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* vc4: Fix documentation on vc4_qir_lower_uniforms.c.Eric Anholt2015-11-171-7/+3
* vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.Eric Anholt2015-11-175-0/+26
* radeonsi: enable optimal raster config setting for fiji (v2)Alex Deucher2015-11-161-3/+9
* radeonsi: use proper GRBM_GFX_INDEX offset for CI+Alex Deucher2015-11-161-4/+12
* nv50: add missing header into the sources listEmil Velikov2015-11-161-0/+1
* nv50,nvc0: disable render condition around clear_* functionsIlia Mirkin2015-11-144-0/+32
* nv50: add support for performance metrics on G84+Samuel Pitoiset2015-11-144-3/+259
* nv50: add compute-related MP perf counters on G84+Samuel Pitoiset2015-11-149-2/+548
* nv50: implement a basic compute supportSamuel Pitoiset2015-11-1410-9/+1006
* nv50: free interpolation parameters in nv50_program_destroy()Samuel Pitoiset2015-11-141-1/+1
* nvc0: reduce the number of GPR used when reading MP perf countersSamuel Pitoiset2015-11-141-1/+2
* nouveau: don't expose HEVC decoding supportIlia Mirkin2015-11-141-0/+1
* radeonsi: remove dead code after ES-GS linkage changeMarek Olšák2015-11-133-57/+0
* radeonsi: link ES-GS just like LS-HSMarek Olšák2015-11-133-39/+19
* radeonsi: calculate optimal GS ring sizes to fix GS hangs on TongaMarek Olšák2015-11-135-47/+113
* radeonsi: rename si_update_gs_ringsMarek Olšák2015-11-131-2/+2
* radeonsi: calculate ESGS_RING_ITEMSIZE in create_shaderMarek Olšák2015-11-132-1/+3
* radeonsi: move maximum gs stream calculation into create_shaderMarek Olšák2015-11-132-16/+7
* radeonsi: clean up small duplication in si_shader_gsMarek Olšák2015-11-132-6/+8
* gallium/radeon: shorten render_cond variable namesMarek Olšák2015-11-135-13/+13
* gallium/radeon: remove predicate_drawing flagMarek Olšák2015-11-134-4/+2
* gallium/radeon: atomize render condition (SET_PREDICATION)Marek Olšák2015-11-1310-45/+45
* gallium/radeon: simplify restoring render condition after flushMarek Olšák2015-11-133-26/+5
* gallium/radeon: don't use PREDICATION_OP_CLEARMarek Olšák2015-11-131-36/+24
* gallium/radeon: simplify disabling render condition for u_blitterMarek Olšák2015-11-135-23/+22
* r600g: don't set predication on non-draw packetsMarek Olšák2015-11-131-8/+8
* gallium/radeon: inline the r600_rings structureMarek Olšák2015-11-1324-266/+262
* radeonsi: prevent recursion in si_context_gfx_flushMarek Olšák2015-11-132-0/+8
* gallium/radeon: remove the IB flushing flagMarek Olšák2015-11-134-14/+2
* gallium/radeon: move GFX/DMA flushing from add_to_buffer_list to need_cs_spaceMarek Olšák2015-11-134-15/+14
* radeonsi: rename cache flushing flags once moreMarek Olšák2015-11-137-35/+30
* radeonsi: set the DISABLE_WR_CONFIRM flag on CI-VI as wellMarek Olšák2015-11-131-2/+2
* radeonsi: initialize SX_PS_DOWNCONVERT to 0 on StoneyMarek Olšák2015-11-131-0/+3
* radeonsi: add glClearBufferSubData accelerationMarek Olšák2015-11-131-0/+60
* radeonsi: add SI_SAVE_FRAGMENT_STATE blitter flagMarek Olšák2015-11-131-19/+25
* radeonsi: fix a future crash in emit_cb_target_maskMarek Olšák2015-11-131-1/+1
* radeonsi: fix unaligned clear_buffer fallbackMarek Olšák2015-11-131-6/+8
* r600g: fix clear_buffer fallback with offset != 0Marek Olšák2015-11-131-0/+1
* gallium/radeon: fix PIPE_QUERY_GPU_FINISHEDMarek Olšák2015-11-131-1/+1
* nvc0/ir: add support for TGSI_SEMANTIC_HELPER_INVOCATIONIlia Mirkin2015-11-126-0/+6
* nv50,nvc0: add ARB_clear_texture supportIlia Mirkin2015-11-115-7/+101
* gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin2015-11-1114-0/+14
* r600: initialised PGM_RESOURCES_2 for ES/GSDave Airlie2015-11-122-0/+6
* r600g: Pass conservative depth parameters to hwGlenn Kennard2015-11-117-1/+53
* Revert "r600g: Pass conservative depth parameters to hw"Dave Airlie2015-11-116-46/+0
* r600g: Implement ARB_texture_viewGlenn Kennard2015-11-112-7/+18
* r600g: Pass conservative depth parameters to hwGlenn Kennard2015-11-116-0/+46
* vc4: Avoid loading undefined (newly-allocated) FBO contents.Eric Anholt2015-11-091-0/+17
* vc4: Return NULL when we can't make our shadow for a sampler view.Eric Anholt2015-11-091-0/+4
* vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.Eric Anholt2015-11-092-19/+32