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* nv50: support the other TGSI_UTIL_SIGN modesBen Skeggs2008-06-291-0/+27
* nv50: note some things discovered during renouveau sessionBen Skeggs2008-06-291-2/+21
* nv50: use emit_flop() instead of building RCP manually on interpBen Skeggs2008-06-291-6/+1
* nv50: remove NV50_PROG_{VERTEX,FRAGMENT}Ben Skeggs2008-06-293-14/+14
* nv50: delayed write of fragprog result regs until end of programBen Skeggs2008-06-291-3/+15
* nv50: fix src1 & src2 == constBen Skeggs2008-06-291-6/+20
* nv50: note a critical bugBen Skeggs2008-06-291-0/+3
* nv50: hehe, damage from tex-surfaces.. surface_fill() reenabled now :)Ben Skeggs2008-06-291-2/+2
* nv50: obey writemask in a couple of placesBen Skeggs2008-06-291-11/+22
* nv50: LIT - sort-ofBen Skeggs2008-06-292-3/+34
* nv50: obey per-source abs (TGSI_UTIL_SIGN_CLEAR)Ben Skeggs2008-06-291-80/+95
* nv50: create emit_pow() - emit_lit() will need to use itBen Skeggs2008-06-291-4/+16
* nv50: oops, copy+pastoBen Skeggs2008-06-291-3/+3
* nv50: POW!Ben Skeggs2008-06-291-2/+18
* nv50: fixes + untested _SAT modifierBen Skeggs2008-06-291-5/+31
* nv50: handle 0/1 SWZBen Skeggs2008-06-291-17/+39
* nv50: DSTBen Skeggs2008-06-291-16/+45
* nv50: ABSBen Skeggs2008-06-291-2/+16
* nv50: FLR/FRCBen Skeggs2008-06-291-2/+35
* nv50: SGE/SLTBen Skeggs2008-06-291-11/+71
* nv50: small cleanupBen Skeggs2008-06-291-11/+16
* nv50: DPH, XPD, some TODOsBen Skeggs2008-06-291-0/+61
* nv50: fix EX2.. somehowBen Skeggs2008-06-291-1/+12
* nv50: big fuckup, fix itBen Skeggs2008-06-291-15/+60
* nv50: some fixes + MIN/MAXBen Skeggs2008-06-291-9/+39
* nv50: checkpoint: shader code now exceeds caps of "old" codeBen Skeggs2008-06-291-7/+272
* nv50: remove hardcoded fp stuffBen Skeggs2008-06-291-37/+8
* nv50: start using interpreter for fragprog too, not hardcoded passthroughBen Skeggs2008-06-293-14/+92
* nv50: drop the majority of the old shader code, reimplement, only MOV so far.Ben Skeggs2008-06-291-265/+146
* nv50: split code/data upload out, fp will use it later onBen Skeggs2008-06-291-15/+27
* nv50: DPHBen Skeggs2008-06-291-0/+12
* nv50: implement SUBBen Skeggs2008-06-291-19/+44
* nv50: fucking horrible hack, I really hate G8x shaders..Ben Skeggs2008-06-291-1/+10
* nv50: use "real" constbufs for shaders + tcb uploadsBen Skeggs2008-06-297-45/+90
* nv50: import current "state of the art" nv50 codeBen Skeggs2008-06-299-13/+1017
* nouveau: adapt to cpp->pf_block changesBen Skeggs2008-06-299-33/+58
* Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-06-2917-388/+253
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| * i915: Fix the last of the stride/pitch changesJakob Bornecrantz2008-06-271-9/+9
| * cell: Update for cpp removal.José Fonseca2008-06-272-63/+18
| * gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-2714-320/+229
| * scons: Fix i965/xlib build.José Fonseca2008-06-271-0/+1
* | nv30: add context valuePatrice Mandin2008-06-241-0/+2
* | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-06-259-38/+79
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| * gallium: remove bad assertionBrian Paul2008-06-241-1/+0
| * i915: Added texture_blanket functionJakob Bornecrantz2008-06-241-0/+34
| * gallium: in softpipe_get_tex_surface() use the pitch specified in the softpip...Brian Paul2008-06-231-1/+1
| * i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz2008-06-234-7/+16
| * gallium: change surface_copy()'s do_flip to booleanBrian Paul2008-06-234-4/+4
| * gallium: fix bad srcy coord if do_flipBrian Paul2008-06-233-3/+3
| * gallium: fix bad srcy coord if do_flipBrian Paul2008-06-231-4/+10