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gallium
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drivers
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Author
Age
Files
Lines
...
*
|
r300g: fix RGTC2_SNORM
Marek Olšák
2011-03-01
2
-1
/
+4
*
|
r300g: reorder parts of translate_texformat
Marek Olšák
2011-03-01
1
-14
/
+14
*
|
r600g: truncate point sampled texture coordinates
Alex Deucher
2011-02-28
2
-1
/
+14
*
|
r300g: fix RGTC1_UNORM and RGTC2_UNORM
Marek Olšák
2011-03-01
2
-10
/
+27
*
|
softpipe: remove redundant draw_flush() call
Brian Paul
2011-02-28
1
-2
/
+0
*
|
svga: add assertions in svga_shader_type()
Brian Paul
2011-02-28
1
-2
/
+5
*
|
r300g: set the correct HiZ clear value
Marek Olšák
2011-03-01
4
-3
/
+12
*
|
r300g: update derived state before uploading vertex buffers
Marek Olšák
2011-03-01
1
-2
/
+2
*
|
r300g: fix printing whether Z compression is enabled
Marek Olšák
2011-03-01
1
-1
/
+2
*
|
r300g: disable HiZ permanently if the the depth function is inverted
Marek Olšák
2011-03-01
3
-73
/
+94
*
|
r300g: fix HiZ memory size computation and deciding when to use HiZ
Marek Olšák
2011-03-01
10
-258
/
+148
*
|
r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operands
Alex Deucher
2011-02-28
1
-0
/
+1
*
|
r600g: indentation fixes
Jerome Glisse
2011-02-28
6
-66
/
+65
*
|
r300g: initialize SC_SCREENDOOR
Marek Olšák
2011-02-28
2
-2
/
+3
|
/
*
r300g: disable hyper-z on rs6xx+
Marek Olšák
2011-02-28
1
-6
/
+0
*
rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.
Dave Airlie
2011-02-28
2
-0
/
+10
*
r300g: force swizzles for RGTC
Dave Airlie
2011-02-28
1
-0
/
+5
*
r600g: implement instanced drawing support
Christian König
2011-02-28
6
-103
/
+191
*
Revert "r600g: Don't negate result of ABS instruction"
Dave Airlie
2011-02-28
1
-2
/
+0
*
r600g: Process TRUNC with tgis_op2
Fabian Bieler
2011-02-28
1
-2
/
+2
*
r600g: Don't negate result of ABS instruction
Fabian Bieler
2011-02-28
1
-0
/
+2
*
i915g: implement cache flushing
Daniel Vetter
2011-02-27
6
-8
/
+62
*
i915g: buffer validation for blitter
Daniel Vetter
2011-02-27
1
-0
/
+11
*
i915g: buffer validation for render state
Daniel Vetter
2011-02-27
3
-0
/
+87
*
i915g/winsys: buffer validation support
Daniel Vetter
2011-02-27
1
-0
/
+12
*
i915g: cleanup static state calculation, part 2
Daniel Vetter
2011-02-27
3
-48
/
+48
*
i915g: cleanup static state calculation, part 1
Daniel Vetter
2011-02-27
3
-89
/
+103
*
i915g: make dynamic state emission actually lazy
Daniel Vetter
2011-02-26
1
-1
/
+1
*
i915g: Handle null constants properly
Jakob Bornecrantz
2011-02-26
1
-3
/
+6
*
i915g: fix null deref in draw_rect emission
Daniel Vetter
2011-02-26
1
-4
/
+8
*
i915g: simplify math in constants emission
Daniel Vetter
2011-02-26
1
-1
/
+1
*
Check for out of memory when creating fence
Alan Hourihane
2011-02-26
1
-0
/
+3
*
r600g: explicity set sign bits for RGTC
Dave Airlie
2011-02-25
1
-2
/
+4
*
r600g: bc 4/5 or rgtc textures need to be tiled as well.
Dave Airlie
2011-02-25
2
-10
/
+10
*
r300g: explicit sign bits on RGTC textures
Dave Airlie
2011-02-25
1
-2
/
+4
*
nvc0: fix PointCoord enable in FP header
Christoph Bumiller
2011-02-24
1
-2
/
+5
*
nvc0: change TGSI CMP translation to use slct
Christoph Bumiller
2011-02-24
3
-8
/
+15
*
nvc0: sprite coord enable is per GENERIC, not overall index
Christoph Bumiller
2011-02-24
1
-5
/
+3
*
nvc0: fix new_value calls using type instead of size
Christoph Bumiller
2011-02-24
1
-3
/
+3
*
nvc0: set local memory usage info in shader header
Christoph Bumiller
2011-02-24
6
-3
/
+34
*
nvc0: don't fold loads from local memory
Christoph Bumiller
2011-02-24
1
-0
/
+5
*
nvc0: presin and preex2 can load from const space
Christoph Bumiller
2011-02-24
1
-2
/
+2
*
nvc0: kick out empty live ranges
Christoph Bumiller
2011-02-24
1
-0
/
+3
*
nvc0: preemptively insert branch at ENDIF
Christoph Bumiller
2011-02-24
2
-1
/
+9
*
nvc0: correct allocation of constrained registers
Christoph Bumiller
2011-02-24
1
-67
/
+154
*
nvc0: sync textures with render targets ourselves
Christoph Bumiller
2011-02-24
6
-6
/
+35
*
nvc0: improve userspace fencing
Christoph Bumiller
2011-02-24
6
-26
/
+46
*
nvc0: values for undefined outputs must have file GPR
Christoph Bumiller
2011-02-24
1
-7
/
+4
*
nvc0: multiply polygon offset units by 2
Christoph Bumiller
2011-02-24
1
-1
/
+1
*
nvc0: fix SSG
Christoph Bumiller
2011-02-24
1
-5
/
+5
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