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* nouveau: set buffer format of video bufferIlia Mirkin2013-08-151-0/+1
* nouveau: fix number of surfaces in video buffer, use definesIlia Mirkin2013-08-151-4/+4
* nv30: U8_USCALED only works for size 4Ilia Mirkin2013-08-151-3/+0
* ilo: fix fragment shaders that use PCB on GEN7+Chia-I Wu2013-08-152-3/+7
* nouveau: Fix variable name.Vinson Lee2013-08-141-1/+1
* radeonsi: unduplicate code in create_contextMarek Olšák2013-08-151-6/+0
* radeonsi: initialize the radeon_surface structureMarek Olšák2013-08-151-1/+1
* radeonsi: correct sampler function namesMarek Olšák2013-08-151-23/+23
* radeonsi: rename r600_texture::dirty_db_mask to dirty_level_maskMarek Olšák2013-08-154-8/+8
* radeonsi: rename r600_resource_texture to r600_textureMarek Olšák2013-08-157-48/+48
* r600/radeonsi: implement new float comparison instructionsRoland Scheidegger2013-08-152-19/+48
* nv50: implement new float comparison instructionsRoland Scheidegger2013-08-151-0/+17
* ilo: implement new float comparison instructionsRoland Scheidegger2013-08-151-8/+12
* llvmpipe: fix pipeline statistics with a null psZack Rusin2013-08-148-8/+43
* vl: Add support for max level query v2Rico Schüller2013-08-148-1/+74
* radeon/llvm: Add missing "%s" format string to fprintf.Jon Severinsson2013-08-131-1/+1
* r600g/sb: use MULADD workaround on R7xx for MULADD_IEEEVadim Girlin2013-08-141-1/+2
* ilo: enable dumping of WM PCBChia-I Wu2013-08-131-1/+5
* ilo: no binding table change when constants are pushedChia-I Wu2013-08-131-21/+17
* ilo: support push constant model in shadersChia-I Wu2013-08-136-12/+143
* ilo: support copying constant buffer 0 to PCBChia-I Wu2013-08-135-19/+105
* ilo: make constant buffer 0 upload optionalChia-I Wu2013-08-133-29/+35
* Revert "ilo: initialize constant buffer SURFACE_STATE early"Chia-I Wu2013-08-134-32/+27
* ilo: initialize constant buffer SURFACE_STATE earlyChia-I Wu2013-08-124-27/+32
* ilo: 3DSTATE_INDEX_BUFFER may be wrongly skippedChia-I Wu2013-08-101-1/+5
* gallivm: set non-existing values really to zero in size queries for d3d10Roland Scheidegger2013-08-091-2/+2
* gallivm: use texture target from shader instead of static state for size queryRoland Scheidegger2013-08-091-0/+2
* softpipe: fix the regressionsZack Rusin2013-08-081-2/+0
* softpipe: don't clamp reference value for shadow comparison for float formatsRoland Scheidegger2013-08-081-12/+32
* gallivm: propagate scalar_lod to emit_size_query tooRoland Scheidegger2013-08-081-0/+2
* ilo: get rid of GPE tables completelyChia-I Wu2013-08-086-108/+54
* ilo: clean up GPE header inclusionsChia-I Wu2013-08-086-14/+8
* ilo: initialize alpha test state in ilo_gpe_init_dsaChia-I Wu2013-08-085-38/+46
* ilo: fold gen6_translate_index_size into the callerChia-I Wu2013-08-081-17/+15
* ilo: fold gen6_translate_depth_format into the callerChia-I Wu2013-08-081-33/+9
* ilo: Call GPE emit functions directly.Courtney Goeltzenleuchter2013-08-088-1248/+141
* ilo: move emit functions so that they can be inlined.Courtney Goeltzenleuchter2013-08-084-3467/+3453
* r300g/compiler/tests: Pass the required LDFLAGS when building the test programTom Stellard2013-08-071-1/+2
* r300g/compiler/tests: Fix segfaultTom Stellard2013-08-073-4/+4
* ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bitChia-I Wu2013-08-073-26/+12
* ilo: skip state emission when reducing sampler countChia-I Wu2013-08-071-19/+29
* ilo: simplify setting of shader samplers and viewsChia-I Wu2013-08-071-44/+33
* ilo: correctly check for stencil ref changeChia-I Wu2013-08-071-1/+1
* draw: fix slot detectionZack Rusin2013-08-062-2/+1
* nvc0: don't access array out of bounds on unexpected sample countChristoph Bumiller2013-08-061-2/+1
* nv50: handle pure integer vertex attributesEmil Velikov2013-08-062-2/+14
* nvc0: implement MP performance counters for nvc0:nvd9Samuel Pitoiset2013-08-062-93/+370
* nvc0: implement compute support for nvc0Samuel Pitoiset2013-08-069-32/+706
* nvc0: add more MP counters for nve4Samuel Pitoiset2013-08-063-14/+47
* radeonsi: Number of SGPRs retrieved from LLVM already includes VCCMichel Dänzer2013-08-061-8/+8