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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
nv50/ir: use round toward 0 when converting doubles to integers
Samuel Pitoiset
2016-06-06
1
-1
/
+3
*
gallium/radeon: don't re-set BO metadata after CMASK deallocation
Marek Olšák
2016-06-06
1
-1
/
+0
*
radeonsi: add a performance tweak for 4 SE parts
Marek Olšák
2016-06-06
1
-0
/
+11
*
radeonsi: simplify PRIMGROUP_SIZE computation for tessellation
Marek Olšák
2016-06-06
1
-9
/
+1
*
r600g: use hw MSAA resolve for non-trivial resolves
Marek Olšák
2016-06-06
1
-9
/
+53
*
radeonsi: use hw MSAA resolve for non-trivial resolves
Marek Olšák
2016-06-06
1
-10
/
+54
*
radeonsi: set descriptor dirty mask on shader buffer unbind
Nicolai Hähnle
2016-06-06
1
-0
/
+1
*
svga: print shader linkage info when tgsi debug bit is on
Charmaine Lee
2016-06-06
1
-2
/
+5
*
nv50,nvc0: fix BGR10_A2UI vertex format
Ilia Mirkin
2016-06-05
1
-1
/
+1
*
nvc0: do not clear surfaces bins in the validate function
Samuel Pitoiset
2016-06-05
2
-5
/
+2
*
nvc0: re-validate images after launching a grid on Fermi
Samuel Pitoiset
2016-06-05
1
-0
/
+3
*
radeonsi: fix images with level > 0
Marek Olšák
2016-06-05
1
-1
/
+1
*
nvc0: reduce overhead from always marking images dirty
Ilia Mirkin
2016-06-04
1
-9
/
+36
*
nvc0: reduce overhead from always marking buffers dirty
Ilia Mirkin
2016-06-04
1
-6
/
+20
*
nvc0: fix memory barrier flag handling
Ilia Mirkin
2016-06-04
1
-9
/
+16
*
nvc0: mark bound buffer range valid
Ilia Mirkin
2016-06-04
3
-0
/
+9
*
gallium/radeon: don't use the DMA ring for pipelined buffer uploads
Marek Olšák
2016-06-04
1
-5
/
+4
*
r600g: don't flush caches when binding shader resources
Marek Olšák
2016-06-04
4
-31
/
+26
*
r600g: only do necessary cache flushes in cp_dma_copy_buffer
Marek Olšák
2016-06-04
1
-14
/
+1
*
r600g: only do necessary cache flushes in cp_dma_clear_buffer
Marek Olšák
2016-06-04
2
-14
/
+18
*
r600g: remove a CP DMA workaround that's not needed anymore
Marek Olšák
2016-06-04
1
-6
/
+0
*
r600g: fix CP DMA hazard with index buffer fetches (v3)
Marek Olšák
2016-06-04
7
-7
/
+93
*
r600g: properly sync CP with CP DMA on R6xx
Marek Olšák
2016-06-04
1
-1
/
+8
*
r600g: write WAIT_UNTIL in the correct place
Marek Olšák
2016-06-04
1
-8
/
+11
*
gallium/radeon: rename allocator_so_filled_size -> allocator_zeroed_memory
Marek Olšák
2016-06-04
3
-6
/
+6
*
gallium/u_suballoc: allow different alignment for each allocation
Marek Olšák
2016-06-04
6
-6
/
+7
*
freedreno/ir3: do idiv lowering after main opt loop
Rob Clark
2016-06-03
1
-16
/
+27
*
radeonsi: mark buffer texture range valid for shader images
Nicolai Hähnle
2016-06-03
1
-0
/
+23
*
nvc0: mark buffer texture range valid for shader images
Samuel Pitoiset
2016-06-03
3
-0
/
+31
*
svga: allow copy box in svga_transfer_dma_band()
Charmaine Lee
2016-06-02
1
-13
/
+20
*
freedreno: fix bad bitshift warnings
Rob Clark
2016-06-02
1
-0
/
+2
*
freedreno: assume builtin shaders do compile
Rob Clark
2016-06-02
1
-1
/
+2
*
freedreno/a4xx: silence coverity warning
Rob Clark
2016-06-02
1
-0
/
+6
*
freedreno/a3xx+a4xx: fix potential null ptr deref
Rob Clark
2016-06-02
2
-2
/
+4
*
freedreno/ir3: fix coverity warning
Rob Clark
2016-06-02
1
-1
/
+3
*
freedreno/ir3: use nir_shader_get_entrypoint() helper
Rob Clark
2016-06-02
1
-10
/
+1
*
freedreno/a4xx: fix incorrect enum type
Rob Clark
2016-06-02
1
-1
/
+1
*
freedreno: fix coverity negative array index warning
Rob Clark
2016-06-02
1
-0
/
+2
*
freedreno: fix dereference before null check
Rob Clark
2016-06-02
1
-2
/
+1
*
freedreno/a3xx: only update/emit bordercolor state when needed
Rob Clark
2016-06-02
3
-17
/
+27
*
freedreno/a4xx: only update/emit bordercolor state when needed
Rob Clark
2016-06-02
3
-17
/
+26
*
radeon/uvd: fix the H264 level for Tonga v2
Christian König
2016-06-02
1
-1
/
+1
*
radeon/winsys: introduce radeon_winsys_cs_chunk
Nicolai Hähnle
2016-06-01
9
-34
/
+52
*
radeonsi/sid: add packet definitions for IB chaining
Nicolai Hähnle
2016-06-01
2
-0
/
+15
*
gallium/radeon: use cs_check_space throughout
Nicolai Hähnle
2016-06-01
5
-10
/
+7
*
radeon/winsys: add cs_check_space
Nicolai Hähnle
2016-06-01
1
-0
/
+9
*
radeonsi: set correct stencil tile mode for texturing
Marek Olšák
2016-06-01
1
-2
/
+8
*
gallium/radeon: lower memory usage during texture transfers
Marek Olšák
2016-06-01
2
-4
/
+29
*
gallium/radeon: invalidate busy linear textures for whole-texture uploads
Marek Olšák
2016-06-01
1
-2
/
+28
*
gallium/radeon: degrade tiled textures mapped often to linear
Marek Olšák
2016-06-01
2
-0
/
+103
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