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* r300-gallium: Grab bag of goodies.Corbin Simpson2009-02-154-22/+55
| | | | | Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs, properly do clear flush, and BEGIN_CS count fixes.
* r300-gallium: Clean up some clear registers.Corbin Simpson2009-02-151-7/+3
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* r300-gallium: Use fui instead of a roll-my-own.Corbin Simpson2009-02-151-13/+3
| | | | Man, util/u_math just gets better by the day.
* r300-gallium: Update r300_screen comments and add a few formats.Corbin Simpson2009-02-141-3/+15
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* r300-gallium: Enable all four colorbuffer render targets.Corbin Simpson2009-02-141-2/+1
| | | | | As far as I can tell all the state emission necessary has been set up. Well, except for the fragment shader, but c'mon, gimme a break. :3
* r300-gallium: Add Z/stencil buffer format emit.Corbin Simpson2009-02-141-2/+8
| | | | Also set BEGIN_CS correctly.
* r300-gallium: Emit Z/stencil buffer offset.Corbin Simpson2009-02-141-0/+13
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* r300-gallium: Add derived state for vertex formats.Corbin Simpson2009-02-134-11/+161
| | | | Next up: The evil RS block.
* r300-gallium: Various thingies.Corbin Simpson2009-02-136-55/+34
| | | | | Add formats to framebuffer emit, fix up shader function names, make sure fragment format is emitted for r500.
* r300-gallium: Take care of various bad dereferences in shader setup.Corbin Simpson2009-02-123-11/+25
| | | | Unbreaks glxinfo.
* r300-gallium: Fix linker error a few linker warnings.Corbin Simpson2009-02-122-1/+12
| | | | A few prototypes, a missing header, a misspelled macro.
* r300-gallium: Fix build errors.Corbin Simpson2009-02-123-18/+18
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* r300-gallium: fix OUT_CS_ONE_REG and use where applicableJoakim Sindholt2009-02-123-27/+23
| | | | Signed-off-by: Corbin Simpson <[email protected]>
* r300-gallium: r300 passthrough shader, static shader objects, and clear code.Corbin Simpson2009-02-125-112/+89
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* r300-gallium: Add r300 passthrough shader.Corbin Simpson2009-02-124-19/+87
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* r300: minor fixes and clear up some surface_fillJoakim Sindholt2009-02-123-280/+291
| | | | Signed-off-by: Corbin Simpson <[email protected]>
* r300-gallium: Add r500 passthrough shader assembly.Corbin Simpson2009-02-127-0/+98
| | | | This allows a simple passthrough fragment shader to be provided on r500.
* r300-gallium: Fix typo in texture buffer size request.Corbin Simpson2009-02-121-1/+1
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* softpipe: asst clean-ups, const correctness, commentsBrian Paul2009-02-111-14/+16
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* softpipe: remove unneeded #includeBrian Paul2009-02-111-1/+0
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* softpipe: asst comments, clean-upsBrian Paul2009-02-111-12/+10
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* softpipe: remove some old polygon stipple stuff and do some clean-upsBrian Paul2009-02-112-21/+8
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* softpipe: updated commentsBrian2009-02-111-7/+19
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* softpipe: rename PRIM_x to QUAD_PRIM_xBrian2009-02-114-11/+12
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* softpipe: rename sp_headers.h to sp_quad.hBrian2009-02-1117-20/+19
| | | | This header describes the quad-related datatypes afterall.
* softpipe: rename single-include preprocessor symbol, add commentsBrian2009-02-111-3/+8
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* softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]Brian2009-02-1118-16/+16
| | | | Be more consistant with 'draw' module.
* nouveau: 1xN, Nx1 levels of a swizzled mip tree shouldn't be aligned.Younes Manton2009-02-112-2/+4
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* Merge commit 'origin/gallium-0.2' into gallium-master-mergeBrian Paul2009-02-1010-76/+99
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| * nouveau: nv40 swizzled mipmap fixes.Younes Manton2009-02-103-13/+31
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| * nouveau: nv30: fix miptree organization to have swizzled texture+mipmap at ↵Patrice Mandin2009-02-102-13/+30
| | | | | | | | the right places
| * nouveau: revert all my changes here, not the right wayPatrice Mandin2009-02-101-22/+9
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| * nouveau: stop with 0 dimensionPatrice Mandin2009-02-101-1/+1
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| * nouveau: we already have the right src offsetPatrice Mandin2009-02-101-3/+2
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| * nouveau: do not forget to half dimension.Patrice Mandin2009-02-101-3/+7
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| * nouveau: revert most parts of recent mipmap+swizzle stuff. We only need to ↵Patrice Mandin2009-02-101-50/+43
| | | | | | | | find right src and dst offset for given mipmap level.
| * nouveau: dst offset is correctPatrice Mandin2009-02-101-4/+2
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| * nouveau: recalc sub width and height for each mipmap levelPatrice Mandin2009-02-101-16/+23
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| * nv40: Fix build -- rename Size to NrTokens.Michal Krol2009-02-101-1/+1
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| * nv30: Fix build -- rename Size to NrTokens.Michal Krol2009-02-101-1/+1
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| * nv20: Fix build -- rename Size to NrTokens.Michal Krol2009-02-101-1/+1
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| * brw: Fix build -- rename Size to NrTokens.Michal Krol2009-02-101-1/+1
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| * i915: Fix build -- rename Size to NrTokens.Michal Krol2009-02-101-1/+1
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* | softpipe: add null ptr check in softpipe_map_constant_buffers()Brian Paul2009-02-091-2/+8
|/ | | | Fixes segfault regression in progs/glsl/identity.c
* nouveau: include and calc offset before changing dimensions for next levelPatrice Mandin2009-02-081-2/+3
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* nouveau: upload and swizzle each mipmap level in turnPatrice Mandin2009-02-081-28/+38
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* r300: Accidentally removed a pipe_buffer_reference that should be there.Corbin Simpson2009-02-081-0/+2
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* r300: Add SW TCL paths for clear.Corbin Simpson2009-02-081-19/+42
| | | | This should make things work for people on RSxxx chipsets.
* r300: Update to match pipe_surface changes.Corbin Simpson2009-02-085-8/+13
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* cell: remove unused varBrian Paul2009-02-071-1/+0
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