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* radeonsi: enable VGPR spilling on VIMarek Olšák2015-09-101-3/+1
* nv50/ir: don't fold immediate into mad if registers are too highIlia Mirkin2015-09-101-0/+4
* nv50/ir: fix emission of 8-byte wide interp instructionIlia Mirkin2015-09-101-5/+6
* nv50/ir: r63 is only 0 if we are using less than 63 registersIlia Mirkin2015-09-101-1/+4
* nv50/ir: make edge splitting fix up phi node sourcesIlia Mirkin2015-09-101-13/+77
* nvc0: remove BGRA4 format supportIlia Mirkin2015-09-091-0/+2
* nvc0: keep track of cb bindings per buffer, use for upload settingsIlia Mirkin2015-09-097-12/+58
* nv30: Disable msaa unless requested from the env by NV30_MAX_MSAAHans de Goede2015-09-092-1/+21
* nv30: Fix color resolving for nv3x cardsHans de Goede2015-09-091-1/+37
* android: radeonsi: add support for sid_tables.h generated sourcesMauro Rossi2015-09-093-3/+15
* nouveau: android: add space before PRIx64 macroMauro Rossi2015-09-091-1/+1
* svga: pick all the files into the tarballEmil Velikov2015-09-091-5/+26
* r600: don't use shader key without verifying shader type (v2)Dave Airlie2015-09-091-7/+12
* nvc0: always emit a full shader colormaskIlia Mirkin2015-09-081-1/+1
* nv30: Fix max width / height checks in nv30 sifm codeHans de Goede2015-09-071-2/+2
* svga: Fix surface view error handlingThomas Hellstrom2015-09-071-22/+26
* nouveau: don't mark full range as used on unmap with explicit flushIlia Mirkin2015-09-051-5/+7
* nv50: avoid using inline vertex data submit when gl_VertexID is usedIlia Mirkin2015-09-054-2/+14
* nv50: don't flush vertex arrays when index buffer changesIlia Mirkin2015-09-051-4/+0
* nv50: rebind bo to bufctx when invalidating idxbuf storageIlia Mirkin2015-09-051-1/+5
* nv50: clear buffer status on all vertex bufs, not just the first oneIlia Mirkin2015-09-051-1/+0
* nv50: fix drawing from tfb, direct-to-pushbuf submitsIlia Mirkin2015-09-054-14/+15
* nv30: Implement color resolve for msaaHans de Goede2015-09-042-14/+8
* nv30: Fix creation of scanout buffersHans de Goede2015-09-041-0/+10
* vc4: Initialize pack field of qreg to 0 in qir_get_tempBoyan Ding2015-09-041-0/+1
* r600: fix loop overrun in cayman_mul_double_instrDave Airlie2015-09-041-1/+1
* svga: update call to u_upload_alloc()Brian Paul2015-09-031-3/+3
* gallium/radeon: remove 'dirty' member from r600_atomGrazvydas Ignotas2015-09-034-6/+1
* r600g: simplify dirty atom trackingGrazvydas Ignotas2015-09-033-49/+14
* r600g: start numbering atoms from 1Grazvydas Ignotas2015-09-033-3/+3
* r600g: make all viewport states use single atomGrazvydas Ignotas2015-09-036-34/+38
* r600g: apply disable workaround on all scissorsGrazvydas Ignotas2015-09-032-9/+14
* r600g: make all scissor states use single atomGrazvydas Ignotas2015-09-036-40/+62
* mesa: Fix warning about static being in the wrong placeIan Romanick2015-09-021-1/+1
* svga: fix referencing a NULL framebuffer cbufCharmaine Lee2015-09-021-2/+2
* svga: increment texture age when surface is to be marked as dirtyCharmaine Lee2015-09-021-7/+6
* svga: fix backed surface view regressionCharmaine Lee2015-09-024-17/+46
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-0264-2369/+8655
* svga: add new version 10 device command prototypesBrian Paul2015-09-021-0/+333
* svga: add new svga_streamout.h fileBrian Paul2015-09-021-0/+50
* svga: add new svga_state_tgsi_transform.c fileBrian Paul2015-09-021-0/+293
* svga: add new svga_state_sampler.c fileBrian Paul2015-09-021-0/+339
* svga: add new svga_state_gs.c fileBrian Paul2015-09-021-0/+264
* svga: add new svga_pipe_streamout.c fileBrian Paul2015-09-021-0/+320
* svga: add new svga_pipe_gs.c fileBrian Paul2015-09-021-0/+142
* svga: add new svga_link.[ch] filesBrian Paul2015-09-022-0/+140
* svga: add new svga_cmd_vgpu10.c fileBrian Paul2015-09-021-0/+1289
* svga: add new svga_tgsi_vgpu10.c fileBrian Paul2015-09-021-0/+6778
* svga: remove unused SVGA3D_* command functionsBrian Paul2015-09-022-156/+0
* svga/winsys: Add support for VGPU10Brian Paul2015-09-023-15/+111