
-5
/
+16
*
radeonsi: don't expose performance counters for non-existent blocks
Marek Olšák
2018-06-19
1
-13
/
+16
*
radeonsi: set a better NUM_PATCHES hard limit
Marek Olšák
2018-06-19
1
-3
/
+10
*
radeonsi: make sure LS-HS vector lanes are reasonably occupied
Marek Olšák
2018-06-19
1
-0
/
+8
*
radeonsi: properly compute an LS-HS thread group size limit
Marek Olšák
2018-06-19
1
-2
/
+3
*
v3d: Fix blitting from a linear winsys BO.
Eric Anholt
2018-06-19
1
-0
/
+36
*
radeonsi: enable OpenGL 3.3 compat profile
Timothy Arceri
2018-06-19
1
-1
/
+1
*
v3d: Set the SO offsets correctly if we have to re-emit.
Eric Anholt
2018-06-18
5
-4
/
+24
*
swr/rast: Clang-Format most rasterizer source code
Alok Hota
2018-06-18
114
-22174
/
+27802
*
v3d: Handle a no-intersection scissor even if it's outside of the VP.
Eric Anholt
2018-06-15
1
-10
/
+8
*
v3d: Use the proper depth texture type for sampling.
Eric Anholt
2018-06-15
1
-3
/
+3
*
v3d: Fix shaders using pixel center W but no varyings.
Eric Anholt
2018-06-15
1
-1
/
+1
*
nvc0: add support for programmable sample locations
Rhys Perry
2018-06-14
10
-46
/
+299
*
gallium: add support for programmable sample locations
Rhys Perry
2018-06-14
16
-0
/
+16
*
v3d: Fix polygon offset for Z16 buffers.
Eric Anholt
2018-06-14
3
-2
/
+14
*
v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.
Eric Anholt
2018-06-14
1
-1
/
+2
*
v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.
Eric Anholt
2018-06-14
1
-2
/
+2
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