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* svga: Report the 2d/3d texture sizes supported by the host.José Fonseca2010-02-122-5/+23
* cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul2010-02-121-0/+2
* svga: enable code to emit blend colorRoland Scheidegger2010-02-121-13/+1
* Merge branch 'gallium-dynamicstencilref'Roland Scheidegger2010-02-1251-115/+450
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| * cell: adjust structure paddingBrian Paul2010-02-121-1/+2
| * cell: remove unused varBrian Paul2010-02-121-1/+0
| * cell: include cell_context.hBrian Paul2010-02-121-0/+1
| * cell: re-fix undeclared varBrian Paul2010-02-121-1/+1
| * cell: declare stencil_value variableBrian Paul2010-02-121-0/+1
| * gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger2010-02-129-31/+29
| * nouveau: fix compile errors...Roland Scheidegger2010-02-113-8/+8
| * nv50: adapt to stencil ref changesRoland Scheidegger2010-02-113-5/+32
| * nv40: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+47
| * nv30: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+46
| * gallium: make u_blitter code save/restore stencil ref valuesRoland Scheidegger2010-02-111-0/+1
| * r300g: adapt to stencil ref changesRoland Scheidegger2010-02-113-4/+17
| * cell: adapt to stencil ref changesRoland Scheidegger2010-02-114-29/+54
| * i965g: adapt to stencil ref changesRoland Scheidegger2010-02-113-6/+34
| * i915g: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+24
| * svga: adapt to stencil ref changesRoland Scheidegger2010-02-103-6/+42
| * llvmpipe: adapt to stencil ref changesRoland Scheidegger2010-02-104-2/+28
| * identity: adapt to stencil ref changesRoland Scheidegger2010-02-101-0/+12
| * fo: adapt to stencil ref changesRoland Scheidegger2010-02-103-6/+24
| * trace: adapt to stencil ref changesRoland Scheidegger2010-02-103-1/+37
| * softpipe: adapt to stencil ref changesRoland Scheidegger2010-02-106-6/+20
* | nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ...Patrice Mandin2010-02-121-2/+2
* | nouveau: nv30: Define number of texture samplersPatrice Mandin2010-02-121-0/+2
* | svgadump: Several improvements to shader dumping.José Fonseca2010-02-124-336/+411
* | nouveau: use AVAIL_RING()Ben Skeggs2010-02-124-15/+14
* | nouveau: switch to nouveau_bo_new_tile()Ben Skeggs2010-02-121-4/+6
* | svga: check min_index, max_index before assertionsBrian Paul2010-02-111-2/+6
* | svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul2010-02-111-0/+2
* | Revert "llvmpipe: Move tile coordinate assertion into a more useful place."José Fonseca2010-02-111-3/+3
* | llvmpipe: Move tile coordinate assertion into a more useful place.José Fonseca2010-02-111-3/+3
* | llvmpipe: Clamp both extremes of triangles to framebuffer size.José Fonseca2010-02-111-1/+4
* | nouveau: remove u_simple_screen.h includesBen Skeggs2010-02-115-5/+0
* | i965g: ifdef out unused functions.Vinson Lee2010-02-102-3/+6
* | r300g: Work around "defect" in r300compiler.Corbin Simpson2010-02-104-2/+11
* | gallium: use os_time.hBrian Paul2010-02-101-2/+2
* | r300g: Fix typo.Corbin Simpson2010-02-101-1/+1
* | llvmpipe: Map rendertargets when bound as textures.José Fonseca2010-02-101-4/+15
* | llvmpipe: Fix null pointer dereference when no depth buffer is bound.José Fonseca2010-02-101-0/+3
* | llvmpipe: Leave depth buffer in swizzled format.José Fonseca2010-02-104-118/+78
* | llvmpipe: Remove unnecessary headers.Vinson Lee2010-02-102-3/+0
* | Drop incorrectly revived files during the 'gallium-nopointsizeminmax' merge.Francisco Jerez2010-02-102-1173/+0
* | r300g: One less assert.Corbin Simpson2010-02-091-1/+0
* | r300g: Don't write non-existent bit on non-r500.Corbin Simpson2010-02-091-4/+11
* | r300g: Correct colorbuffer measurements.Corbin Simpson2010-02-093-10/+36
* | r300g: Be ever-so-slightly more useful on bad shaders.Corbin Simpson2010-02-091-1/+3
* | llvmpipe: remove .s rule (already in Makefile.template)Brian Paul2010-02-091-5/+0