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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
r300g: Fix uninitialized variable warnings in error path.
Vinson Lee
2010-06-16
1
-0
/
+2
*
draw: rewrite stream output to handle all the dark corners
Zack Rusin
2010-06-16
1
-4
/
+6
*
r300g: Fix up resolve.
Corbin Simpson
2010-06-16
1
-12
/
+8
*
r300g: Fix MSAA state size.
Corbin Simpson
2010-06-16
1
-1
/
+1
*
r300g: Don't multisample non-32-bpp render targets.
Corbin Simpson
2010-06-16
1
-0
/
+6
*
r300g: Finish resolve function.
Corbin Simpson
2010-06-16
1
-6
/
+14
*
r300g: Add resource resolve function.
Corbin Simpson
2010-06-16
1
-0
/
+35
*
r300g: Moar MSAA setup.
Corbin Simpson
2010-06-16
4
-11
/
+63
*
r300g: Fix indentation.
Corbin Simpson
2010-06-16
1
-4
/
+7
*
r300g: Old MSAA code from before gallium-msaa.
Corbin Simpson
2010-06-16
4
-9
/
+15
*
softpipe/gs: fix a crash when a gs isn't present
Zack Rusin
2010-06-15
1
-16
/
+20
*
r300g: initialize US_CODE_BANK on r4xx
Marek Olšák
2010-06-14
1
-1
/
+4
*
r300g: fix uploading RC state shader constants on r3xx
Marek Olšák
2010-06-14
1
-1
/
+1
*
r300g: drop begin_cs/end_cs
Marek Olšák
2010-06-14
2
-17
/
+0
*
r300g: rewrite occlusion queries
Marek Olšák
2010-06-14
7
-159
/
+168
*
r300g: emit viewport state as a dword table
Marek Olšák
2010-06-14
1
-6
/
+1
*
r300g: subclass pipe_surface
Marek Olšák
2010-06-14
3
-44
/
+51
*
r300g: simplify reloc macros
Marek Olšák
2010-06-14
2
-35
/
+9
*
r300g: count CS dwords on debug builds only
Marek Olšák
2010-06-14
2
-25
/
+36
*
r300g: optimize emission of fragment shader constants
Marek Olšák
2010-06-13
3
-27
/
+26
*
r300g: turn fragment shader into a CB
Marek Olšák
2010-06-13
5
-129
/
+126
*
r300g: turn depth stencil state into a CB
Marek Olšák
2010-06-13
3
-17
/
+48
*
r300g: turn clip state into a CB
Marek Olšák
2010-06-13
5
-26
/
+35
*
r300g: turn blend color into a CB
Marek Olšák
2010-06-13
4
-27
/
+34
*
r300g: turn blend state into a CB
Marek Olšák
2010-06-13
3
-35
/
+49
*
r300g: add API for building command buffers
Marek Olšák
2010-06-13
2
-0
/
+145
*
r300g: inline FLUSH_CS
Marek Olšák
2010-06-13
2
-10
/
+4
*
r300g: reorder CS macros and document them a little
Marek Olšák
2010-06-13
2
-38
/
+52
*
r300g: drop DBG_CS
Marek Olšák
2010-06-13
3
-47
/
+1
*
r300g: inline CHECK_CS
Marek Olšák
2010-06-13
1
-4
/
+1
*
r300g: replace r300_cs_info with simplier get_cs_free_dwords
Marek Olšák
2010-06-13
3
-17
/
+6
*
r300g: fix multiple render targets
Marek Olšák
2010-06-13
1
-11
/
+6
*
r300g: remove r300_state.h
Marek Olšák
2010-06-13
4
-34
/
+8
*
r300g: move two-sided stencilref fallback to its own file
Marek Olšák
2010-06-13
5
-130
/
+164
*
r300g: move index buffer translate functions to their new home
Marek Olšák
2010-06-13
3
-130
/
+144
*
r300g: add fallback for unaligned/unsupported vertex stride/offset/format
Marek Olšák
2010-06-13
7
-9
/
+209
*
r300g: upload only vertex buffers referenced by vertex elements
Marek Olšák
2010-06-13
1
-17
/
+20
*
softpipe: small cleanup
Zack Rusin
2010-06-12
1
-1
/
+3
*
scons: Disable i965g build if using MSVC.
Vinson Lee
2010-06-11
1
-0
/
+4
*
scons: Disable i915g build if using MSVC.
Vinson Lee
2010-06-11
1
-0
/
+4
*
r300/compiler: Implement simple loop emulation
Tom Stellard
2010-06-11
1
-3
/
+3
*
gallium/softpipe/draw: support samplers in geometry shaders
Zack Rusin
2010-06-11
7
-1
/
+135
*
r300g: Fix memory leak on error path.
Vinson Lee
2010-06-10
1
-0
/
+1
*
r300g: try harder to create a transfer object
Marek Olšák
2010-06-09
1
-7
/
+34
*
r300g: debug output texture size
Marek Olšák
2010-06-09
1
-1
/
+2
*
r300g: return NULL texture early if buffer_create fails
Marek Olšák
2010-06-09
1
-5
/
+5
*
llvmpipe: fix copy & paste bug in clear logic
Roland Scheidegger
2010-06-09
1
-1
/
+1
*
nv: fix compile after the latest gs changes
Zack Rusin
2010-06-09
1
-1
/
+1
*
nvfx: fix typo from gallium-msaa merge
Ben Skeggs
2010-06-09
1
-1
/
+1
*
nv50: fix typo from gallium-msaa merge
Ben Skeggs
2010-06-09
1
-1
/
+1
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