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* r300g: Silence unused variable warnings.Vinson Lee2010-01-082-1/+2
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* svga: Silence uninitialized variable warning.Vinson Lee2010-01-061-1/+1
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* nv50: add missing parentheses in nv50_query_result()Roel Kluin2010-01-061-1/+1
| | | | | | | | NOUVEAU_BO_RD is defined (1 << 2), and `|' has higher precedence than `?' so the second argument of nouveau_bo_map was always 0. Signed-off-by: Roel Kluin <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* svga: Remove stale references to delete shader results.José Fonseca2010-01-052-0/+14
| | | | | To ensure that a new result that happens to have the same address of the old one will be detected as a change.
* svga: Rebind shaders when tokens change.José Fonseca2010-01-053-18/+10
| | | | | | | | | | Even shader ID doesn't change. Otherwise the token change is not effective. This reverts regression from commit cdb445f3a9285e2d8f042a07021ade78b94e0156. Regression could be seen in Quake3's loading screen -- the upper right corner of the screen would be black.
* svga: Fix debug build crash when rendering to depth/stencil renderbuffer only.Michel Dänzer2010-01-041-1/+2
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* r300g: Silence 'mixed declarations and code' warning.Vinson Lee2010-01-031-1/+1
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* r300g: Remove comma at end of enumerator list.Vinson Lee2010-01-031-8/+8
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* llvmpipe: Remove comma at end of enumerator list.Vinson Lee2010-01-032-2/+2
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* trace: Remove comma at end of enumerator list.Vinson Lee2010-01-031-1/+1
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* r300g: Use C-style comments.Vinson Lee2010-01-021-2/+2
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* svga: Use a shader id as low as possible.José Fonseca2010-01-037-24/+78
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* svga: Rename error labels.José Fonseca2010-01-031-14/+14
| | | | Make it easier to insert/remove error branches.
* llvmpipe: Silence uninitialized variable warning.Vinson Lee2010-01-011-1/+1
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* llvmpipe: Use C-style comment.Vinson Lee2010-01-011-1/+1
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* llvmpipe: Fix assert.Vinson Lee2009-12-281-1/+1
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* llvmpipe: Silence compiler warnings.Vinson Lee2009-12-282-2/+7
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* llvmpipe: Silence compiler warnings.Vinson Lee2009-12-286-4/+6
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* trace: Silence unused variable warnings.Vinson Lee2009-12-271-0/+2
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* i915g: Silence unused variable warning.Vinson Lee2009-12-271-0/+1
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* softpipe: Silence unintialized variable warnings.Vinson Lee2009-12-271-1/+1
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* softpipe: Silence unused variable warning.Vinson Lee2009-12-271-0/+1
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* Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-273-7/+7
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/util/u_network.c src/gallium/auxiliary/util/u_network.h src/gallium/drivers/i915/i915_state.c src/gallium/drivers/trace/tr_rbug.c src/gallium/state_trackers/vega/bezier.c src/gallium/state_trackers/vega/vg_context.c src/gallium/state_trackers/xorg/xorg_crtc.c src/gallium/state_trackers/xorg/xorg_driver.c src/gallium/winsys/xlib/xlib_brw_context.c src/mesa/main/mtypes.h
| * trace: Silence uninitialized variable warnings.Vinson Lee2009-12-221-2/+2
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| * trace: Add PIPE_OS_APPLE.Vinson Lee2009-12-222-3/+3
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| * i915g: Use C-style comment.Vinson Lee2009-12-221-2/+4
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| * softpipe: Initialize source in blend_quad.Vinson Lee2009-12-121-1/+2
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| * i915g: Fix memory leak when pci id is unknown.Vinson Lee2009-12-081-0/+1
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| * i915g: Add missing break statement in i915_debug_packet.Vinson Lee2009-12-081-0/+1
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* | svga: Add a missing dependency from the prescale state.José Fonseca2009-12-111-1/+2
| | | | | | | | | | | | Thanks for Keith to finding this. Fixes Jedi Knight 2 menus.
* | svga: Always pass SVGA3D_SURFACE_HINT_DYNAMIC.José Fonseca2009-12-111-0/+9
| | | | | | | | | | | | | | | | | | Since we're reusing buffers we're effectively transforming all of them into dynamic buffers. It would be nice to not cache long lived static buffers. But there is no way to detect the long lived from short lived ones yet. A good heuristic would be buffer size.
* | svga: Keep tight control of texture handle ownership.José Fonseca2009-12-112-17/+27
| | | | | | | | | | | | | | | | | | | | The texture owns the surface handle. All derivatives need to keep a reference to texture. This fixes several assertions failures starting up Jedi Knight 2. Should cause no change for DRM surface sharing -- reference count still done as before there.
* | svga: Fix mixed signed comparisons.José Fonseca2009-12-111-1/+1
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* | Merge branch 'mesa_7_6_branch' into mesa_7_7_branchAndre Maasikas2009-12-081-3/+3
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| * llvmpipe: Initialize variables in emit_instruction.Vinson Lee2009-12-071-3/+3
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* | Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick2009-12-071-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | Conflicts: progs/demos/projtex.c progs/xdemos/glxinfo.c src/mesa/main/version.h To fix the confilicts in projtex.c and glxinfo.c I just took the code from mesa_7_6_branch. The conflicts seem to have occured from cherry-picks from mesa_7_7_branch to mesa_7_6_branch followed by commmits just to mesa_7_6_branch.
| * r300g: use $(MAKE) variableColeman Kane2009-12-041-1/+1
| | | | | | | | Fixes bug 24501
* | svga: Add header files for overlay supportJakob Bornecrantz2009-12-012-0/+290
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* | svga: Re-add shader dumping.José Fonseca2009-11-271-0/+14
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* | svga: Handle comment tokens when dumping.José Fonseca2009-11-272-1/+12
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* | svga: Use consistent names for public symbol names of shader dumping facilities.José Fonseca2009-11-275-12/+12
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* | svga: Use consistent file names for dumping facilities.José Fonseca2009-11-2710-11/+11
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* | svga: flush our command buffer after the 8th distinct render targetKeith Whitwell2009-11-273-1/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This helps improve the surface cache behaviour in the face of the large number of single-use render targets generated by EXA and the xorg state tracker. Without this we can reference hundreds of individual render targets from a command buffer, which leaves little scope for sharing or reuse of those targets. Flushing early means we can start reusing textures much sooner. This shouldn't have much effect on normal 3d rendering as it's pretty rare to have a command buffer with >8 different render targets in that world.
* | svga: add DEBUG_CACHE optionKeith Whitwell2009-11-278-9/+53
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* | svga: hash the whole key, not just the first four bytesKeith Whitwell2009-11-261-3/+3
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* | svga: Remove spurious argument to SVGA_DBG.José Fonseca2009-11-261-1/+1
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* | svga: try harder to make the cachable flag workKeith Whitwell2009-11-252-6/+19
| | | | | | | | It doesn't though.
* | svga: revert packing of surface keyKeith Whitwell2009-11-251-3/+3
| | | | | | | | Over-ambitious packing of values broke my cursor.
* | svga: cache textures as well as buffersKeith Whitwell2009-11-245-117/+167
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* | svga: Filter out pendantic and ansi flagsJakob Bornecrantz2009-11-241-0/+3
| | | | | | | | | | Rather have the driver compile without the flags then having to disable them.