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Commit message (
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Author
Age
Files
Lines
*
r600g: Implement sm5 geometry shader instancing
Glenn Kennard
2014-09-01
3
-2
/
+14
*
ilo: set INTEL_RELOC_GGTT only on GEN6
Chia-I Wu
2014-08-31
1
-7
/
+17
*
ilo: fix bound check for 3DSTATE_URB_VS
Chia-I Wu
2014-08-31
1
-3
/
+3
*
ilo: replace cmd by dw0 in GPE
Chia-I Wu
2014-08-31
2
-167
/
+236
*
freedreno/ir3: fix potential null ptr deref
Rob Clark
2014-08-30
1
-1
/
+2
*
freedreno/ir3: add TXB
Rob Clark
2014-08-30
1
-0
/
+5
*
freedreno/ir3: detect scheduler fail
Rob Clark
2014-08-30
3
-4
/
+21
*
softpipe: handle vertex texture sampling when using llvm for draw
Roland Scheidegger
2014-08-30
9
-36
/
+209
*
llvmpipe: (trivial) enable cube map arrays
Roland Scheidegger
2014-08-30
1
-1
/
+2
*
softpipe: don't assert on illegal wrap mode for rect textures
Roland Scheidegger
2014-08-30
1
-2
/
+2
*
r600/compute: Don't leak compute pool item_list/unallocated_list
Aaron Watry
2014-08-29
1
-0
/
+6
*
r600g: Reinstate include path to common radeon source directory
Michel Dänzer
2014-08-29
1
-1
/
+2
*
nouveau: allow more tokens by default to avoid parse failures
Ilia Mirkin
2014-08-28
1
-2
/
+4
*
gallium/radeon: cleanup header inclusion
Emil Velikov
2014-08-28
31
-36
/
+34
*
gallium/ilo: cleanup intel_winsys.h
Emil Velikov
2014-08-28
3
-3
/
+312
*
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
13
-0
/
+32
*
draw: fix base instance handling in llvm path
Roland Scheidegger
2014-08-28
2
-2
/
+2
*
radeon/uvd: remove comment about RV770
Alex Deucher
2014-08-27
1
-1
/
+0
*
radeon/uvd: fix field handling on R6XX style UVD
Christian König
2014-08-26
1
-2
/
+5
*
ilo: use genhw command opcodes
Chia-I Wu
2014-08-26
5
-134
/
+184
*
ilo: rename intel_bo_map_unsynchronized()
Chia-I Wu
2014-08-26
2
-9
/
+8
*
ilo: remove max_batch_size
Chia-I Wu
2014-08-26
3
-8
/
+1
*
ilo: replace domains by reloc flags
Chia-I Wu
2014-08-26
9
-93
/
+47
*
radeonsi: handle PIPE_BIND_BLENDABLE
Marek Olšák
2014-08-25
1
-1
/
+5
*
r600g: only set PIPE_BIND_BLENDABLE if colorbuffer rendering is supported
Marek Olšák
2014-08-25
2
-20
/
+10
*
r300g: handle PIPE_BIND_BLENDABLE
Marek Olšák
2014-08-25
1
-1
/
+44
*
vc4: Stop doing qpu_inst(add, NOP) or qpu_inst(NOP, mul).
Eric Anholt
2014-08-24
1
-84
/
+47
*
vc4: Set the other WADDR in the qpu instruction helpers.
Eric Anholt
2014-08-24
1
-1
/
+5
*
vc4: Merge qpu_a_NOP() and qpu_m_NOP to a single qpu_NOP() helper.
Eric Anholt
2014-08-24
3
-57
/
+45
*
vc4: Ignore WADDRs from the other half of the instruction when merging.
Eric Anholt
2014-08-24
1
-1
/
+2
*
vc4: Fix LT/GE set-0-or-1 compares.
Eric Anholt
2014-08-24
1
-1
/
+1
*
freedreno/a2xx: fix segfault
Rob Clark
2014-08-24
1
-0
/
+1
*
freedreno/a3xx: handle first/last level properly
Rob Clark
2014-08-24
3
-9
/
+13
*
freedreno: implement pipe_flush_resource()
Rob Clark
2014-08-24
1
-1
/
+5
*
freedreno: don't ignore src/dst level
Rob Clark
2014-08-24
1
-39
/
+63
*
vc4: Fix save/restore of the VS/FS in the blitter.
Eric Anholt
2014-08-23
1
-2
/
+2
*
vc4: Clear padding of ioctl arguments.
Eric Anholt
2014-08-23
1
-0
/
+1
*
vc4: Add support for fragment discards.
Eric Anholt
2014-08-22
4
-0
/
+43
*
vc4: Make some helpers for setting condition codes in instructions.
Eric Anholt
2014-08-22
3
-15
/
+27
*
vc4: Avoid using undefined values when there's no color write.
Eric Anholt
2014-08-22
1
-8
/
+27
*
vc4: Emit the scoreboard wait just when it's needed.
Eric Anholt
2014-08-22
1
-2
/
+25
*
vc4: Fix FLR for integer values less than 0.
Eric Anholt
2014-08-22
1
-1
/
+7
*
vc4: Fix totally broken assertions about inter-instruction reg conflicts.
Eric Anholt
2014-08-22
1
-3
/
+18
*
vc4: Add support for all the texture and FBO formats we can.
Eric Anholt
2014-08-22
7
-72
/
+203
*
vc4: Add support for texture tiling.
Eric Anholt
2014-08-22
10
-53
/
+626
*
vc4: Fix a typo in the validation for miplevels.
Eric Anholt
2014-08-22
1
-1
/
+1
*
vc4: Convert to using an enum for texture data types
Eric Anholt
2014-08-22
2
-20
/
+43
*
vc4: Stop complaining about unknown texture channel types.
Eric Anholt
2014-08-22
1
-10
/
+0
*
vc4: Include stdio/stdlib in headers so I don't have to include it per file.
Eric Anholt
2014-08-22
15
-21
/
+4
*
llvmpipe: change LP_MAX_SHADER_INSTRUCTIONS definition
Roland Scheidegger
2014-08-21
1
-1
/
+1
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