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drivers
Commit message (
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Author
Age
Files
Lines
*
vc4: Make sure we recompile when sample_mask changes.
Eric Anholt
2016-04-22
1
-0
/
+1
*
vc4: Fix validation of full res tile offset if used for non-MSAA.
Eric Anholt
2016-04-22
3
-2
/
+14
*
vc4: Only do MSAA FB operations if the FB is MSAA.
Eric Anholt
2016-04-22
1
-5
/
+8
*
vc4: Fix tests for format supported with nr_samples == 1.
Eric Anholt
2016-04-22
1
-3
/
+4
*
vc4: Don't try to blit from MSAA surfaces with mismatched width to dst.
Eric Anholt
2016-04-22
1
-11
/
+14
*
radeonsi: implement TGSI_SEMANTIC_HELPER_INVOCATION
Nicolai Hähnle
2016-04-21
1
-0
/
+11
*
swr: ignore generated files in rasterizer
Ilia Mirkin
2016-04-22
1
-0
/
+7
*
nvc0: fix retrieving query results into buffer for timestamps
Ilia Mirkin
2016-04-22
1
-5
/
+15
*
radeon: handle query buffer allocation and mapping failures
Nicolai Hähnle
2016-04-21
2
-9
/
+33
*
radeon: wire end_query return value to sw/hw_end
Nicolai Hähnle
2016-04-21
2
-7
/
+10
*
gallium: add bool return to pipe_context::end_query
Nicolai Hähnle
2016-04-21
18
-25
/
+48
*
softpipe: fix a warning due to an incorrect enum comparison
Marek Olšák
2016-04-22
1
-1
/
+1
*
gallium: remove helpers converting to/from TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-1
/
+1
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
17
-169
/
+169
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
38
-202
/
+202
*
radeonsi: remove the shader parameter from si_set_ring_buffer
Marek Olšák
2016-04-22
3
-15
/
+11
*
radeonsi: decrease GS copy shader user SGPRs to 2
Marek Olšák
2016-04-22
2
-3
/
+3
*
radeonsi: shorten slot masks to 32 bits
Marek Olšák
2016-04-22
4
-63
/
+61
*
radeonsi: clean up shader resource limit definitions
Marek Olšák
2016-04-22
3
-23
/
+12
*
radeonsi: move default tess level constant buffer to RW buffers
Marek Olšák
2016-04-22
5
-10
/
+35
*
radeonsi: move sample positions constant buffer to RW buffers
Marek Olšák
2016-04-22
3
-4
/
+5
*
radeonsi: move clip plane constant buffer to RW buffers
Marek Olšák
2016-04-22
4
-14
/
+12
*
radeonsi: rework polygon stippling to use constant buffer instead of texture
Marek Olšák
2016-04-22
6
-101
/
+55
*
radeonsi: generalize si_set_constant_buffer
Marek Olšák
2016-04-22
1
-10
/
+17
*
radeonsi: make RW buffer descriptor array global, not per shader stage
Marek Olšák
2016-04-22
2
-51
/
+43
*
radeonsi: rename and rearrange RW buffer slots
Marek Olšák
2016-04-22
4
-30
/
+39
*
radeonsi: Add config parameter to si_shader_apply_scratch_relocs.
Bas Nieuwenhuizen
2016-04-21
4
-3
/
+5
*
swr: add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT to get_param
Tim Rowley
2016-04-21
1
-0
/
+1
*
gallium/radeon: Silence possibly uninitialized variable warning.
Bas Nieuwenhuizen
2016-04-21
1
-1
/
+1
*
radeonsi: Enable loading into CE RAM.
Bas Nieuwenhuizen
2016-04-21
3
-0
/
+14
*
radeonsi: Use defines for CONTEXT_CONTROL instead of magic values.
Bas Nieuwenhuizen
2016-04-21
2
-2
/
+5
*
gk110/ir: make use of IMUL32I for all immediates
Samuel Pitoiset
2016-04-20
1
-1
/
+1
*
gk110/ir: do not overwrite def value with zero for EXCH ops
Samuel Pitoiset
2016-04-20
1
-6
/
+15
*
nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Connor Abbott
2016-04-20
5
-5
/
+5
*
nvc0: avoid tex read fault from compute shaders on GK110
Samuel Pitoiset
2016-04-20
1
-0
/
+3
*
swr: fix resource backed constant buffers
Tim Rowley
2016-04-20
2
-7
/
+7
*
nouveau: codegen: Add support for OpenCL global memory buffers
Hans de Goede
2016-04-20
1
-2
/
+10
*
nouveau: codegen: Use FILE_MEMORY_BUFFER for buffers
Hans de Goede
2016-04-20
6
-5
/
+13
*
freedreno/a4xx: lower srgb in shader for astc textures
Rob Clark
2016-04-19
7
-6
/
+62
*
freedreno: cleanup fd_set_sampler_views
Rob Clark
2016-04-19
1
-37
/
+24
*
radeonsi: enable TGSI support cap for compute shaders
Bas Nieuwenhuizen
2016-04-19
2
-7
/
+30
*
radeonsi: Consider input SGPR count for compute shader SGPR count.
Bas Nieuwenhuizen
2016-04-19
2
-6
/
+13
*
radeonsi: Add CE synchronization for compute dispatches.
Bas Nieuwenhuizen
2016-04-19
3
-2
/
+8
*
radeonsi: clean up compute flush
Bas Nieuwenhuizen
2016-04-19
2
-18
/
+8
*
radeonsi: do not do two full flushes on every compute dispatch
Bas Nieuwenhuizen
2016-04-19
5
-22
/
+17
*
radeonsi: split setting graphics and compute descriptors
Bas Nieuwenhuizen
2016-04-19
4
-14
/
+59
*
radeonsi: split texture decompression for compute shaders
Bas Nieuwenhuizen
2016-04-19
4
-4
/
+16
*
radeonsi: update predicate condition for compute dispatches
Bas Nieuwenhuizen
2016-04-19
2
-0
/
+15
*
radeonsi: implement TGSI compute dispatch
Bas Nieuwenhuizen
2016-04-19
1
-27
/
+77
*
radeonsi: only emit compute shader state when switching shaders
Bas Nieuwenhuizen
2016-04-19
2
-59
/
+88
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