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* nv50/ir: import new shader backend codeChristoph Bumiller2011-09-1427-2/+16434
* nvc0: prevent interruption of m2mf pushChristoph Bumiller2011-09-141-20/+18
* nouveau: make data argument of nouveau_context::push_data constChristoph Bumiller2011-09-145-6/+6
* softpipe: implement blend color clampingBrian Paul2011-09-143-29/+117
* nouveau: Add max_references parameter to vl_create_decoder()Emeric Grange2011-09-141-6/+7
* nv50/nvc0: add support for R4A4_UNORM and A4R4_UNORM formatsMarcin Slusarz2011-09-132-0/+16
* r600g: remove unused function r600_buffer_from_handleMarek Olšák2011-09-122-28/+0
* r600g: remove an irrelevant XXX commentMarek Olšák2011-09-121-1/+1
* r600g: remove r600_resource_buffer structMarek Olšák2011-09-124-80/+65
* r600g: set the return type of radeon_destroy to voidMarek Olšák2011-09-121-1/+1
* r600g: remove r600_drm_public.hMarek Olšák2011-09-122-1/+1
* r600g: inline some of the winsys r600_get functionsMarek Olšák2011-09-125-12/+7
* r600g: compute tiling info in the pipe, not in the winsysMarek Olšák2011-09-124-12/+133
* r600g: cleanup build include dirs and dependenciesMarek Olšák2011-09-123-8/+2
* r300g: handle the new CAPsMarek Olšák2011-09-111-0/+2
* nouveau: Add support for XvMC accelerationMaarten Lankhorst2011-09-106-7/+1328
* r300/compiler: Implement ROUNDTom Stellard2011-09-104-1/+56
* r600g: fix shadow rect samplersMarek Olšák2011-09-101-3/+6
* r600g: use SAMPLE_LB for OPCODE_TXBMarek Olšák2011-09-101-3/+6
* r600g: enable texture arraysMarek Olšák2011-09-101-3/+3
* r600g: add support for shadow array samplersMarek Olšák2011-09-102-19/+57
* r600g: implement texture arrays for evergreenMarek Olšák2011-09-101-5/+18
* r600g: always decompress all mipmaps and layers, slices, or faces of zbuffersMarek Olšák2011-09-102-28/+49
* r600g: fix texture array filteringMarek Olšák2011-09-103-74/+113
* gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERSMarek Olšák2011-09-107-11/+10
* llvmpipe: add some null pointer checksBrian Paul2011-09-092-1/+35
* nouveau: fix nouveau_fence leakMarcin Slusarz2011-09-081-0/+2
* nv50: fix screen->blitctx memory leakMarcin Slusarz2011-09-081-0/+2
* r600g: add TXQ and TXF supportDave Airlie2011-09-062-7/+21
* r600g: add initial evergreen integer opcode supportDave Airlie2011-09-062-29/+162
* r600g: add 10/10/10/2 vertex format conversion.Dave Airlie2011-09-051-0/+6
* gallium: add caps for MIN/MAX texel offsets.Dave Airlie2011-09-022-0/+10
* tgsi: add support for texture offsets to the TGSI IR. (v2)Dave Airlie2011-09-021-5/+12
* r600g: add support for R4A4 and A4R4 textures.Christian König2011-09-012-0/+8
* nv50,nvc0: fix multisample format hackChristoph Bumiller2011-08-312-2/+2
* r600g: Make unaligned 3D textures work on +evergreenChristian König2011-08-301-1/+5
* nouveau: use PRIu64 for printing uint64_tChristoph Bumiller2011-08-303-2/+6
* nouveau/mm: move slabs to correct list on memory releaseChristoph Bumiller2011-08-301-5/+5
* nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR defineChristoph Bumiller2011-08-308-15/+16
* nv50: add support for linear textures and render targetsChristoph Bumiller2011-08-307-14/+63
* nv50: align pitch of linear surfaces correctlyChristoph Bumiller2011-08-301-1/+2
* nv50: handle TGSI_OPCODE_ROUNDChristoph Bumiller2011-08-305-3/+10
* nv50,nvc0: add states mask to state validation functionChristoph Bumiller2011-08-308-24/+31
* nv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample surfacesChristoph Bumiller2011-08-302-2/+17
* i915g: remove unused var in i915_flush_heuristically()Brian Paul2011-08-291-2/+0
* r600g: Fix include styleKai Wasserbäch2011-08-299-66/+66
* noop: Fix include styleKai Wasserbäch2011-08-292-13/+13
* android: add support for nouveauChia-I Wu2011-08-274-0/+149
* android: add support for r300gChia-I Wu2011-08-271-0/+46
* android: add support for i915gChia-I Wu2011-08-271-0/+38