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* virgl: add memory barrier supportDave Airlie2018-08-015-0/+29
* virgl: add TXQS supportDave Airlie2018-08-012-1/+3
* virgl: add initial images support (v2)Dave Airlie2018-08-018-0/+105
* etnaviv: fix typo in query namesChristian Gmeiner2018-07-311-2/+2
* v3d: Include commands to run the BCL and RCL in CLIF dumps.Eric Anholt2018-07-301-10/+1
* v3d: Rename "configuration" and "config" in the XML to "cfg"Eric Anholt2018-07-304-30/+33
* v3d: s/colour/color in the XML.Eric Anholt2018-07-303-20/+20
* v3d: Rename primitives to prims in the XML to match CLIF names.Eric Anholt2018-07-302-5/+5
* v3d: Add a separate flag for CLIF ABI output versus human-readable CLs.Eric Anholt2018-07-302-3/+4
* v3d: Add pack header support for f187 values.Eric Anholt2018-07-302-15/+5
* v3d: Move depth offset packet setup to CSO creation time.Eric Anholt2018-07-304-33/+34
* r600: reduce num compute threads to 1024.Dave Airlie2018-07-311-1/+1
* freedreno/a5xx: fix txf_msRob Clark2018-07-303-0/+12
* nvc0: serialize before updating some constant buffer bindings on Maxwell+Rhys Perry2018-07-304-47/+81
* v3d: Block bin on render when doing vertex texturing.Eric Anholt2018-07-291-0/+14
* vc4: Fix meson build when enabled without v3d.Eric Anholt2018-07-291-1/+1
* freedreno/a5xx: small cleanupRob Clark2018-07-291-26/+24
* freedreno/a5xx: remove unused prototypeRob Clark2018-07-291-3/+0
* freedreno: fix caps harderRob Clark2018-07-291-4/+4
* svga: whitespace fixes in svga_tgsi_decl_sm30.cBrian Paul2018-07-271-88/+92
* v3d: Stop doing pretty-printed colorful booleans in CLIF output.Eric Anholt2018-07-271-1/+1
* v3d: Move clif dumping to a separate step from noting where the CLs are.Eric Anholt2018-07-271-0/+2
* v3d: Move clif dump BO lookup into the clif dumper.Eric Anholt2018-07-272-23/+16
* v3d: Pass the whole clif_dump structure to v3d_print_group().Eric Anholt2018-07-271-1/+6
* v3d: Drop the use of the semaphores.Eric Anholt2018-07-272-9/+0
* v3d: Drop the VG support from the XML.Eric Anholt2018-07-271-2/+1
* v3d: Stop using spaces in the names of our buffers.Eric Anholt2018-07-273-2/+6
* v3d: Avoid the GFXH-1461 workaround if we have only Z or only S.Eric Anholt2018-07-261-4/+6
* v3d: Rework the ordering of how we clear things.Eric Anholt2018-07-261-31/+54
* v3d: Only store buffers that have been written to.Eric Anholt2018-07-261-3/+9
* v3d: Track the buffers being loaded separately.Eric Anholt2018-07-263-1/+8
* v3d: Rename cleared/resolve to clear/store.Eric Anholt2018-07-265-35/+35
* ac: fix typo DSL_SEL -> DST_SELMarek Olšák2018-07-261-2/+2
* radeonsi: update a comment about cache behaviorMarek Olšák2018-07-261-3/+3
* r600: Scale integer valued texture border colors to float (v2)Gert Wollny2018-07-251-1/+44
* nir: rename f2f16_undef to f2f16Karol Herbst2018-07-241-3/+3
* radeonsi: handle SI_FORCE_FAMILY earlyMarek Olšák2018-07-241-2/+1
* forward precise-flag if supportedErik Faye-Lund2018-07-242-1/+5
* radeonsi: fix pk2h breakageMarek Olšák2018-07-231-2/+5
* radeonsi: reduce LDS stalls by 40% for tessellationMarek Olšák2018-07-234-6/+14
* radeonsi: Add debug option to enable LLVM GlobalISel (v2)Tom Stellard2018-07-232-0/+4
* r600: enable tess_input_info for TESDave Airlie2018-07-231-14/+6
* Revert "virgl: remove unused stride-arguments"Dave Airlie2018-07-244-5/+27
* virgl: add initial shader_storage_buffer_object support. (v2)Dave Airlie2018-07-249-0/+98
* virgl: remove unused stride-argumentsErik Faye-Lund2018-07-234-27/+5
* radeonsi/nir: make use of nir_lower_load_const_to_scalar()Timothy Arceri2018-07-231-0/+2
* Android: fix a missing nir_intrinsics.h errorChih-Wei Huang2018-07-211-0/+2
* v3d: Fix incorrect handling of two fences created back-to-back.Eric Anholt2018-07-201-12/+31
* v3d: Fix the timeout value passed to drmSyncobjWait().Eric Anholt2018-07-201-1/+6
* v3d: Fix drmSyncobjWait() return value checking even more.Eric Anholt2018-07-201-1/+1