index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
Commit message (
Expand
)
Author
Age
Files
Lines
*
nv50: make IF condition safe
Christoph Bumiller
2009-11-01
1
-1
/
+3
*
nv50: implement TGSI_OPCODE_AND/OR/XOR
Christoph Bumiller
2009-11-01
1
-0
/
+47
*
nv50: fix textures with block size != cpp
Christoph Bumiller
2009-10-31
2
-37
/
+48
*
nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40.
Younes Manton
2009-10-31
7
-0
/
+15
*
nv50: use SIFC also for shader upload
Christoph Bumiller
2009-10-31
3
-56
/
+120
*
nv50: make MRTs work
Christoph Bumiller
2009-10-31
2
-0
/
+15
*
r300g: correct the pitch calculation for smaller mipmaps
Marek Olšák
2009-10-31
2
-7
/
+2
*
r300g: pretend NPOT support
Marek Olšák
2009-10-31
1
-1
/
+3
*
r300g: fix reading from the destination buffer in blending
Marek Olšák
2009-10-31
1
-0
/
+2
*
r300g: add precalculating of pixel pitch, add a new NPOT flag
Marek Olšák
2009-10-31
3
-17
/
+42
*
r300g: remove unnecessary assertions
Marek Olšák
2009-10-31
2
-5
/
+2
*
r300g: fix crash in r300_is_texture_referenced
Marek Olšák
2009-10-31
2
-2
/
+2
*
softpipe: Respect gl_rasterization_rules in primitive setup.
Michal Krol
2009-10-30
1
-14
/
+26
*
r300g: Use u_trim_pipe_prim to prevent lockups from incorrect vert counts.
Corbin Simpson
2009-10-28
1
-0
/
+9
*
r300g: Keep texture formats organized.
Corbin Simpson
2009-10-28
1
-6
/
+5
*
r300g: add some texture formats
Maciej Cencora
2009-10-28
2
-0
/
+9
*
r300g: Clear up a bit of the buffer reference stuff.
Corbin Simpson
2009-10-28
1
-14
/
+11
*
r300g: Fix XXX.
Corbin Simpson
2009-10-28
1
-1
/
+0
*
r300g: fix emitting the stencil-ref and alpha-ref values
Marek Olšák
2009-10-28
3
-11
/
+31
*
r300g: fix the WRAP_T mode when using 1D textures
Marek Olšák
2009-10-28
1
-1
/
+8
*
r300g: fix blending and do some optimizations
Marek Olšák
2009-10-28
2
-48
/
+54
*
llvmpipe: Make sure the JIT engine and X86 target are linked on MSVC build.
José Fonseca
2009-10-28
6
-4
/
+118
*
llvmpipe: Implement round() for MSVC.
José Fonseca
2009-10-28
1
-0
/
+12
*
nv50: activate more lanes in a warp
Christoph Bumiller
2009-10-28
1
-0
/
+4
*
r300g: read occlusion query results from both Z pipes on RV530
Marek Olšák
2009-10-26
1
-2
/
+8
*
r300g: add cubemap support
Marek Olšák
2009-10-26
2
-24
/
+37
*
llvmpipe: Human friendlier sampler state dump.
José Fonseca
2009-10-25
2
-9
/
+22
*
llvmpipe: Dump the sampler state of the shader key.
José Fonseca
2009-10-25
1
-0
/
+18
*
llvmpipe: Immediate multiplication.
José Fonseca
2009-10-25
4
-32
/
+64
*
llvmpipe: Fast path for sampling rgba8 textures with linear filtering.
José Fonseca
2009-10-25
1
-12
/
+256
*
llvmpipe: Make lerping work for 8.8 fixed point values.
José Fonseca
2009-10-25
1
-4
/
+50
*
llvmpipe: New module to help make assertions about formats.
José Fonseca
2009-10-25
4
-0
/
+78
*
llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.
José Fonseca
2009-10-25
2
-12
/
+148
*
llvmpipe: Split the format swizzling step from the unpacking.
José Fonseca
2009-10-25
2
-16
/
+34
*
llvmpipe: Allow different signs when unpacking.
José Fonseca
2009-10-25
1
-2
/
+1
*
llvmpipe: Add inlines to quickly generate types matching the native SIMD regi...
José Fonseca
2009-10-25
2
-12
/
+102
*
llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.
José Fonseca
2009-10-25
1
-32
/
+16
*
llvmpipe: Factor our pixel offset computation.
José Fonseca
2009-10-25
3
-43
/
+83
*
llvmpipe: Share testing infrastructure with lp_test_format.
José Fonseca
2009-10-25
2
-23
/
+46
*
llvmpipe: Eliminate lp_build_store_rgba_aos.
José Fonseca
2009-10-25
3
-49
/
+16
*
llvmpipe: Eliminate lp_build_load_rgba_aos.
José Fonseca
2009-10-25
3
-52
/
+15
*
llvmpipe: Move a few format/sampling functions into better space.
José Fonseca
2009-10-25
7
-123
/
+158
*
r300g: fix redefining mipmaps and fetching from them
Marek Olšák
2009-10-25
1
-2
/
+7
*
r300g: added support for 3D textures
Marek Olšák
2009-10-25
4
-53
/
+51
*
r300g: fix scons build yet again
Joakim Sindholt
2009-10-24
2
-4
/
+2
*
nv50: do SIGN_SET as one instruction
Christoph Bumiller
2009-10-23
1
-6
/
+1
*
nv50: fix saturation outside of tx_insn case
Christoph Bumiller
2009-10-23
1
-3
/
+5
*
nv50: allow all 127 TEMP regs
Christoph Bumiller
2009-10-23
1
-3
/
+16
*
nv50: fix address reg code
Christoph Bumiller
2009-10-23
1
-23
/
+44
*
nv50: add depth texture formats, and a few others, too
Christoph Bumiller
2009-10-23
4
-32
/
+76
[next]