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* etnaviv: GC7000: Move active_samplers_bits to textureWladimir J. van der Laan2017-11-303-12/+17
* etnaviv: GC7000: Factor out incompatible texture handling logicWladimir J. van der Laan2017-11-302-16/+31
* etnaviv: GC7000: Track dirty sampler viewsWladimir J. van der Laan2017-11-304-2/+10
* etnaviv: GC7000: Make point sprites work on HALTI5Wladimir J. van der Laan2017-11-303-6/+24
* etnaviv: GC7000: State changes for HALTI3..5Wladimir J. van der Laan2017-11-304-73/+218
* etnaviv: GC7000: Update screen specs for HALTI5Wladimir J. van der Laan2017-11-301-4/+15
* etnaviv: GC7000: Update context reset for ..HALTI5Wladimir J. van der Laan2017-11-301-5/+32
* etnaviv: GC7000: No RS align when using BLTWladimir J. van der Laan2017-11-303-45/+53
* etnaviv: GC7000: BLT engine blitting supportWladimir J. van der Laan2017-11-309-3/+684
* etnaviv: GC7000: Factor out RS blit functionalityWladimir J. van der Laan2017-11-306-638/+677
* etnaviv: GC7000: Move etna_coalesce to emit header fileWladimir J. van der Laan2017-11-302-83/+83
* etnaviv: GC7000: Support BLT as recipient for etna_stallWladimir J. van der Laan2017-11-301-1/+14
* etnaviv: Use only DRAW_INSTANCED on GC3000+Wladimir J. van der Laan2017-11-302-4/+33
* etnaviv: Emit SCALE for vertex attributesWladimir J. van der Laan2017-11-303-0/+7
* r600: no need to reinit compute regsDave Airlie2017-11-301-13/+0
* r600: split cb setup code out from evergreen compute path.Dave Airlie2017-11-301-22/+28
* r600: add support for compute pkt flags to debug dumping.Dave Airlie2017-11-301-6/+7
* r600: fix bfe where src/dst are same.Dave Airlie2017-11-301-5/+24
* r300,r600,radeonsi: replace RADEON_FLUSH_* with PIPE_FLUSH_*Marek Olšák2017-11-2925-49/+47
* radeonsi: remove r600_common_screenMarek Olšák2017-11-2940-873/+864
* radeonsi: remove r600_pipe_common::barrier_flags::compute_to_L2Marek Olšák2017-11-293-8/+1
* radeonsi: remove query/apply_opaque_metadata callbacksMarek Olšák2017-11-293-114/+102
* radeonsi: move shader debug helpers out of r600_pipe_common.cMarek Olšák2017-11-297-26/+24
* radeonsi: dismantle si_common_screen_init/destroyMarek Olšák2017-11-293-160/+98
* radeonsi: document our vendor string situationMarek Olšák2017-11-291-0/+3
* radeonsi: set all pipe buffer functions in r600_buffer_common.cMarek Olšák2017-11-294-45/+44
* radeonsi/uvd: don't call ws->query_infoMarek Olšák2017-11-291-9/+6
* radeonsi: move video queries into si_get.cMarek Olšák2017-11-294-168/+151
* radeonsi: remove more functions from r600_pipe_common.cMarek Olšák2017-11-293-35/+4
* radeonsi: move/remove ac_shader_binary helpersMarek Olšák2017-11-294-27/+2
* radeonsi: move all get functions to si_get.c; disk_cache_create to si_pipe.cMarek Olšák2017-11-296-852/+903
* radeonsi: remove R600_CONTEXT_* flagsMarek Olšák2017-11-297-31/+27
* radeonsi: just include si_pipe.h in r600_query.cMarek Olšák2017-11-293-7/+5
* radeonsi: remove some definitions and helpers from r600_pipe_common.hMarek Olšák2017-11-2913-136/+125
* radeonsi: don't use fast color clear for small surfacesMarek Olšák2017-11-291-0/+17
* radeonsi: unify code setting dirty_level_mask for fast clearMarek Olšák2017-11-291-14/+11
* radeonsi: clean up si_do_fast_color_clear parametersMarek Olšák2017-11-291-10/+5
* radeonsi: remove r600_common_context::clear_bufferMarek Olšák2017-11-295-20/+4
* radeonsi: move r600_test_dma.c into si_test_dma.cMarek Olšák2017-11-298-20/+20
* radeonsi: move si_pipe_clear_buffer into si_cp_dma.cMarek Olšák2017-11-292-61/+61
* radeonsi: move all clear() code into si_clear.cMarek Olšák2017-11-299-719/+764
* radeonsi: enable DCC with MSAA for VIMarek Olšák2017-11-295-2/+15
* radeonsi: implement fast color clear for DCC with MSAA for VIMarek Olšák2017-11-291-5/+30
* radeonsi: add a workaround for blending with DCC and MSAAMarek Olšák2017-11-291-8/+23
* radeonsi: clear PIPE_IMAGE_ACCESS_WRITE when it's invalid to be on the safe sideMarek Olšák2017-11-291-0/+10
* ac/surface: enable DCC computation for MSAAMarek Olšák2017-11-291-1/+2
* radeonsi: fix layered DCC fast clearMarek Olšák2017-11-291-1/+4
* r600: lds load cleanups.Dave Airlie2017-11-291-6/+8
* r600_shader: only load from LDS what is really usedGert Wollny2017-11-291-7/+26
* r600/sb: handle jump after target to end of program. (v2)Dave Airlie2017-11-291-0/+5