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* nouveau: codegen: Do not silently fail in handeLOAD / handleSTORE / handleATOMHans de Goede2016-03-211-9/+18
* nouveau: codegen: Disable more old resource handling codeHans de Goede2016-03-211-3/+12
* nouveau: codegen: gk110: Make emitSTORE offset handling identical to emitLOADHans de Goede2016-03-211-3/+1
* nouveau: codegen: Slightly refactor Source::scanInstruction() dst handlingHans de Goede2016-03-211-6/+6
* nouveau: codegen: Add support for clover / OpenCL kernel input parametersHans de Goede2016-03-211-3/+15
* tgsi: Add support for global / private / input MEMORYHans de Goede2016-03-211-3/+4
* nv50/ir: fix indirect texturing for non-array textures on nvc0Ilia Mirkin2016-03-201-3/+7
* nv50/ir: normalize cube coordinates after derivatives have been computedIlia Mirkin2016-03-204-15/+84
* gallium/radeon: remove remnants of R600 TGSI->LLVMMarek Olšák2016-03-202-20/+0
* r600g: flatten if (1) statement after removal of TGSI->LLVMMarek Olšák2016-03-201-81/+79
* r600g: remove TGSI->LLVM translationMarek Olšák2016-03-209-1107/+89
* gallium/radeon: remove old CS tracingMarek Olšák2016-03-2013-84/+19
* radeonsi: process TGSI property NEXT_SHADERMarek Olšák2016-03-192-3/+33
* nvc0/ir: Use double constant in handleSQRTPierre Moreau2016-03-191-1/+1
* nv50/ir: force-enable derivatives on TXD opsIlia Mirkin2016-03-192-1/+4
* nv50: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-192-3/+3
* nvc0: avoid using magic numbers for the uniform_bo offsetsSamuel Pitoiset2016-03-198-44/+73
* nv50/ir: make use of auxCBSlot instead of magic numbersSamuel Pitoiset2016-03-192-2/+4
* nv50,nvc0: replace resInfoCBSlot by auxCBSlotSamuel Pitoiset2016-03-196-16/+10
* nv50/ir: fix compilation warning in handleSharedATOM()Samuel Pitoiset2016-03-191-0/+1
* nv50,nvc0: Fix invalid constant.Vinson Lee2016-03-181-1/+1
* nv50: Mark compute states as dirty on context switchPierre Moreau2016-03-191-0/+1
* nv50/ir: print SUBFM subopsSamuel Pitoiset2016-03-191-0/+9
* nv50: add a new validation path for computeSamuel Pitoiset2016-03-191-12/+13
* nv50: rework nv50_compute_validate_program()Samuel Pitoiset2016-03-193-31/+17
* nv50: rework the validation path for 3DSamuel Pitoiset2016-03-194-16/+36
* nv50: rename 3d binding points to NV50_BIND_3D_XXXSamuel Pitoiset2016-03-198-46/+46
* nv50: rename 3d dirty flags to NV50_NEW_3D_XXXSamuel Pitoiset2016-03-198-112/+112
* nv50: rename NV50_COMPUTE to NV50_CPSamuel Pitoiset2016-03-193-52/+52
* nv50: rename nv50_context::dirty to nv50_context::dirty_3dSamuel Pitoiset2016-03-198-57/+57
* gallium/swr: Cleaned up some context-resource managementGeorge Kyriazis2016-03-175-26/+27
* radeonsi: fix Hyper-Z hangs on P2 configsMarek Olšák2016-03-171-2/+8
* r300g: add missing layer argument to rws->buffer_get_handle() callBrian Paul2016-03-171-1/+1
* radeon/winsys: add layer support for BO exportChristian König2016-03-172-0/+2
* radeon/winsys: add offset support for BO import/exportChristian König2016-03-173-12/+21
* nir: add a bit_size parameter to nir_ssa_dest_initConnor Abbott2016-03-175-8/+8
* nir: rename nir_const_value fields to include bitsize informationIago Toral Quiroga2016-03-173-13/+13
* nir: update opcode definitions for different bit sizesConnor Abbott2016-03-171-1/+3
* vc4: Move discard handling to the condition flag.Eric Anholt2016-03-165-34/+29
* vc4: Don't make a temporary for setting flags.Eric Anholt2016-03-161-1/+2
* vc4: Add a safety check for setting flags.Eric Anholt2016-03-161-0/+3
* vc4: Reuse list_for_each_entry_safe_rev().Eric Anholt2016-03-161-6/+2
* vc4: Coalesce instructions using VPM reads into the VPM read.Varad Gautam2016-03-153-7/+71
* vc4: rename file to group vpm optimizations togetherVarad Gautam2016-03-152-2/+2
* vc4: Fix failures with nir_extract_* since the addition of the opcodes.Eric Anholt2016-03-151-0/+2
* llvmpipe: fix lp_rast_plane alignment on 32bitRoland Scheidegger2016-03-152-0/+8
* softpipe: fix misleading TGSI_QUAD_SIZE usageRoland Scheidegger2016-03-151-24/+29
* softpipe: fix anisotropic filtering crashRoland Scheidegger2016-03-151-2/+7
* radeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEPTH_STENCILNicolai Hähnle2016-03-141-0/+3
* gallium/swr: Resource managementBruce Cherniak2016-03-1410-143/+265