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* nv30: modernize fp upload logicIlia Mirkin2015-06-291-10/+14
* nv30: provide a minimum map buffer alignmentIlia Mirkin2015-06-291-1/+2
* gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZEGrigori Goronzy2015-06-294-0/+38
* nv30: avoid leaking blit fp/vpIlia Mirkin2015-06-291-0/+6
* nv40: enable base vertexIlia Mirkin2015-06-293-4/+5
* radeonsi: add support for geometry shader invocations.Dave Airlie2015-06-274-1/+13
* radeonsi: add support for viewport array (v3)Dave Airlie2015-06-276-40/+69
* nv50/ir: propagate modifier to right arg when const-folding madIlia Mirkin2015-06-261-1/+4
* mesa: Enable subdir-objects globally.Matt Turner2015-06-267-14/+0
* ilo: define ILO_IMAGE_MAX_LEVEL_COUNTChia-I Wu2015-06-264-8/+16
* ilo: replace pipe_format by gen_surface_formatChia-I Wu2015-06-2613-142/+174
* ilo: always use the specified image formatChia-I Wu2015-06-264-69/+115
* ilo: replace pipe_texture_target by gen_surface_typeChia-I Wu2015-06-268-125/+98
* ilo: initialize ilo_image from ilo_image_infoChia-I Wu2015-06-263-179/+242
* ilo: remove ilo_image_disable_aux()Chia-I Wu2015-06-263-28/+2
* ilo: improve SURFTYPE_BUFFER validationsChia-I Wu2015-06-262-81/+139
* ilo: remove ilo_bufferChia-I Wu2015-06-2610-68/+109
* ilo: introduce ilo_vmaChia-I Wu2015-06-2621-315/+419
* radeonsi: don't fail in si_shader_io_get_unique_indexMarek Olšák2015-06-251-2/+6
* svga: silence warnings about unexpected shader typeBrian Paul2015-06-241-1/+3
* vc4: Also dump VC4_PACKET_LOAD_TILE_BUFFER_GENERAL.Eric Anholt2015-06-231-2/+14
* vc4: Add dumping for VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER.Eric Anholt2015-06-232-2/+38
* vc4: Don't try to CSE color reads.Eric Anholt2015-06-231-1/+2
* vc4: Make a helper for TLB color writes, too.Eric Anholt2015-06-232-1/+2
* vc4: Pull the blending operation out to a separate function.Eric Anholt2015-06-231-38/+50
* vc4: Clarify size calculation for Z/S writes.Eric Anholt2015-06-231-1/+1
* vc4: Add an "args" temporary for RCL setup.Eric Anholt2015-06-231-24/+24
* vc4: Reuse (and extend) the packet.h sizes for dumping.Eric Anholt2015-06-232-51/+58
* vc4: Fix printfs for blit fallbacks.Eric Anholt2015-06-231-3/+3
* nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_dataIlia Mirkin2015-06-234-0/+4
* nvc0: always put all tfb bufs into bufctxIlia Mirkin2015-06-231-3/+4
* ilo: emit 3DPRIMITIVE from gen6_3dprimitive_infoChia-I Wu2015-06-2211-87/+91
* ilo: align vertex buffer size in buf_create()Chia-I Wu2015-06-222-19/+20
* ilo: move ilo_format.[ch] out of coreChia-I Wu2015-06-225-8/+8
* ilo: add ilo_state_surface_valid_format()Chia-I Wu2015-06-224-284/+364
* ilo: add ilo_state_vf_valid_element_format()Chia-I Wu2015-06-223-124/+132
* nvc0: use NV_VRAM_DOMAIN() macroAlexandre Courbot2015-06-2211-22/+27
* nouveau: support for custom VRAM domainsAlexandre Courbot2015-06-222-0/+14
* ilo: add ilo_state_computeChia-I Wu2015-06-228-92/+586
* r600g: ignore sampler views for now.Dave Airlie2015-06-221-0/+1
* freedreno/ir3: pass sz to split_dest()Rob Clark2015-06-212-5/+7
* freedreno/ir3/nir: add more opcodesRob Clark2015-06-211-1/+8
* freedreno/ir3: only unminify txf coords on a3xxRob Clark2015-06-211-1/+9
* freedreno: remove int sampler shader variantsRob Clark2015-06-218-104/+7
* freedreno/ir3: block reshuffling and loops!Rob Clark2015-06-2110-126/+1025
* freedreno/ir3: a4xx encodes larger immed offsetRob Clark2015-06-214-7/+21
* freedreno/ir3: simplify find_neighbors stop conditionRob Clark2015-06-211-17/+1
* freedreno/ir3: move inputs/outputs to shaderRob Clark2015-06-2112-176/+160
* freedreno/ir3/ra: use register_allocateRob Clark2015-06-216-481/+590
* freedreno/ir3: introduce ir3_compiler objectRob Clark2015-06-2112-31/+90