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* r600g: fix miptree calculationsDave Airlie2011-02-154-47/+41
| | | | | | | | | | the miptree setup and pitch storing didn't work so well for block based things like compressed textures. The CB takes blocks, where the texture sampler takes pixels, and transfers need bytes, So now we store blocks/bytes and translate to pixels in the sampler. This is necessary for s3tc to work properly.
* r600g: drop tiled flagDave Airlie2011-02-154-13/+8
| | | | | | | we can work this out from the array_mode and it makes more sense to do that. Signed-off-by: Dave Airlie <[email protected]>
* r300g: implement fences using dummy relocationsMarek Olšák2011-02-154-65/+32
| | | | So finally we have them.
* r300g: fix SIGFPE on debug buildsMarek Olšák2011-02-151-2/+2
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* r300g: inline some of the pipe_buffer_map/unmap callsMarek Olšák2011-02-151-18/+14
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* r300g: do not track whether occlusion queries have been flushedMarek Olšák2011-02-144-18/+5
| | | | The winsys takes care of flushing automatically.
* gallium: notify drivers about possible changes in user buffer contentsMarek Olšák2011-02-1418-0/+95
| | | | Also implement the redefine_user_buffer hook in the drivers.
* gallium: remove pipe_vertex_buffer::max_indexMarek Olšák2011-02-143-3/+2
| | | | | This is redundant to pipe_draw_info::max_index and doesn't really fit in the optimizations I plan.
* r300g: Remove redundant initialization.Vinson Lee2011-02-141-1/+1
| | | | | Remove redundant initialization from commit 3b01b52bd78e3d2fc857feacebd815a5fae00c94 noticed by tstellar.
* r600g: add alignment cases for linear alignedAlex Deucher2011-02-141-0/+6
| | | | | | Matches the drm and ddx. Signed-off-by: Alex Deucher <[email protected]>
* svga: Set the appropriate flags when creating sampler/surface views.José Fonseca2011-02-143-5/+18
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* r300g: put indices in CS if there's just a few of them and are in user memoryMarek Olšák2011-02-141-3/+99
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* r300g: cleanup the draw functionsMarek Olšák2011-02-142-76/+53
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* r300g: do not create a user buffer struct for misaligned ushort indices fallbackMarek Olšák2011-02-143-12/+8
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* r300g: fix fallback for misaligned ushort indices with num vertices >= 65535Marek Olšák2011-02-141-1/+5
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* r300g: consolidate emission of common draw regsMarek Olšák2011-02-141-21/+23
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* r300g: Move declaration before code.Vinson Lee2011-02-141-3/+4
| | | | Fixes SCons build.
* r600g: do not destroy the original index buffer when translating indicesMarek Olšák2011-02-141-2/+2
| | | | Because we only translate a subrange of the buffer.
* r300g: emit 3D_LOAD_VBPNTR only when necessaryMarek Olšák2011-02-144-64/+33
| | | | | I thought I couldn't skip emitting this packet in some cases. Well it looks like I can.
* r300g: fix reference counting when translating indicesMarek Olšák2011-02-141-0/+3
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* r300g: remove the relocation after AARESOLVE_PITCHMarek Olšák2011-02-142-3/+1
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* nv50: fix query assertionMarcin Slusarz2011-02-131-1/+1
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* r300g: correctly determine if a texture is blittable in texture_get_transferMarek Olšák2011-02-131-4/+5
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* r300g: when printing shader linker errors to stderr, report it's not a bugMarek Olšák2011-02-121-3/+6
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* r300g: add debug options nozmask and nohiz which disable some hyper-z featuresMarek Olšák2011-02-123-0/+9
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* svga: disable a debug_printf() callBrian Paul2011-02-111-5/+9
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* svga: comments and debug codeBrian Paul2011-02-111-0/+10
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* svga: more comments for need_pipeline fieldBrian Paul2011-02-111-1/+4
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* svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul2011-02-111-0/+10
| | | | | | | This fixes a problem when trying to use large (2K x 2K) texture images. We'll DMA the image in chunks. Patch written by Jose.
* svga: remove old comment, remove extra whitespaceBrian Paul2011-02-111-4/+0
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* svga: Enable the draw pipeline for smooth lines.José Fonseca2011-02-111-0/+5
| | | | Spotted by Brian Paul.
* svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca2011-02-111-2/+1
| | | | Spotted by Jakob Bornecrantz.
* llvmpipe: Use u_math's round.José Fonseca2011-02-111-12/+1
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* svga: Stippled lines can also be drawn with triangles.José Fonseca2011-02-112-2/+3
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* r600g: get correct height alignmentDave Airlie2011-02-111-3/+2
| | | | useful for s3tc
* r600g: drop two unused | 0 that are actually in word4 anyways.Dave Airlie2011-02-112-2/+2
| | | | | | these were NOPs anyways. Signed-off-by: Dave Airlie <[email protected]>
* r600g: handle 16/32 u/s norm formats properlyDave Airlie2011-02-117-12/+57
| | | | | | | add support for the 32-bit types, also fixup the export setting to handle types with channels > 11 bits properly Signed-off-by: Dave Airlie <[email protected]>
* r300g: prevent NULL pointer dereference in r300_buffer_createMarek Olšák2011-02-111-3/+3
| | | | | Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=33185
* r300g: fix warningMarek Olšák2011-02-111-1/+1
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* r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák2011-02-1111-129/+82
| | | | | | | | | | | | | | Based on Dave's branch. The majority of this commit is a cleanup, mainly renaming things. There wasn't much code to import, just ioctl calls. Also done: - implemented unsynchronized bo_map (important optimization!) - radeon_bo_is_referenced_by_cs is no longer a refcount hack - dropped the libdrm_radeon dependency I'm surprised that this has resulted in less code in the end.
* r300g: implement accelerated copy_region for compressed formatsMarek Olšák2011-02-101-0/+29
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* r300g: add a way to change texture properties arbitrarilyMarek Olšák2011-02-109-76/+104
| | | | So that we can implement resource_copy on arbitrary data.
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-1018-381/+328
| | | | Transfers and create/destroy are still handled separately.
* r300g: simplify WRITE_RELOC API and cleanupMarek Olšák2011-02-1010-136/+126
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* r300g: use format from pipe_surface instead of pipe_resourceMarek Olšák2011-02-102-29/+14
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* Revert "r300g: support sRGB colorbuffers"Marek Olšák2011-02-101-20/+0
| | | | | | | | This partially reverts commit 91eba2567eab9409d94efc3c1f07a4a3731d0047. Conflicts: src/gallium/drivers/r300/r300_blit.c
* svga: Don't advertise pixel shader addr register support.José Fonseca2011-02-091-3/+8
| | | | It's not fully supported.
* nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller2011-02-091-0/+4
| | | | Effects were easily visible in piglit/fbo-generatemipmap-formats.
* nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller2011-02-091-8/+8
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* nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller2011-02-091-2/+2
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