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* r300g: Moar MSAA setup.Corbin Simpson2010-06-164-11/+63
* r300g: Fix indentation.Corbin Simpson2010-06-161-4/+7
* r300g: Old MSAA code from before gallium-msaa.Corbin Simpson2010-06-164-9/+15
* softpipe/gs: fix a crash when a gs isn't presentZack Rusin2010-06-151-16/+20
* r300g: initialize US_CODE_BANK on r4xxMarek Olšák2010-06-141-1/+4
* r300g: fix uploading RC state shader constants on r3xxMarek Olšák2010-06-141-1/+1
* r300g: drop begin_cs/end_csMarek Olšák2010-06-142-17/+0
* r300g: rewrite occlusion queriesMarek Olšák2010-06-147-159/+168
* r300g: emit viewport state as a dword tableMarek Olšák2010-06-141-6/+1
* r300g: subclass pipe_surfaceMarek Olšák2010-06-143-44/+51
* r300g: simplify reloc macrosMarek Olšák2010-06-142-35/+9
* r300g: count CS dwords on debug builds onlyMarek Olšák2010-06-142-25/+36
* r300g: optimize emission of fragment shader constantsMarek Olšák2010-06-133-27/+26
* r300g: turn fragment shader into a CBMarek Olšák2010-06-135-129/+126
* r300g: turn depth stencil state into a CBMarek Olšák2010-06-133-17/+48
* r300g: turn clip state into a CBMarek Olšák2010-06-135-26/+35
* r300g: turn blend color into a CBMarek Olšák2010-06-134-27/+34
* r300g: turn blend state into a CBMarek Olšák2010-06-133-35/+49
* r300g: add API for building command buffersMarek Olšák2010-06-132-0/+145
* r300g: inline FLUSH_CSMarek Olšák2010-06-132-10/+4
* r300g: reorder CS macros and document them a littleMarek Olšák2010-06-132-38/+52
* r300g: drop DBG_CSMarek Olšák2010-06-133-47/+1
* r300g: inline CHECK_CSMarek Olšák2010-06-131-4/+1
* r300g: replace r300_cs_info with simplier get_cs_free_dwordsMarek Olšák2010-06-133-17/+6
* r300g: fix multiple render targetsMarek Olšák2010-06-131-11/+6
* r300g: remove r300_state.hMarek Olšák2010-06-134-34/+8
* r300g: move two-sided stencilref fallback to its own fileMarek Olšák2010-06-135-130/+164
* r300g: move index buffer translate functions to their new homeMarek Olšák2010-06-133-130/+144
* r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák2010-06-137-9/+209
* r300g: upload only vertex buffers referenced by vertex elementsMarek Olšák2010-06-131-17/+20
* softpipe: small cleanupZack Rusin2010-06-121-1/+3
* scons: Disable i965g build if using MSVC.Vinson Lee2010-06-111-0/+4
* scons: Disable i915g build if using MSVC.Vinson Lee2010-06-111-0/+4
* r300/compiler: Implement simple loop emulationTom Stellard2010-06-111-3/+3
* gallium/softpipe/draw: support samplers in geometry shadersZack Rusin2010-06-117-1/+135
* r300g: Fix memory leak on error path.Vinson Lee2010-06-101-0/+1
* r300g: try harder to create a transfer objectMarek Olšák2010-06-091-7/+34
* r300g: debug output texture sizeMarek Olšák2010-06-091-1/+2
* r300g: return NULL texture early if buffer_create failsMarek Olšák2010-06-091-5/+5
* llvmpipe: fix copy & paste bug in clear logicRoland Scheidegger2010-06-091-1/+1
* nv: fix compile after the latest gs changesZack Rusin2010-06-091-1/+1
* nvfx: fix typo from gallium-msaa mergeBen Skeggs2010-06-091-1/+1
* nv50: fix typo from gallium-msaa mergeBen Skeggs2010-06-091-1/+1
* nv50: use MARK_RING correctlyBen Skeggs2010-06-091-4/+6
* r600g: save vertex buffers in blitterMarek Olšák2010-06-091-0/+3
* r300g: save vertex buffers in blitterMarek Olšák2010-06-091-2/+1
* r300g: report that transfers are always supportedMarek Olšák2010-06-091-0/+6
* r300g: fix loading compressed texturesMarek Olšák2010-06-091-2/+6
* r300g: skip rendering for unsupported vertex formats instead of abortingMarek Olšák2010-06-084-94/+93
* softpipe: make sure we don't fallback to assert on so stats queryZack Rusin2010-06-081-0/+2