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* r600g: get rid of r600_texture::is_ratMarek Olšák2013-09-292-8/+1
* r600g: get rid of r600_texture::array_modeMarek Olšák2013-09-293-25/+4
* r600g,radeonsi: consolidate transfer, cmask, and fmask structuresMarek Olšák2013-09-299-127/+94
* radeon drivers: handle PIPE_CAP_MAX_VIEWPORTSMarek Olšák2013-09-293-0/+9
* radeon/llvm: fix TGSI_OPCODE_UCMPMarek Olšák2013-09-291-3/+7
* llvmpipe: count c_primitives before discarding null primsZack Rusin2013-09-251-7/+6
* llvmpipe: we need to subdivide if fb is bigger in either directionZack Rusin2013-09-251-1/+1
* radeon/llvm: fix shadow cube texturing for GL3.0Marek Olšák2013-09-251-23/+15
* radeonsi: fix blitting the last 2 mipmap levels of compressed texturesMarek Olšák2013-09-253-2/+20
* radeonsi: add missing colorbuffer formats (rework format translation)Marek Olšák2013-09-251-346/+104
* radeonsi: bypass alpha-test for integer colorbuffersMarek Olšák2013-09-251-1/+10
* r600g: fix texture buffer object cache flushingMarek Olšák2013-09-251-1/+4
* r600g: fix constant buffer cache flushingMarek Olšák2013-09-251-1/+5
* radeon/winsys: keep screen pointer in winsys v2Christian König2013-09-253-0/+9
* radeon/uvd: try to place msg/fb buffer into GARTChristian König2013-09-251-2/+2
* radeon/uvd: move alignment to winsysChristian König2013-09-251-6/+0
* Revert "llvmpipe: increase number of subpixel bits to eight"Zack Rusin2013-09-243-17/+11
* llvmpipe: align the array used for subdivived verticesZack Rusin2013-09-231-1/+1
* llvmpipe: increase number of subpixel bits to eightZack Rusin2013-09-233-11/+17
* radeon/uvd: async flush the UVD csChristian König2013-09-221-1/+1
* r600g: fast color clears for single-sample buffersGrigori Goronzy2013-09-205-11/+86
* r600g: add support for separately allocated CMASKsGrigori Goronzy2013-09-204-10/+60
* gallium: add flush_resource context functionMarek Olšák2013-09-2019-0/+151
* radeonsi: simplify and fix MSAA texture sampling for array texturesMarek Olšák2013-09-202-27/+17
* radeonsi: fix textureOffset and texelFetchOffset GLSL functionsMarek Olšák2013-09-201-9/+23
* llvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.José Fonseca2013-09-201-6/+78
* freedreno/a3xx: fix typo mixup w/ mipfilterRob Clark2013-09-191-1/+1
* freedreno: fix glReadPixelsRob Clark2013-09-191-2/+2
* ilo: make ilo_bind_sampler_states return voidChia-I Wu2013-09-171-16/+25
* nouveau: fix regression since float comparison instructions (v2)Dave Airlie2013-09-166-14/+14
* freedreno: PIPE_TRANSFER_DISCARD_WHOLE_RESOURCERob Clark2013-09-141-17/+43
* freedreno/a3xx: fix VFD_INDEX_MAX overflowRob Clark2013-09-141-1/+1
* freedreno: add debug option to disable GMEM bypassRob Clark2013-09-143-1/+3
* freedreno/a3xx: handle front_ccwRob Clark2013-09-145-17/+14
* freedreno/a3xx: stencil fixesRob Clark2013-09-149-7/+30
* freedreno/a3xx: alpha-testRob Clark2013-09-147-7/+29
* freedreno/a3xx/compiler: implement SUBRob Clark2013-09-141-3/+11
* freedreno/a3xx: use INDIRECT state load for shadersRob Clark2013-09-143-8/+29
* freedreno: avoid stalling at ringbuffer wraparoundRob Clark2013-09-142-22/+41
* freedreno: emit markers to scratch registersRob Clark2013-09-144-0/+33
* freedreno: split out WFI helperRob Clark2013-09-145-10/+12
* freedreno: fd_draw helperRob Clark2013-09-146-52/+55
* freedreno/a3xx: fix gpu lockup in some piglit testsRob Clark2013-09-141-1/+1
* freedreno/a3xx/compiler: add LITRob Clark2013-09-141-3/+142
* freedreno: multi-slice resources (cubemap, mipmap, etc)Rob Clark2013-09-1415-52/+141
* radeonsi: fix and enable transform feedback for CIKMarek Olšák2013-09-134-28/+40
* radeonsi: fix gl_InstanceID with non-zero start_instanceMarek Olšák2013-09-131-3/+4
* radeonsi: enable streamout AKA transform feedback for SIMarek Olšák2013-09-131-10/+4
* radeonsi: implement streamout shader supportMarek Olšák2013-09-133-15/+276
* radeonsi: implement glDrawTransformFeedback functionalityMarek Olšák2013-09-133-0/+30